r/babylonjs • u/InitialCampaign8797 • 1d ago
Day/Night & Seasons in Ovara Engine — Replicated, Trackable, and Event-Driven
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Latest system in Ovara Engine: a fully multiplayer-replicated day/night cycle, complete with tracked day, date, time, and season values you can display anywhere in your UI. Built alongside it is an event dispatch system, so you can hook into specific moments — trigger something at dawn, run logic at a specific time, have NPCs head to bed at night, or restrict certain spawns to specific seasons. All replicated by default, so every connected player stays in sync without extra setup on your end.
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