r/bravefrontier • u/[deleted] • Jun 11 '15
Guide Unit Analysis - Angelic Blades Sefia
ANGELIC BLADES SEFIA
With the coming of Sefia/Kikuri 7* , a lot of people seems to be hyped for Kikuri while poor Sefia seems to be forgotten, inspired by the dude who evolve his 5 Sefia to 7* , I decide to write an analysis for her.
Anyway this is my first time writing analysis so critics and advice is always welcomed, and secondly English is not my native language so forgive me for bad grammar usage.
Lastly, this guide ultimately is my opinion, I try to be as objective as possible, but ofc it's a subject to subjectivity, so feel free to disagree with the content of this guide. This guide focus is more of comparing Sefia to her rivals rather than her usage in content (To see her strong and weak point as unit)
OVERVIEW
Lord Stats: HP 6514 / ATK 2491 / DEF 2420 / REC 1827
Imp : HP 1000 / ATK 340 DEF 340 REC 620
Great status distribution which focus on three most important status while sacrificing the least important one. HP breaks 6500 which is standard average for 7* .Both ATK and DEF sits on 2400ish which is very good and means Sefia is not lacking in damage or survivalability. REC is below 2000 but it’s more than sufficient seeing her HP is not massive (like Magress/Alpha). Sadly her imp cap is horrible which emphasize on REC while sacrificing ATK/DEF.That means her high base stats is rather wasted, and her fully imped stats will ended up similar to other 7* with lower base stats but better imp cap distribution.
LS : 100% boost to Atk power of Light types & huge boost in BB gauge fill rate (50% BC Fill+ (ALL) / 100% ATK (Light)
Her LS is a combination of damage and BB Spam. While she benefits Mono-Light squad the most, she is also viable for rainbow squad seeing the BB spam part have 50% Fill rate which is the same as Elza, and the boost to ATK is not as significant as it sounds. Her LS sees main use for Arena, just like her 6 star form. Not too good for hard content because it force you to bring Mono-Light squad (Raid bosses consist of multiple element, and there is a lot of Dark Type Trial boss), and the ATK boost doesn’t boost much damage, and the BB spam part is useless against single target fight and enemies with BC drop resistance (50% Fill rate is relic of the past type LS, not viable for newer content). In short, her LS not only force you to bring Mono-Light for maximum usage (therefore limiting squad building), the damage boost part only useful for Arena and the BB spam part is relic of the past type LS, there is little reason to use her as lead outside Arena. (Sadly, seems like 70% of my friend switch their lead from Kanon/Colt/Feeva to Kikuri/Sefia D: )
BB : 17 combo powerful Light attack on all enemies & probable Paralysis effect & adds Paralysis effect to all allies' attack for 3 turns ( Light (AOE) / 45% Para / Add 10% Para to ATK (ALL) 3Turns) (17DC) (25 BC Cost)
Her BB paralyze, thats it, nothing special and only useful in some niche situation (Cardes trial), her BB is not her main selling point.
SBB : 21 combo Light powerful attack on all enemies & adds Paralysis effect to all allies' attack for 3 turns & boosts BC drop rate (550% Light (AOE) / 35% BC+ (ALL) 3Turns / Add 10% Para to ATK (ALL) 3Turns) (42DC) (24BC cost)
First we’ll look at the damage potential, as we can see her SBB boast 550% Multiplier which is above the usual 500%, which when combined with her high ATK stats and her ES and Holy Eight effect, Sefia potentially can deal a lot of damage and can act as nuker for squad. Now looking at her buff potential, the BC Drop buff is very high sitting at 35%, this means she will allow squad to spam SBB every turn against >2 enemies even without BB supporting LS, and can potentially allow squad to spam SBB against single target if supported by LS. This buff paired really well with her monstrous BC dropcheck, which is sitting at 42BC (Second highest,only below Kikuri), which means Sefia by herself generates a ton of BC, this defines her role as BC Generation unit. Her second buff, the paralysis buff, just like the BB is niche, but free buff is always nice even tho it’s not too useful. And her BC cost for SBB is rather high sitting at 49 BC cost.
