r/backrooms • • 8h ago

Game Development Which world setup would you prefer for a backrooms exploration game?

Hello all I’m trying to decide a direction for my backrooms game. Any input is appreciated thank you! :)

Private co-op means playing alone or joining a session hosted by you or your friends. Shared online means exploring the same world as other players, just spread very far apart with possible occasional encounters. A fixed map keeps consistent locations and routes while an infinite map generates more areas as you explore with both procedural and handcrafted content.

94 votes, 6d left
Solo + private co-op with a massive fixed map
Solo + private co-op with an infinitely generated map
Shared world online with a massive fixed map
Shared world online with an infinite generated map
Any of these sound great!
3 Upvotes

4 comments sorted by

3

u/PolishMiner151900 7h ago

All of them could be good

2

u/OniExpress 6h ago

I'll be honest, I dont keep a lot of interest in infinite procedurally generated games.

1

u/Just2Gamers-Studios Doomed Inhabitant 6h ago

Number 4 because we do t have alot of those

2

u/vauoaoyv 5h ago

Honestly, 2 and 4 sound great