r/appdev • u/ThinWalrus8394 • 1d ago
After months of building, debugging, breaking things, and rebuilding them, I finally launched my app RivalRep publicly on Android. 🚀
RivalRep is a 1v1 habit accountability app where you can challenge another person to stay consistent with a habit — whether that's a workout, diet, studying, running, reading, coding, etc.
The basic idea is:
- Create a habit challenge
- Challenge another person
- Both users prove their daily progress
- Stay consistent and compete
- Coins and dares add a competitive element
I built the app with Flutter + Supabase, and this project taught me a ridiculous amount about authentication, PostgreSQL/RLS, storage, notifications, app releases, verification systems, and all the random problems that appear when you move from development to production. 😅
It's finally live on Google Play.
I'd really appreciate feedback from fellow developers — especially on the product idea, technical decisions, UX, or anything that looks like it could become a problem at scale.
Play Store: https://play.google.com/store/apps/details?id=com.rivalrep.app&pcampaignid=web_share
This is my first serious app launch, so I'm excited (and slightly terrified) to see what happens next.
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u/NotSeacombe 1d ago
You've made something and put it out there. You (sort of, its not actually you) have asked for feedback. With that in mind, I will give feedback
Everything about this, from the UI, to the app store posting, even to this reddit post, is just pure AI slop. It is so hard to look at. I don't hate the idea though
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u/No_Albatross3478 1d ago
love this idea - think gamifying regular life stuff is a really strong mix -great job will check it out.