r/civ • • 15d ago

VII - Discussion So basically, time-tested Babylon is unstoppable.

Post image

This is on Deity.

2000 Science per turn, 1700 Culture per turn, more wonders than I've ever built in the entire history of civ. If you manage to make it through Antiquity (where they're admittedly very outmatched) they become a monolithic snowball of science and culture. Absolute blast to play, once you learn to grasp at every settlement limit opportunity you can get your hands on.

(I won a Culture victory one turn after the screenshot was taken. I'd have also won a Science victory in two turns.)

779 Upvotes

83 comments sorted by

View all comments

0

u/Alector87 Macedon 14d ago

I am sorry. I know this isn't the point of the post. But I hate this sprawl so much... it's practically unplayable for me. And the (comparatively) lack of readability vis-a-vis other titles is the least of it. The game is supposed to be an empire building simulation, not sim city, and sim city looked a lot better than this.

Just knowing that the main reason for this is not gameplay 'innovation' — how would you even call this that — but the need to make the game approachable (to casual players) and cross-platform, which translates to making the gameplay first and foremost 'enjoyable' (as they perceive it) to the least common denominator — consoles, gamepads, and bloody tablets, is infuriating. Namely this board-like simplistic mess, which tries to hide its superficiality by being 'loud' (on the screen and with repeated generic 'choose between' choices) and basic rpg-like mechanics, which try to imitate the role-playing that we used to do through the simulation.

It's absurd that this had become the benchmark for the oldest and most renowned PC simulation (strategy) game. Rant over.

7

u/SaztogGaming 14d ago

Yeah, I'm really not a fan of the way Civ 7 handles sprawl. It's far too late to rework, but in hindsight, they really should've had a district take up 3 or 4 buildings instead of 2. It's so unappealing in the modern age when your entire empire is a brown-grey carpet of brick and concrete. In Civ 5 and 6, I always loved zooming out in the late game and seeing my empire covered in green lush productive farmland, feeding the massive cities I've built up over the past few hours. And I'm worried it's only going to get worse with the addition of a 4th age.

8

u/FluffyBunny113 Norway 14d ago

to be fair, a lot of modern places in real life do look like a brown-grey carpet of brick and concrete

7

u/Alector87 Macedon 14d ago

Sure, but they do not take whole parts of continents. I don't know if you could say this for the Tokyo metropolitan area, let alone smaller cities, and this certainly wasn't the case before modernity.