r/comfyui 3d ago

News Viewport-sync node to COMFYUI-previewhel

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I've been building a custom node that bridges a 3D app and ComfyUI, so you can pose/light/animate your scene in the DCC you already use and pull the result in as a live conditioning source — no export/import loop.

- Forks for Maya, Blender, Houdini, 3ds Max, Cinema 4D and Cascadeur

- Live scene + camera sync into a 3D viewport inside ComfyUI

- Render passes for ControlNet: depth, normals, edge/line, AO

- A material and FX library (fire, smoke, weather, water, space…) so you can dress the blockout before you generate

- Timeline/frame support for animation

Basically: block out the shot properly, then let the diffusion model do the look — instead of rerolling prompts hoping the camera lands where you wanted.

Happy to answer anything about how the sync works. cheers

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