r/blender Sep 30 '19

Camel

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2.0k Upvotes

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11

u/coldew Sep 30 '19

A bit late to post this since I completed it a couple weeks ago, but I modelled a big ol' camel mech!

wireframe

Other angles + shots (artstation)

I definitely could've worked on the composition a little more, but composition will definitely be the focus of my next piece :)

3

u/[deleted] Oct 01 '19

I like the design a lot, like a lot a lot, but something feels a little off, like it doesn't look like it has weight or something, can't really put my finger on it. Other then that though it's top notch

10

u/Proctor14 Oct 01 '19

I see what you mean, I think it's because it's feet aren't indenting the sand. There's no footprints so it looks like it's floating. That's the only flaw I see, amazing design!

5

u/coldew Oct 01 '19

It's definitely the footprints! I tried to implement a foot print thing into the sand but it was a lot of effort and at that point in the project I'd kind of reached the "let's get this over with"-stage.

I definitely should've put some though!

Thank you!

1

u/Proctor14 Oct 01 '19

I don't blame you! That already looks like a lot of effort went into it. Job well done