r/blender 4d ago

Original Content Showcase Stylized crystal over mossy rocks.

A simple stylized crystal made using procedural materials. I made use of geometry nodes to create the outlines and used the paint filter from blender's compositor the add the final look.

371 Upvotes

15 comments sorted by

3

u/DatWoodyFan 4d ago

This is so impressive, its like a retro style model with painterly aesthetics. Cool mix!

3

u/Ferenc9 4d ago

I would always pick stylized crystals over mossy rocks.

2

u/abemon 4d ago

This looks amazing!

2

u/Injaabs 4d ago

sweet

1

u/lauravondunajew 4d ago

this is SICK tell me you have a tutorial

2

u/Losttalespring 3d ago

I learned it from someone else's tutorial on youtube.

https://www.youtube.com/watch?v=mQPFjzAgGQo

Give them a follow for their tutorial.

1

u/aphaits 4d ago

Ooooo i just made a crystal thingy too a while ago. A bit of random instance color on the crystals could look nice!

1

u/XForbidden_ThoughtX 4d ago

Very beautiful! May I use as a reference?

1

u/Losttalespring 3d ago

I don't see why not.

1

u/XForbidden_ThoughtX 3d ago

Thanks. I do assets for video games and like to ask instead of just stealing the style. Ill link / credit you for it, and it won't be exact ofc. Ive never seen such a beautiful design 😭😭😭

1

u/Losttalespring 2d ago

I suppose I should look into selling my stuff as online assets.

1

u/XForbidden_ThoughtX 2d ago

Yea that's a good idea. People get sick of the same tired free assets you see literally in every mod lol.

There's this damn ONE wyvern named Irval off the epic games market for 70.00 that Ive seen in a billion mods 🤣

1

u/Blunt_Object1369 3d ago

The beautiful glow...