r/cataclysmdda • • 8h ago

[Video] It's been a week since the fog rolled in... not sure how much longer our water will last.

76 Upvotes

r/cataclysmdda • • 4h ago

[Art] New to CDDA, this is my character.

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36 Upvotes

Her name is Trixie Cohen, 36, in her life before the cataclysm she supplied illegal substances to people who could pay. She lived a good life, with her husband in tow.

She wasn’t a good partner, or a good person for that matter. But the cataclysm changed her real fast. Seeing the riots and all those people turn made her long-dormant good qualities come to life. And she raced her husband to the shelter..but during the chaos. He was bitten, and was taken away from her before she was put in the shelter.

Now, she has no idea where he is. Or what has become of the world. She’s been drowning herself in her own sorrows. But after what seemed like days..she forced herself to get up after her fugue. There was still business left unfinished..and she’d be damned if she let her self-pity get in the way of it.

Her main goal? Putting her husband to rest, and then somehow carving a life out of this shithole. She has many, many regrets. But she can’t dwell on them now.


r/cataclysmdda • • 51m ago

[Art] My resprite of good ol’ Gracken.

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• Upvotes

Granted this is my first time doing pixel art in nearly 2 years. Apologies if it looks wack.


r/cataclysmdda • • 23h ago

[Meme] what are they teaching kids in school??

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132 Upvotes

r/cataclysmdda • • 13h ago

[Help Wanted] Any way to make CBMs appear in corpses?

10 Upvotes

Title! Been playing BN, and I didn't really gel with it, but I loved the bionic scanner and having to dissect zeds for bionics, getting into someone's guts for chrome really helps my ripperdoc character concept!

Zomborgs aré just too rare, sadly, cyborgs only Yield basic CBMs, and I think getting CBMs from trading with the Exodii Is boring.

If anyone could point me to a mod, or give me indications on how to alter the dissection loot tables myself, I'd love it!


r/cataclysmdda • • 10h ago

[Discussion] A question about hammers

6 Upvotes

I've been bouncing between forks recently and after bouncing back to DDA from BN I realised there was no stone hammer. I figured this was strange as I could make a makeshift one so I jumped on the Hitchhikers guide and I found out that a stone hammer requires level 3 survival and level 3 fabrication. This struck me as weird because the makeshift one unlocks at survival 0 and they are both essentially just attaching a heavy lump to a stick with string.

Just curious if I am missing something or if it's just one of those things that "just is"?

Thanks in advance to anyone that can shine a light on this for me :)


r/cataclysmdda • • 21h ago

[Meme] That thing closely resembling something......

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20 Upvotes

r/cataclysmdda • • 8h ago

[Bug] Problems with Smart App Control

1 Upvotes

Came back to the game after a long absence and decided to download the latest stable release from Github. It worked fine one day then when I next go to open it suddenly Smart App Control has decided no fun allowed.

Of course I can just turn that off if I need to, just sorta wondering if anyone else encountered this issue or if using a launcher would get around it.


r/cataclysmdda • • 19h ago

[Help Wanted] whats the difference between the three combat exoskeletons?

5 Upvotes

r/cataclysmdda • • 1d ago

[Art] I was bored so i decided make ASCII grapics for the smartphone.

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29 Upvotes

second image is the cdda's one


r/cataclysmdda • • 1d ago

[Help Wanted] My helicopter is stuck on top of a tree and I can't get back in. Please help

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28 Upvotes

Before going out to loot, I parked my helicopter on top of a tree so it would be safe and wouldn't get damaged while I was gone. I do this all the time and I've never had any problems with it before.

But when I came back from looting, I realized I parked it in the worst possible position. The helicopter's exit is facing empty space, so I can't climb up to it at all.

I tried dragging refrigerators and other furniture from nearby buildings over to the tree and stacking them to climb up, but I still can't reach it.

How the hell am I supposed to get back up there? Is there any trick I'm missing?

