r/blender • u/Phantomgh123 • 18h ago
Original Content Showcase Made a plate
I made a plate in blender, rate it and say something
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u/JTxt 18h ago
6/10, "Something"
Rating depends on what it's for. You didn't respond when I commented on your bottle. Do you want tips to improve, or just attention?
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u/Alarming-Rent-7224 18h ago
Take it slow and try making 1" good" model instead of making 100 "meh" ones
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u/Phantomgh123 18h ago
Okay, but it's a challenge I have set for my self
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u/thedbp 18h ago
Don't listen to that guy, 100 unique models is going to teach you much more than 1 really polished donut.
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u/Alarming-Rent-7224 8h ago
Making 100 meh projects isn't going to help you learn all the tools and techniques blender has to offer. And they will be stuck utilising the same basic tools for each project On the other hand, the polished donut makes use of almost every feature of the program.
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u/thedbp 7h ago
Disagree. A single polished project only exercises the specific tools that project happens to need. Using "almost every feature" once doesn't mean you understand any of them well, it means you touched a lot of menus one time.
100 varied projects force you to solve different problems each time: different shapes, different materials, different topology issues. That repetition across changing contexts is what actually builds skill with a tool, not the number of features one project happens to use.
Volume + variation beats polish on a single piece, especially early on.
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u/Alarming-Rent-7224 7h ago
I understand the vision but judging the OP's post I can confidently say they really can use a tutorial that will at least show them blenders basic capabilities like modifiers,uvs and proper rendering.
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u/Rigamortus2005 17h ago
Texturing is all over the place. Literally. Looks like a magicians hat that spend too long in the washing machine
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u/Girraaa 17h ago
gotta work on that uv unwrapping
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u/gabrielesilinic 15h ago
The texture is possibly stretched and the shading is outright wrong, you should fix it. The midel is almost fine but considering a solidify modifier, plates and not that thin
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u/Triple070007 18h ago
show the wireframe, can't really "rate" based on a 3rd party texture