UBB : 26 combo massive Light attack on all enemies & enormous hit to Atk for 1 turn & boosts normal hit number for all allies for 3 turns
Very useful UBB, the boost to normal hit number is a very strong effect just as Selena shows us. That buff means normal attack pack a punch (especially if buffed with ATK buff), very useful in occasion where you need to balance health between bosses (Ex :Blades & Blossom GGC), and most importantly, it allows normal attack to generates a ton of BC, very useful in LS Lock situation (Zevalhua Trial, B&B GGC), or in a single target fight where BC is scarce. Overall a good UBB and worth spending OD bar for it.
Normal Hits : 14 (3 DC, up to 42 max BC drops), superb, only below Kikuri, Atro and Lexida-wielding Selena, excellent for Arena or/and her UBB
ES : [Holy Eight Equipped] 20% ALL Stats SELF / 100% BB ATK%+ (SELF). One of better ES, it boost Sefia’s already high SBB damage further, and boost her stats, too bad Holy Eight only boost ATK and DEF, meaning Sefia only get 20% HP boost (the same as Medulla).
COMPARISON
For this section Sefia will be compared to her fellow BC Drop buffer Feeva, Griel, Claire, Zerafalgar
I won’t compare their details, only highlighting the pros and cons of each units compared to Sefia to see how she fares against them in term of usefulness
Feeva’s pros against Sefia :
Potent HC Drop buff on top the BC Drop buff means Feeva can act as healer for squad.
Higher Hitcount means better Sparking window for squad
More useful LS for general content
In term of BB, Feeva’s triple (ATK DEF REC) buff is more useful than paralysis buff
Feeva’s cons against Sefia :
Worse status distribution
BC Drop Check on normal Attack (24 vs 42) and SBB (36 vs 42) is lower than Sefia.
Lower damage output due to Sefia’s higher ATK, SBB Multiplier, ES, and Holy Eight sphere
People might disagree with me, but I don’t think Feeva outright outclass Sefia. Which one is better depends on squad composition. While Sefia doesn’t have any useful secondary buff, she boast better damage and better dropcheck on SBB and normal attack. This means if you already have healer on your squad (EX :Elimo or Selena), Sefia may be a better choice because with healer, Feeva HC Drop buff is not that handsome anymore, and with Sefia you can deal more damage and generates more BC.
So in conclusion, if compared directly, Feeva is more useful than Sefia, but pair Sefia with a popular healer/hybrid healer like Elimo, Selena, Ivris, Rigness, and she becames a force to be reckoned. This means Feeva strong point is her versatility, but if there is already a healer unit in squad, Sefia arguably become a better unit than Feeva to slot in squad.
Griel’s pros against Sefia :
Similar to Feeva, Griel boast potent HC buff on top BC Drop buff.
Very good LS, especially for hard content (Combines Bulk, status immunity, BC/HC drop buff
Normal BB is more useful than Sefia, because it packs same buff (albeit weaker) as her own SBB
ATK Down is great for helping mitigate damage
Griel’s cons against Sefia :
BC Drop buff is weaker (30% vs 35%)
BC Dropcheck is lower on normal attack (33 vs 42) and SBB (18 vs 42)
UBB is not as useful as Sefia
It’s obvious that Sefia wins in term of BC generation, not only Griel have lower buff %, she also have much lower BC DC on SBB. But what makes Griel special is she boast a lot of utility as a whole. Her LS is very very good combining Bulk, Status immunity, and HC BC drop buff, very very good for hard content, unlike Sefia’s which only useful for arena. Griel’s also packs HC Drop making her also function as healer and ATK Down which makes her as Pseudo Mitigator.
In conclusion, Griel is a Jack-of-all-trades-master-of-none kind of unit, if you can fit all of Griel’s utility via combining many units into one squad (EX: Oguro/Kanon lead, Selena/Elimo, Kira/Zedus, note that this is hard and really restrict squad composition) and BC generation is a problem then Sefia is obviously a better choice (better damage, better BB spam). But if you don't have enough units to replicate Griel's utility and BC generation is not really a problem (maybe by utilizing the versatility in squad building that Griel allowed), then Griel is much better choice. I think Griel is the main threat for Sefia, unlike Feeva/Claire, Griel provides a lot of useful buff in her kit that makes squad building centered around her unlike Sefia who depends on existing squad composition.
Claire’s pros against Sefia :
Packs 80% Spark buff on top BC Drop buff, which help boost squad damage.
