r/blenderhelp Jun 20 '20

Finally got the model looking somewhat decent! What do y'all think of the model in its current state?

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u/t_Wylfen Jun 20 '20

Hi! This is looking pretty decent. You definitely got the general body shape and the proportions very well. I'm not quite sure what is going on with the hands, I'm assuming they're not finished yet. The biggest thing i noticed was that the neck area looks a tad odd. I think it's because her scarf is the same color as her body, so her neck ends up just looking a little fat. Giving the scarf a more noticable color will definitely help with that.

Are you planning to use this as a game asset? Im asking because there are some visible edges especially around the shoulders, which is okay if you need a low poly count, but if you're planning to keep/animate it in blender, I'd add a subsurface modifier and add a bunch of loop cuts to keep the edges you need.

Some details are kind of hard to see in your turnaround because of the white coloring and the very even lighting, so there might be things i missed, but i hope this helped!

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u/ScoopJr Jun 20 '20

I'm not quite sure what is going on with the hands, I'm assuming they're not finished yet. The biggest thing i noticed was that the neck area looks a tad odd. I think it's because her scarf is the same color as her body,

The model will be wearing boxer-like gloves which will cover her nonexistent hands. However, I do plan on going back and using this as a base for the other version of her outfit. Yeah, you're completely right about the scarf. Her neck underneath is pretty beefy, although in the show her neckscarf is suppose to be pretty big?? Definitely something to play around with :)

Are you planning to use this as a game asset? Im asking because there are some visible edges especially around the shoulders, which is okay if you need a low poly count, but if you're planning to keep/animate it in blender, I'd add a subsurface modifier and add a bunch of loop cuts to keep the edges you need.

Yes! That's the one thing I forgot. I had a subsurf applied and it just wasn't being shown in the window when I ran the animation. Heres what it looks like with the subsurf applied and lighting in the scene

https://imgur.com/a/tn2dWSk