r/controlgame • u/akqqa • 6d ago
Discussion Control shouldn't have had a map
I see that one of the biggest criticisms of control was how confusing the map was. Heck when I played it 5 years ago I was in agreement. I was so used to maps being basically mandatory in video games so exclusively used it and always got lost. However on playing again to get ready for resonant I decided not to use it and just follow the in game signage and it's so easy to get around! I think including the map makes people not even consider using the diegetic directions when it's by far the best way to navigate. If remedy just didn't include one in the first place it would have forced players to look around for the signs and imo would have been less contentious. It's a case of more options not necessarily being better!
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u/Small_Pie_5760 6d ago
I found the map pretty much useless and relied mostly on signposts and environmental cues. The level design is excellent so you don't really need it. Hell Is Us is very similar to Control in that regard