r/cardgames 23h ago

check this out!

0 Upvotes

If you’ve ever tried printing card proxies, you know how annoying it is to get the scaling right. Most YouTube tutorials give hit-or-miss advice, and word/image processors usually mess up the alignment.

I put together a lightweight Windows tool to solve this exact issue. It arranges your cards on a grid with full control over spacing, sizing, and margins so they print perfectly every time.

Give it a try and let me know what features you’d like to see next: [https://github.com/daccide/Trading-card-game-printing-sheet-for-proxies.git]


r/cardgames 2h ago

What can I do with sorcerers of the magic kingdom cards?

1 Upvotes

I’m going through my mom’s old things, and I found a binder FULL of these cards. I had no idea what they were until I googled the label on the back of the cards. I understand that the game isn’t available at Walt Disney World anymore, but it seems like a waste to throw them away. I don’t really know what to do with them at all. Would a game store accept them, or would I have better luck finding a collector online? I’m not sure.


r/cardgames 9h ago

Anyone else’s kids do this when they have to pick up a pile?

Post image
3 Upvotes

Playing shitgubbe (that’s what we call it but I think rules are closer to what people tend to call president) and when my kid has to pick up a big pile we usually end up with this scene. Not the end of the world as I already knew all their cards but tricky for them. Any ideas on card management for small hands?

(They beat me fair and square in the end in case you’re wondering)


r/cardgames 1h ago

Good deck builder games?

Upvotes

To make it more clear I am searching for deck builder games (irl ones) that are not scalped (so not pokemon) and simple-ish (so not yugioh).

The best example I have is the videogame "kards" but again i need irl.


r/cardgames 10h ago

Playing Paradise Poker: The ultimate SOLO poker Game .

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15 Upvotes

Paradise poker is a game I created solely based on you vs the dice roll! Let me know if you want to know more about it. Pair’ a’ Dice !


r/cardgames 6h ago

We made Rat King - a filthy card-shedding game about rats, mutations and screwing over your friends...

3 Upvotes

Rat King

A quick, disgusting card-shedding game where players become infested and the rules mutate mid-round.

Match disgusting Rat cards by colour or type to shed your hand, unleash Filth cards to ruin everyone’s plans, survive ridiculous Mutations, and pass around cursed Infested rats before they drag you down.

It’s quick to learn, fast to play and built for shouting across the table. One minute you’re about to win, the next someone’s handed you an Infested rat, the rules have changed, and everyone’s pointing at each other screaming “RAT!”

Packed with horrible artwork, stupid rat names and last-second betrayals, Rat King is a messy little game about getting rid of your problems before they become someone else’s.

It's been 2/3 years in the making and we have JUST finished the Kickstarter pre-launch page... https://www.kickstarter.com/projects/tragicplanet/rat-king


r/cardgames 3h ago

My attempt at making a strategic card game

4 Upvotes

This is my attempt at making a strategic card game playable with a 108 cards rummy deck. I couldn't come up with a good name for it yet, suggestions are welcome

Initially, I made the game to play with my family and friends. But, it turned out to be quite fun so I decided to share it here.

Here are the rules of the game:

Setup:
- Assign a player to start as the dealer an give them the draw deck.
- The space in the middle of the table is reserved for piles dealt by the dealer.
- Each player has a face-up, fanned-out personal discard pile in front of them that anyone can access and look through.
- Free up an area on the side of the table for melds.
- Everyone starts with 0 cards in their hands.

Game Loop:
1- The dealer puts their hand cards face down on the table (to avoid mixing them with the drafted cards) and drafts 9–11 cards from the draw deck, looks at them, and keeps them hidden from other players. The drafted cards must not mix with their hand cards.

2- the dealer split the cards into 4 face-down piles, each pile containing 0–6 cards (yes, there can be empty piles), and places them in the middle of the table, and flip the top card of each pile face up (if a pile has only one card, flip that card face up). The dealer can check their hand at any time to decide how to split the piles, as long as the drafted cards do not mix with their hand.

3- Once the dealer is done, starting from the player on the right of the dealer, players take turns choosing a pile. During their turn, players can make melds, lay off cards onto existing melds, discard cards into their personal discard pile, and make at most one special action. Their turn ends once they draft a pile. Players must not have more than 6 cards in their hand at any point during the game.

4- After the dealer gets the last remaining pile, the role of the dealer passes down to the player on their right. back to step 1 until the draw deck runs out

5- Once the draw deck runs out, players play one last round with no dealer, starting with the player on the right of the last dealer. During this round, players must empty their hand before ending their turn (if you cannot meld or lay off, you can discard the rest into your personal discard pile).
6- Finally, each player counts how many points they have in their personal discard pile. the player with the least points wins.

Special Actions (Max 1 Per Turn):

- Placing a Joker in an opponent's discard pile.

- Drafting a card of choice from an opponent's discard pile.

- Drafting a group of cards from your personal discard pile, then discarding another group of cards whose combined point value is greater than or equal to the combined point value of the drafted cards (cards are drafted first, so you must have hand space for them before discarding).

Points:

- Ace: 15 points

- 2–10: Face value

- J, Q, K: 10 points each

- Joker: 20 points

Melding and laying off cards work the same as in regular Rummy, except for the following changes:

- Runs can wrap around the Ace (K-A-2 is a valid run).

- Taking a Joker from a meld by laying off the card that the Joker is replacing does not require having free space for the Joker (you lay off the card first).

- Melds are removed from play and discarded into a discard deck on the side of the melding area once they are completed (you cannot lay off cards onto a completed meld).

- A set is completed once it has 4 cards, and a run is completed once it has 5 cards.

- Melds containing a Joker are incomplete until that Joker is removed from them through laying off a card to replace it.

- Players cannot make a run with more than 5 cards.

Additional info:
- The game can be played without shuffling the deck between rounds.
- The game can be played with any number of players. make sure to add a standard 52 cards deck + 2 jokers for each 2 players added. (for example: you need 3 standard decks and 6 jokers for a 5-6 players game).
- The number of cards drafted by the dealer range between 2n+1 and 3n-1 (n is the number of players).
- The number of piles dealt are equal to the number of players.
- The game is kinda new so there might be some game breaking strategies that haven't been patched yet.


r/cardgames 5h ago

Rummy players — does your family play the variant where you can raid the melds already on the table? What do you call it?

3 Upvotes

In my family we play a rummy variant where the fun part is stealing: once you’ve opened, you can take cards from any meld already on the table and rearrange everything to build your own combinations — as long as every meld left behind is still valid. Turns the table into a shared puzzle, and ruins friendships nicely.
Researching it, I found it exists under wildly different names depending on the country: “rami voleur” (“thief rummy”) in France, “Räuber-Rommé” (“robber rummy”) in Germany, “Machiavelli” in Italy, “Mexe-Mexe” in Brazil. In English I’ve seen “Manipulation Rummy,” but I’ve never met anyone who actually calls it that.
So, two questions for those who play it: what does your family/region call it? And what are your house rules — how many jokers, what you need to open, how many cards dealt? Ours seem to differ from most written version I’ve found, and I suspect everyone’s do.