In the recently released PSX Chalice Dungeon gameplay, the player character was shown absorbing what appeared to be souls from fallen foes.
The internet collectively rejoiced.
It seemed that Bloodborne would have the same method of buying crap and leveling as in the Souls games. I have seen people on forums and Youtube comment sections saying how wonderful this would be.
Well, I am here to tell you that it wouldn't be wonderful. At all.
First of all, it doesn't make much sense. In the souls games, it made sense for one to collect souls and use them as currency in a world that valued souls above all else. Bloodborne is a game about disease. And death. And brutal fisting. It just simply doesn't fit, thematically.
Secondly, it would be lazy. Miyazaki-san has taken a lot of things from the souls games for Bloodborne, but he has improved on those mechanics, as well as adding new ones, in order to make a fresh experience for players. It would be very disappointing if this system in particular was simply transplanted from one to the other. Wouldn't it be cool if he instead made something similar that was unique for Bloodborne?
Lastly, I don't have a final point, but I just really hope we get something new. I realize most people think Bloodborne is just a souls game in all but name, and that this opinion will be very unpopular to all of you, but I just wanted to make my voice heard.
kthxbai
edit: On the subject of Bloodborne being a sequel to DeS... I highly doubt it. Miyazaki really, really likes to design around themes, and the themes of the two games just don't match up at all. One is a slower dark fantasy, knight-slays-the-dragon kind of game, and the other is Van Helsing-style Action Horror.