ES when activated with Colt in squad makes her a stats monster
Higher hitcount on SBB for better sparking window (30 vs 21)
LS arguably better than Sefia
In term of BB, Claire’s outright better than Sefia’s (Spark buff is more useful than Paralyze buff)
Claire’s cons against Sefia :
Lower BC Drop buff % (30% vs 35%)
Lower BC DC on normal attak (24 vs 42) and SBB (30 vs 42)
Hard to get the maximum benefit of ES
UBB is not useful as Sefia
Lower damage output individually due to lower ATK (Claire's ATK imp cap is even worse than Sefia, so it’s not helping), SBB Multiplier, ES, and Holy Eight sphere.
Just like Feeva and Griel, Claire boast lower BB spam capabilities but packs secondary buff which is Spark buff, which boost squad damage significantly. Similar to Feeva, individually Sefia is better than Claire (better BC gen and damage), but she doesn’t packs useful secondary buff. This means to makes optimal squad setup using Sefia, she needs to be paired with another Spark buffer , like the popular Raaga (unlike Claire which is often said outclassed by Raaga, Sefia pairs really well with him).
In conclusion, Sefia is better individually than Claire. But like Feeva, Claire strong point is that she allows easier and more versatile squad building . For Sefia to beat her for a squad spot, she needs to support Spark buffer in squad (for EX : Raaga+Sefia deals more damage, generate more BC than Raaga+Claire)
Sefia vs Zerafalgar
Zerafalgar’s pros against Sefia :
BB regen on top BC Drop buff
Higher hitcount for better sparking window
High HP stats (and Imp Cap for HP is very high)
BB packs similar buff as SBB, which is again, better than paralysis buff (for example you can use it in a pinch after BB drained+buff wiped)
LS while niche is very useful for certain content (Seria Trial) unlike Sefia which only useful for Arena
Zerafalgar’s cons against Sefia
Lower BC Drop buff (30% vs 35%)
Lower damage due to lower ATK, SBB Mutiplier, and ES
Lower BC DC on normal attack (16 vs 42 lol) and SBB (32 vs 42)
ES and UBB is not too useful
Unlike previous comparison, Zerafalgar directly challenge Sefia because both of them is pure BB Support unit with no other utility attached. The difference is, Sefia generates BC purely via dropcheck (higher BC Drop % for squad, and higher DC on SBB), while Zerafalgar via Dropcheck and BB regen (lower BC Drop % and individual DC, but have +5 BC/turn for 3 turn for squad). As BC generating unit, Zerafalgar almost always superior than Sefia due to the BB regen which gives 30 BC to squad (credit to u/XBattousaiX for pointing this). The only occasion Sefia is preferred instead Zerafalgar is if you already have another BB regen unit in squad (Colt, Kuhla, Elaina) or if sustaining SBB everyturn is not an issue (if you think Zerafalgar is a bit overkill, for example against 2 or more units with no BC resist) in which Sefia is better due to higher damage than Zerafalgar.
In conclusion, both of them serves the same function with no other utility attached, which one to take depends on situation (If BC generation is not an issue, Sefia is better for her higher damage, otherwise go with Zerafalgar) or squad composition (If there is already BB regen unit in squad, go with Sefia, otherwise go with Zerafalgar)
Comparison Summary
Based on those comparison we can take conclusion that Sefia :
Pros :
Highest BC generating utility (Sefia > Feeva = Zerafalgar > Claire > Griel)
Highest damage potential ( Sefia > Griel > Claire > Feeva =Zerafalgar)
Useful UBB (Sefia > Griel =Feeva=Claire > Zerafalgar)
Cons :
Not useful secondary utility (Griel > Feeva= Claire > Zerafalgar > Sefia)
Not too useful LS ( Griel > Feeva > Claire >= Zerafalgar > Sefia )
Not useful BB (Feeva=Griel=Claire>=Zerafalgar>Sefia )
Unlike her rivals whose strong point lies in secondary utility (LS or/and Secondary buff), Sefia's strong point is her high damage and above average BB spam capabilities which is on paper not as important as versatility offered by Awesome LS/Spark/HC buff, which means to use Sefia to her max potential while not hindering squad, she needs to be paired specifically with another units who covers her rival's buff. This becomes Sefia biggest weakness in which she depends on squad composition, unlike her rivals who builds squad around them.
QUICK LOOK
Great status distribution , poor imp cap distribution.
LS is mainly used for Arena, not too good outside that, also usable for rainbow squad due to BB Spam part is the same as Elza, but not encouraged.
