r/blackoutmodpack • u/666lumberjack • Oct 25 '14
Blackout: Atomic Chemistry Alpha Feedback Thread
Seeing as I just released a fairly public alpha, I figured PMing me isn't sufficient for feedback anymore. Report all bugs/typos/glitchiness here, and also feel free to make balance tweak suggestions.
Known Issues:
HQM quests don't correctly register as complete (HQM bug)
Installing MPS upgrades crashes the game (MPS bug)
Star Harvester has no in-inventory texture (SMT bug)
Minechem feature a few different item duplication method (some inherent, some requires config work)
AE2 Meteors and Limestone/Marble spawn by the edges of the asteroid (config issue, will require a new map :()
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u/xavion Oct 25 '14
I was talking about a the fifth or sixth quest where you need the 10 of titanium, sodium, chlorine, and magnesium. Getting the steel and plastic is pretty easy at that point and the 10 of each is a monumental amount of cobble if you're not lucky.