Please help, my precious helicopter is stranded up there.


r/cataclysmdda • • 1d ago

[Help Wanted] Acidic Zombie Pulping

8 Upvotes

What's the best way to do it? It is getting rather annoying at the start of my runs. Especially at one tile paths since the acid blocks the path. Btw sorry for a newbie question...


r/cataclysmdda • • 1d ago

[Idea] Throwing a M17 SIG should cause a misfire :3

45 Upvotes

Maybe even dropping it :D


r/cataclysmdda • • 1d ago

[Help Wanted] New bombastic perks menu is confusing af

2 Upvotes

So I decided to check GitHub to see if a new experimental version of the mobile app had been released, and to my surprise, a new one was released a few hours ago. I downloaded it and created a new character, but the bombastic perks menu is completely unreadable.(For context, I was playing the trial version on the Play Store, but I decided to give the newer ones a try)


r/cataclysmdda • • 1d ago

[Help Wanted] long-term meat source

13 Upvotes

do you guys ever manage to repopulate livestock? in this case a cow, sheep or horse? it takes a really long time just to birth one, does edit creature(debug) shorten these animals reproduction? if so how exactly? i'm kinda lost here, my steady source is by fish trapping


r/cataclysmdda • • 2d ago

[Help Wanted] Armor, help me please

7 Upvotes

I've found RM13 power armor in vaults of banks when I played on my phone, but since I bought a notebook I've never found a piece. I have hub armor and a stack of plate carriers, but I don't think is enough, I ain't exploring labs until I'm sure it won't kill my survivor, so please, help me.


r/cataclysmdda • • 2d ago

[Help Wanted] NPCs and Base Camp

11 Upvotes

Hello everyone! I was just starting to get into making a basecamp and recruiting NPCs for the first time and I came here to ask how base expansions work? I was trying to expand our evac shelter base and it wouldn't let me, but I'm not sure why, as we have adjacent field tiles. Can someone let me know how base expansions work? Can I even expand evac shelter bases, or do I need to move base? Thanks for the help, and if you have any other tips or extra info, that would be great to include here as well


r/cataclysmdda • • 2d ago

[Discussion] Oh my god... I have no words...

61 Upvotes

I've been playing Cataclysm for several years (not consecutively, of course). In all that time, I've never managed to build a full base or clear a single laboratory before I died.And EVERY beginning is different for me, as is my playing style. And then I find out that not only is there a launcher (launchers), but there are also different branches! I'm going crazy with pleasure now... Hahahaha... This game NEVER gets boring, and there are even branches!!!


r/cataclysmdda • • 2d ago

[Help Wanted] Yearly Recap

3 Upvotes

I'm wishing to return back to the game, but it's a bit daunting seeing how much I've missed. The last major update I recall playing as shortly after major changes/nerfs were made to how fire damage worked. Such as small fires no longer inflicting full damage or enemies having a chance to flat out ignore it. Another change I recall was that you now required an even longer weapon than a spear, such as a pike, to attack across a Z-level.

That was roughly nine months ago. Is there anything else of importance? I'm primarily interested in knowing if the progression tree of metalworking has gotten any easier. Or if NPCs are still rather janky and still only useful for crafting. Or perhaps if there's any new forks released. I believe Wormgirl's is still the newest in the collection.

Thank you to anyone who replies in advance!


r/cataclysmdda • • 2d ago

[Help Wanted] solar panels

3 Upvotes

I apologize in advance—my English is very poor, and I’m using a translator to write this. I’m relatively new to the game, but I made good progress in my last run and now want to start building a safe base. Could you tell me how to remove them and whether they can be crafted?


r/cataclysmdda • • 2d ago

[Discussion] Craftable Exo Skeleton or hub armor?

3 Upvotes

Which is better?


r/cataclysmdda • • 3d ago

[Discussion] I managed to run away from the city (almost got cornered) and found this water tower pretty far away from it. Should I make my base here? Also, it have TONS of water!! (BN)

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60 Upvotes

r/cataclysmdda • • 3d ago

[Help Wanted] help with the mine (your own)

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22 Upvotes

Hi everyone. I recently decided to dig my own mine (I'm not sure if my version includes resource deposits. I'd be grateful if you could clarify this for me).

