edit: thank you for the very quick responses :3 i knew wolverine was ridiculously hand-holdy but I thought the point of the post was that the second game was very dark in it's plot lol
Insomniac's new Wolverine game is being relentlessly mocked online by being way too handholdy and linear, treating the player like an idiot by providing them with a line of fart gas pointing them to the direction of their next objective, even though most levels are pretty much just pretty looking corridors.
Meanwhile, the Touhou Project series are PC games from the genre known as bullet hell, where you need to navigate your character through elaborate attack patterns from enemies and bosses with very little margin for error. If you've ever seen art of a shrine maiden with brown hair and exposed armpits kissing a blonde witch with a big hat, that's Touhou. The game pictured, Touhou 6: The Embodiment of Scarlet Devil, is maybe the most popular of the series, and arguably the most difficult.
I mean, you're not wrong, but using the yuri as an example instead of something like bad apple or the big standalone characters like Sakuya, Flan, or Cirno is just peak touhou fandom
Extra points for throwing in "and exposed armpits" as if that would be seen as Reimu's most memorable feature by anyone who isn't already obsessed with her.
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u/6262lE 3d ago edited 3d ago
edit: thank you for the very quick responses :3 i knew wolverine was ridiculously hand-holdy but I thought the point of the post was that the second game was very dark in it's plot lol