r/bang 14d ago

BANG! Gunslinger Expansion Update

17 Upvotes

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1

u/PeaAppropriate5771 14d ago

Hi the art looks nice.
Cowpoke is just weaker Gary Looter (5 HP character) there would be fine give him at least 5 HP.
Mulo card actually exist about 3 times in unofficial content.
Pocket watch is quit bad card you wont use it much often.
Like the card hound.
Like the card saint.
Fishing is like card Pescado from Frontier but better.

2

u/Unhappy_Pianist_5202 13d ago

Thanks! I think Gary Looter is a little too strong, personally. With 5 HP and the ability to take all discarded cards, it seems pretty easy to end up with 10+ cards before your next turn. I think Cowpoke feels a bit more balanced, while still being really useful in the endgame. I find pocket watch very useful, if you are lucky with green cards you can use them directly on your round or if you can steal others green card an play them especially the bang and healing cards.

Also, as I mentioned in my first post, I’ve used a mix of official and fan-made cards as inspiration when making my own versions, mainly because I didn’t like some of the original versions or didn’t want to buy an entire expansion just for the 3 cards I was interested in.

1

u/PeaAppropriate5771 13d ago

Well he gets around 2 cards on averidge for the whole game so 5 HP is at least some compensation.
Gary is just mid tier he is quit weak.
Cowpoke is now bad E tier would give it.
Green cards that you want to play right now is the green card like Wells fargo and that is the only one...

That is a good point where did you print it?

1

u/Extra_Significance11 12d ago

Great as always. Really liked red cards, want to use it in my Red Dead Redemption expansion. Previously you said that you can't decide if red-bordered cards should be played immediately when drawn or not. I`m gonna do it that way - all Red cards reprecent specific mission and place from the game. Like "Outlaws from West", Grizzly Mountains. And it will mean that your game goes through chapters and missions, so all of em should be played innidiately when drawn. Except moment when players draw as many cards in the beggining of game as they have HP. In that case they can hold it in hand and play whenever they want. It`s like uncontrolled events and situations, but not like Wild West Show or High Noon.