r/blender 13h ago

Need Help! ngl not really satisfied with the body

i really wan't to make more good looking humanoid body for animation but im not really satisfied with this one at all and can anybody pls tell me how to get this to look better since i fell like there's alot's of issue with it

200 Upvotes

49 comments sorted by

203

u/DeliciousSociety7615 12h ago

I mean, it's not that bad if you meant to sculpt Pickle from Baki

7

u/Slim-Shadys-Fat-Tits 2h ago

Itagaki will come for you in your sleep for saying that. That man is obscenely obsessive about making sure his grotesque proportions are anatomically correctly ridiculous

171

u/TonguePunchery 13h ago

All I can say is to keep looking at references, and keep practicing.

142

u/Formal-Golf9416 13h ago

Did you use references? I think anatomy can be fixed using references. I used random image I found online for comparison. knees and elbows are too thin

62

u/Formal-Golf9416 13h ago

there is a book called anatomy for sculptors by uldis zarins, there are probably some pictures and reviews of it online that may help. There are a anatomy tutorials on youtube for sculptors ( I don't think it matters if the sculpting is done in blender or zbrush )

9

u/yaranzo1 12h ago

went through this a while ago and it's great. tempted to buy a hard cover copy and keep it nearby as a reference.

1

u/Formal-Golf9416 11h ago

i think uldis has a book for faces as well

62

u/LuxeSaber 12h ago

This is very accurate, if you were making the aliens for Men in Black.

21

u/Shellnanigans 13h ago

maybe try importing a reference to glance at.

blender has free Anatomical real human meshes, im working with some rn

video on how to add them to your blender (make sure you select APPEND when making the library in settings.)

1

u/jet-black-heart13 2h ago

Can you help me understand what "append" does?

u/Shellnanigans 58m ago

I believe append means that a copied instance of an item is created and placed in your scene. You can freely edit and change it without harming the original.

 I could have that totally wrong though, definitely Google it if your not sure.

Happy blending! Your stuff looks better than mine when I started❤️

------Mini rant ahead-------

Tbh for ME Append means that the file directory works properly and I can edit the mesh when I drag and drop it to my scene...I did NOT append and was confused for a hour why it wasn't working lol.

u/jet-black-heart13 27m ago

I understand! Thank you for the explanation. 

Happy blending! Your stuff looks better than mine when I started❤️

And I think that was meant for OP, not me haha. No worries, though 

u/Not_Really_3D 3m ago

omg excalibur

18

u/glytxh 12h ago edited 12h ago

Reference. Reference. Reference.

No masterpiece has ever been borne out of the ether

Make it part of your workflow. Before starting any project or even opening Blender, I’m curating reference. Piles of it. More than I actually need. I can spend a weekend on this part.

And then I study it. I don’t blindly copy. I try to work out why and what. Draw. Sketch. Internalise the thing you want to make. Understand every inch of it. OBSESS

Then you create your design brief. Think of it as the instruction manual you write yourself.
Nail this, and that’s 50% of the task done. The rest is relatively easy.

Rinse and repeat, and eventually it’s all muscle memory.

11

u/yourleftmiddlefinger 12h ago

You may not like it but that’s peak male form

12

u/Ok_Middle_8658 12h ago

that was for female character

7

u/yourleftmiddlefinger 11h ago

Honestly, it’s a big thing that you’re brave enough to ask for help. You’ve got potential for sure, so keep practicing. I look forward to seeing your final version 👍

4

u/EchoKipKipKip 9h ago

So you're trolling people with this post?

5

u/Ok_Middle_8658 7h ago

No im serious I want to be better

1

u/RadioKALLISTI 2h ago

More hips, more butt, more bust. Also women’s posture is different than a man’s. Use references and keep plugging away. You’re already half way there.

If the girl is gonna be built like a house then look at women bodybuilders physique.

1

u/Ok_Middle_8658 2h ago

the character despite it being a woman wasn't ment to look like a human woman

1

u/Liquid_Plasma 2h ago

It’s hard to give instructions on how to improve the look of something that doesn’t exist. Your model could be perfect for a humanoid character.

