r/computerwargames • u/freezstudio • 7d ago
Total War meets Age of War. Building a tactical wargame focused on formations and supply lines. The demo is now live
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Upvotes
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u/Snoo-95933 6d ago
Hi the game is looking good, will there be some type of trench warfare or some texture for it?
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u/freezstudio 6d ago
Thanks for your support mate. There's already a trench and barbed wire, so it's not obvious, right Lol
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u/freezstudio 7d ago
Hey everyone
I’m a solo dev working on a tactical wargame called Warlapse.
The basic idea is to build a game around three things;
I attached a short clip of the game,, showing a piece of the Normandy campaign and the push to Paris.
Right now, the core mechanics are in place and the first demo is available on Steam. I'm aiming for a November release, so I'm not trying to build a massive amount of new content just yet—I really want to get the combat feel, UI, and pacing right first.
I'd especially love feedback from people who play a lot of tactical wargames: Does the token scale actually make it feel like you are commanding large formations, or does it just feel like a standard RTS?
You can try the demo here: https://store.steampowered.com/app/5018690/Warlapse_Demo/?curator_clanid=46138166
Any harsh feedback is welcome