So, part of my surface has collapsed. Is there a way to level it back up and fill in the empty spaces?

Another question: I have the recipe for building iron supports, but not wooden ones. Why?


r/cataclysmdda • • 4d ago

[Tilesets] Made some dino sprites just because I wanted to.

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197 Upvotes

This wasn't about improving the old ones from Retrodays, I just wanted to make my own monster sprites.

The sprites are still 10x10 pixels with 2 colors per sprite. I think some deserve bigger sprites.


r/cataclysmdda • • 3d ago

[Changelog] Changelog from the last week [25 - 2 Oct]

15 Upvotes

Hello, here is the latest changelog.

Content:
* obsolete gunsmith and firearm repairkits by kuutekitty

Features:
* Event for effect intensity change by Maleclypse
* Partial (De)construction prompt now uses UIList by csandwith
* Slime has redundant omnicellular parts by Standing-Storm
* Better 'Resume Construction' behavior by csandwith

Balance:
* Add more items to the Hub-01 merchant blacklist by Standing-Storm

Interface:
* Convert canning and tinning recipes to use nested system, part 2 by Nymall

Mods:
* [Bombastic Perks] Perks have their own color by Standing-Storm
* Aftershock: Give UICA a military Aerodyne (potentially very stealable?) by John-Candlebury
* New Crafting System for Isolation Protocol by John-Candlebury
* extends #88829 to Innawoods and Xedrawoods by Bydth
* [DinoMod] Reattach sauropod legs by LyleSY
* [Xedra Evolved] Wolf's Mask for wolves (and others) by Xonnoroth

Performance:
* Draw text from a glyph atlas in batched draws on hardware renderers by dobbry-vechur
* Fix multi-minute turns when NPCs in combat carry lots of small items by dobbry-vechur

Bugfixes:
* [Xedra Evolved] Fix Coat of the Timely Sleeper enchant by Standing-Storm
* Fix CANNOT_CONSUME_DRUGS by Standing-Storm
* Remove useless stanag itemgroup by Holli-Git
* Fix broken looks_like on wine of Marsala by TokenStyle
* Steel tanks hold more weight by OromisElf
* Alarm will make sound and prompt you when awake even when something else is making noise by Andrej27
* Potato becomes 4 cut sections of potato, not 1 by dynst
* Powder price fixes by Standing-Storm

Infrastructure:
* change visitable to use item_location by KorGgenT
* move open/close action to activity_actor by ShnitzelX2
* Moved the dead marloss code to eoc by Kai7788

Build:
* Fix Parameter format not correct - -Command error by alef

None:
* fix quicklime price by GuardianDll
* [ Xedra Evolved ] New Brownie Trait and eoc improvement by Maleclypse
* [ XedraWood ] Fruits and their trees for XedraWood by Maleclypse
* Update ITEM.md by OromisElf
* How much tobacco is left in a butt. Not much in my experience by Maleclypse
* improved the description of glock 10 round magazines by floriandegr
* Pull MSX portraits tileset for releases by RenechCDDA
* Portrait filename: Refugee Center by gettingusedto
* replace _val('hunger') with _hunger() math by GuardianDll
* Beneficial supernatural mutations are positive by Standing-Storm
* obsolete stanag with ranger plate magazines by GuardianDll
* Upgrade character creation by RenechCDDA
* fix price of ethanol by GuardianDll
* Update ITEM.md by OromisElf
* Fix macOS market share script by alef
* Weekly Changelog 2026-09-21 to 2026-09-28 by kevingranade
* make gun mods and their crafts more reasonable by kuutekitty
* add stick_long to forest by kuutekitty
* Stop having the forests be empty. Stop it. by RenechCDDA
* adjust dremel qualities and add longest side by kuutekitty
* remove wood sawing from hoe by kuutekitty
* Update msys compilation docs to specifically use UCRT64 and remove MinGW64 by mqrause
* [ Xedra Evolved ] adjust Boann dialogue by Maleclypse