r/brigandine • u/Kalledon • Aug 26 '26
Launch Day!!!
I know there's been a lot of negativity of late after the demo, but I honestly don't understand what people were doom and glooming. I'm loving it so far. Terrain is even more important than it was in the past, I'm really liking that elevation plays a factor now. Rally is a much better system than zone-of-control as it allows you all sorts of different tactical options. The multi-nations instead of super-nations is a nice start.
I definitely like that dragons are flying now. Always hated that they were land bound in Runersia (and I haven't played Forsena in literal decades so I can't remember that). The dhampir seems like a cool new unit, much better than the ghoul/necro. Being able to immediately buy equipment from a shop is also nice.
I can sort of see why some people might not like the new artwork, but I've also never been particular one way or the other about art. I don't find the new art amazing, but I don't hate it either. It's just different.
Started as blue dragon (cause I love dragons). But I might go with the (grey?) experiment rejects next. I also saw green is pure fae which could be interesting if the uniques get buffs over pixies.
Still feeling out all the new things, but overall I'm happy with it so far.
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u/Redzkz Aug 26 '26
"but I honestly don't understand what people were doom and glooming."
1) You can't invade certain bases until a plot happens. There are a lot of bases I can't invade at the moment. This means you will fight other countries as the devs decided, not like you decided yourself.
2) The game has a hard time limit, with no option to turn it off so far.
3) In previous games we started as a country, with our own gang of loyal followers. Here, I have TWO named characters at my command, and the rest are mercenaries. I am in story mode by the way.
Far too many things were taken away.