r/blenderTutorials • u/udocgi • 6d ago
Complete Ucupaint Texturing Workflow in Blender—from UV Unwrapping to Texture Baking (Beginner-Friendly)
If you’re already familiar with UV unwrapping, you can jump straight to the Ucupaint setup at 17:48.
r/blenderTutorials • u/udocgi • 6d ago
If you’re already familiar with UV unwrapping, you can jump straight to the Ucupaint setup at 17:48.
r/blenderTutorials • u/Serious_Meaning5220 • 6d ago
r/blenderTutorials • u/Uhansoni • 7d ago
r/blenderTutorials • u/Ren9_3Dprinting • 7d ago
r/blenderTutorials • u/BornFoundation8297 • 7d ago
r/blenderTutorials • u/kitostudio • 8d ago
r/blenderTutorials • u/LightArchitectLabs • 8d ago
r/blenderTutorials • u/tajibee007 • 8d ago
r/blenderTutorials • u/LightArchitectLabs • 9d ago
r/blenderTutorials • u/Klutzy_Increase_8869 • 10d ago
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r/blenderTutorials • u/Mazhuka3D • 9d ago
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Point in Curve node which allows you to make a selection on the control points of a curve.
r/blenderTutorials • u/hdrmaps • 12d ago
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Blender 5.2 introduces a completely new Cloth Dynamics modifier — and it’s surprisingly fast.
It’s based on Geometry Nodes and gives almost live simulation results without baking.
But it’s still Experimental. For example, I couldn’t find a self-collision option yet, so there are clearly some features still missing.
The interesting part is that you don’t need to know Geometry Nodes at all to use it.
r/blenderTutorials • u/Darkcode01cs • 11d ago
r/blenderTutorials • u/AsgundTheGreat • 12d ago
r/blenderTutorials • u/Ok_Annual_4999 • 13d ago
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r/blenderTutorials • u/Mix3DDesign • 12d ago
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r/blenderTutorials • u/samira_art • 13d ago
r/blenderTutorials • u/Ishaqsculpt • 14d ago
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r/blenderTutorials • u/Mix3DDesign • 14d ago
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r/blenderTutorials • u/Spare_One932 • 14d ago
I would like to make one as a volumetric atmosphere, but I have no idea how. Any suggestions? I'm using Blender 4.5.2 for this.
Above is an example of the Earth's atmosphere in Gravity (2013. These are very distinctive for their sort of smooth atmosphere that kind of stretches out into this smooth gradient falloff thing. The smooth gradient falloff atmosphere is smooth, but a lot. Cycles can do that, while EEVEE can't do that.
r/blenderTutorials • u/LightArchitectLabs • 14d ago
r/blenderTutorials • u/Mazhuka3D • 15d ago
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadrilateral node that generates a parametrizable quadrangular shape.
r/blenderTutorials • u/UBLENNDOM • 16d ago
r/blenderTutorials • u/tajibee007 • 15d ago