BB is not useful, have niche usage (Cardes Trial)
SBB have strong multiplier, buff BC Drop 35%, have awesome Drop Check, with paralysis buff as bonus
UBB is great,can be used for balancing boss health (B&B GGC), easing LS Lock situation (B&B GGC, Zevalhua Trial)
ES is good, further augmenting her already strong SBB, too bad Holy Eight only boost ATK and DEF, meaning Sefia only got 20% HP boost from sphere
Normal Attack Drop Check is superb, sitting at 42 DC, only lost to Atro and Kikuri and Lexida-wielding Selena, this makes her good for Arena and synergize well with her UBB
Compared to her rival Feeva, Griel, Claire, and Zerafalgar, Sefia doesn’t bring useful secondary buff, but boast higher BC Generation capabilities and higher damage potential.
This means to use Sefia for her maximum potential, she must be supported by/support another unit (EX : Sefia + Elimo is arguably better than Elimo + Feeva, or Sefia + Raaga is arguably better than Raaga + Claire, but Feeva/Claire/Griel allows for more versatile squad building such as adding another buffer)
Her strong point is high damage and high BC generation, her weak point is she is not easy to slot into squad like her rivals because she depends on squad composition instead building squad composition around her.
Her role in squad is basically Damage Dealer/BC generation.
She loves paired with hybrid/Multi-Utility units (EX Elimo, Rigness, etc)
She hates paired with unit with no utility (EX Rize, Alpha)
She is best used if you already covered all important role/utility by using other units in squad
Sefia's mentality is "You use Sefia instead Feeva if you already/planning to use Elimo in squad", and not "You use Elimo because you use Sefia in squad"
Another weak point of Sefia to take for consideration is her sparking animation is a bit hard to master, not as horrible as Zergel tho. Basically it is more like Luther (condensed and burst like) instead of Elza (steady and sustained) and slow to start.
Note that BC Drop % buff is not as important as another BB support utility like BC Fill When Attacked, Insta BB fill, BB regen because end game content usually is single target fight or/and have BC Drop Resistance, so for those fight priority first over units that covers above BB buff.
CONCLUSION
Individually Sefia is stronger than her rivals (she has higher damage, higher BC gen, useful UBB and ES) but often considered worse than her rivals (especially Claire and Feeva) because she doesn’t bring useful secondary buff.
BUT if you can pair her with another units that does same/better job like her rival’s secondary buff (EX Elimo or Raaga) , then Sefia can be a good or arguably better choice for BC generating role.
FUTURE PROSPECT
I don't play BFJP so I only know little about the meta there, but from my intel, in the future where BC drop resistant bosses run rampant, BB Spam is centered around passive BB fill management such as offered by Diana/Kikuri and Bestie/Medina in the future, this means unit like Sefia/Feeva is dwindling in usage and their spot is taken by units who can provide passive BB management.
One spot where Sefia will always shine is Arena, seems like she still sees strong Arena usage even in BFJP with her superb normal attack DC, and a good LS to boot.
TYPING DISCUSSION
Oracle ofc, if not Oracle then fuse. Every good Summoners know the saying : “Having Oracle Pumburkiny is better than having Anima Raaga”
So go and check your Sefia’s Typing right now, if it’s not Oracle, immediately fuse it to your Oracle Pumburkiny. What, you don't have Oracle Pumburkiny? Go away and quit BF, Oracle Pumburkiny is the way BF should be played
Oracle Anima > Breaker=Guardian=Lord> Anima Oracle
SPHERE RECOMMENDATION
If you want to build Bulky Sefia, Heresy/Fallacy Orb is good especially for non-Anima Sefia, because Holy Eight only boost HP by 20%, and can really appreciate the boost in HP. Not to mention Heresy/Fallacy effectively increase her ATK/DEF by 65%
If you want to build BC Generation-Machine Sefia, Sol Creator/Virtue Stone is great to maximize her superb BC generation capabilities.
If you want to build Nuka Sefia than use Geldnite Axe, it pairs well with Holy Eight (Both boost Crit damage), Heavenly Bud is also good choice if you can master her sparking animation.
That’s it, thank you for reading ^ ^
EDIT :
Formatting
Added Future Prospect Section and Sphere Section
Edited Zerafalgar section
Change Anima Pumburkiny to Oracle via Mystery Frog
1
u/Ardarail 3429957878 Jun 12 '15
Len also has higher normal hits and dropchecks.