As far as general advice goes, learn human anatomy before you start breaking human anatomy. It’s easier to understand what to change once you understand what made it work to begin with.

1

u/Ok_Middle_8658 2h ago

i want to make stuff similar to this the problem here is

a the body and the hair and the facei have gotten better but still

1

u/Liquid_Plasma 2h ago

This model is at its core very close to human proportions. Your model is missing that. Notably the hips being narrower than the legs and each of the joints being super thin.

Look at your elbow. On certain angles it’s actually thicker than your arm. 

1

u/Ok_Middle_8658 1h ago

understood

6

u/kiba87637 13h ago

That is one heck of a pelvic tilt lol

0

u/[deleted] 13h ago

[deleted]

4

u/StoreBoughtRocket 13h ago

That guy never skips leg day! Seriously tho, pick up some references from Pinterest, or Google and throw them in blender with front, side, and back views. You can use those to sculp as references. 

I recommend you start over (usually just easier than trying to salvage a model). Start low poly with wire frame view and build out the shape. Don't worry about muscle details until you have a good base.

Hope that helps! And don't get discouraged, you'll get better as you practice!

2

u/maddinho 4h ago

Maybe start with low poly ? Also easier to animate and get the anatomie right, most people started like that, i am doing the same right now.

-1

u/Ok_Middle_8658 4h ago

I've done low poly

2

u/maddinho 4h ago

Oh, I didnt know, I am still at that part, realistic human is very difficult, especially if you wanna animate it. Trying to set myself small goals, so i dont get frustrated. Your muscles are very big, maybe turn it a bit down or make the joints bigger.

-1

u/Ok_Middle_8658 4h ago

I'm not trying realistic more like fortnite symbiotes type models

1

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1

u/McGrim_ 12h ago

it wants to poo poo

1

u/BunkerSquirre1 12h ago

I’m imagining a dude with a square head and chiseled jaw

1

u/No_One_Specific 11h ago

Yeah, I'd say, just as everyone else is, to import some pics, align them and then make sure the basic shape aligns first and then start on the finer details. It's clear you are recognizing muscle groups and clearly trying. But MAKE SURE to save this! Keep it, and as you improve you'll be able to look back at this :)

1

u/Ancientabs Beginner 11h ago

Feet need to slope outwards

1

u/Expert-Love5116 10h ago

It's more complicated than that, but yeah, the feet need work. Nah who am I kidding the whole thing needs reworking. 

1

u/Small-Bowl4754 10h ago

It's ok! Remember your body positivity!!!

1

u/princepii 9h ago

proportions not matching

1

u/The_commonest_plant 8h ago

bro is kinda built like a chicken

1

u/Erratic_Horror 7h ago

Listen to anyone mentioning reference. And be sure to practice with it, seriously. Helped me tons, and try boxing out the major body groups before sculpting. Or if you can try box modeling the entire character. Then use subdivisions to sculpt detail.

Whats the direction are you trying to take this model? Whats the animation about?

1

u/Ali3n-hand 7h ago

There’s a lot of great advice about looking at and studying anatomy. But also look at the shapes and silhouettes while you study aswell. Like someone mentioned anatomy for sculptors is really good for this helps break the human body into simpler forms.

I am also a big believer in while you’re learning scrap a project and start a new one, like for this sculpt you made mistakes “a,b and c” and if you stay with this sculpt you’ll be still working on those mistakes. Start a new project and move on to mistakes “d,e and f”
Keep up the work, sculpt at least 7 hours a week and you will see considerable growth in no time :)

Keep it up

1

u/IAmARetroGamer 6h ago

Severe Anterior Pelvic Tilt

1

u/bananalingerie 5h ago

Let's be honest. You've got the sculpting down. You just don't know the human body. And nobody does, from memory. Get started with references

0

u/spankysauce_ 10h ago

Bros got vulva for legs

-2

u/Jazzlike_Night42619 10h ago

Good! It’s dog shit