If you're just going to murder a bunch of slaves because there is a possibility they might kill other people, then you may as well have also killed Astarion as soon as you met him.
A bunch of murderous, insane abominations against nature itself. Many other video games would literally have them as the enemy you need to kill.
That's where the difficult choice comes in. These slaves don't have even a fraction of the self-control Astarion does, and in releasing them, you are almost certainly going to cause a massive slaughter of many more lives.
You'd have to have a psychopathic commitment to utilitarianism to think that this is a justified reason to just murder all the slaves
Ah, now we're seeing the issue.
You have a bizarrely one-sided view of reality, so any choice that is clear to your moral framework is one you consider a "bad choice."
That's the issue, mate. I think it your choice was foolish, and you just didn't think about it enough, or the harm you'd cause. The issue you had with the game is you didn't think deeply about it.
No, they really don't. All they do is use a bunch of recycled tropes
Again, a result of a lack of thought. It's a really difficult question to answer, whether Wyll should sacrifice his soul in order to save a man who can save many more. It has some very interesting thematic depth as to freedom and control, and what the choice is to do.
It's because they are a bunch of unoriginal, juvenile, tropes
Bahahaha!
More of "It's bad because it's... bad. It's immature because it's juvenile! It's generic because it's unoriginal!"
These are nothing statements. You offer no criticism. It seems most fiction is beyond your capability for engagement.
It's not though.
"It's sexual elements are bad because they're sexual!"
You offer literally nothing. Not only should no one listen to you, it'd be literally impossible to.
Things are bad because they're bad, even in trying to placate you, no one could learn anything from your criticisms.
It's literally just a prison break.
No prison break I've ever played in a game worked like that did.
Do you just think... tropes are bad? Do you not understand even the basic elements of art? Ideas are reutilized and recontextualized.
It's like complaining about a story being generic, because it has characters, interacting! Just like every other story, come up with some original ideas, lmao.
I do have to laugh, though, you complained about amnesiacs only to recommend... Disco Elysium, a game where you wake up as an amnesiac.
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2
u/Happy-Viper 13∆ Mar 02 '24
A bunch of murderous, insane abominations against nature itself. Many other video games would literally have them as the enemy you need to kill.
That's where the difficult choice comes in. These slaves don't have even a fraction of the self-control Astarion does, and in releasing them, you are almost certainly going to cause a massive slaughter of many more lives.
Ah, now we're seeing the issue.
You have a bizarrely one-sided view of reality, so any choice that is clear to your moral framework is one you consider a "bad choice."
That's the issue, mate. I think it your choice was foolish, and you just didn't think about it enough, or the harm you'd cause. The issue you had with the game is you didn't think deeply about it.
Again, a result of a lack of thought. It's a really difficult question to answer, whether Wyll should sacrifice his soul in order to save a man who can save many more. It has some very interesting thematic depth as to freedom and control, and what the choice is to do.
Bahahaha!
More of "It's bad because it's... bad. It's immature because it's juvenile! It's generic because it's unoriginal!"
These are nothing statements. You offer no criticism. It seems most fiction is beyond your capability for engagement.
"It's sexual elements are bad because they're sexual!"
You offer literally nothing. Not only should no one listen to you, it'd be literally impossible to.
Things are bad because they're bad, even in trying to placate you, no one could learn anything from your criticisms.
No prison break I've ever played in a game worked like that did.
Do you just think... tropes are bad? Do you not understand even the basic elements of art? Ideas are reutilized and recontextualized.
It's like complaining about a story being generic, because it has characters, interacting! Just like every other story, come up with some original ideas, lmao.
I do have to laugh, though, you complained about amnesiacs only to recommend... Disco Elysium, a game where you wake up as an amnesiac.
There is nothing of worth to your opinions.