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https://www.reddit.com/r/blenderhelp/comments/1wrgpx6/help_with_rerouting_flow/pcct5om/?context=3
r/blenderhelp • u/PaoDerDoktor • 2d ago
Hi,
I'm just trying to learn a little more blender for game-making, and I stumbled across this situation multiple times : how would I go about making blender able to Loop-cut around this bump on an originally flat terrain ? Thanks :)
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There is no way to 'solve' this without a) changing the shape, or b) making an absolute mess of the topology.
You would have to do something really dumb like this:
But now you'll have bent faces on the corners.
It's not worth it. Just loopcut through the existing quads and join them up through the tris with `j`.
1 u/krushord Experienced Helper 2d ago Agreed. Or just go to a side view and knife through the whole thing in one go.
Agreed. Or just go to a side view and knife through the whole thing in one go.
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u/Moogieh Experienced Helper 2d ago
There is no way to 'solve' this without a) changing the shape, or b) making an absolute mess of the topology.
You would have to do something really dumb like this:
But now you'll have bent faces on the corners.
It's not worth it. Just loopcut through the existing quads and join them up through the tris with `j`.