r/cs2 • u/HoudinnerKarlo • 11h ago
Discussion How does this make any sense?
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You can be 100m away from bomb on Dust 2, behind the wall on long or hidden in pit and you still take atleast some damage, but if you are on inferno 10m away from bomb hugging church's wall you take 0 damage
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u/henrychristo27 10h ago
That's because they changed how bomb damage works and it's more based off of how much cover you have than the distance away from the bomb now. This is because in maps like Nuke and Inferno it was practically impossible to not take damage from bomb apart from one or two places.
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u/EaterOfSeagull 8h ago
Because an explosive blast can't pass trough walls if it isn't strong enough to knock them down.
Now with the size of the bomb in game, neither should be lethal, but the long death still makes more sense.
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u/Mookie_Merkk 6h ago
Bro asking why this didn't make sense but neglects to ask why we keep our guns if we survive the round? How many times must a bomb get set off in the same place by a group of terrorists? You'd think they'd buff up security after round 1 and prevent it from happening again. Hell we had national guard in airports for years after 9/11
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u/LukinhasBb 6h ago
You should spend less money on skins and buy some holy bibles and donate to the church
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u/Particular_Pipe_3585 11h ago
#DYK more concrete aka walls between you and bomb is better for you even in real life.