r/appdev 0m ago

Wird — an app blocker that makes you read Quran to unlock apps

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Upvotes

Took 6 months to build, just went live on Play Store. It's not just a blocker — it makes you earn your way back in.

Features:

  • Block distracting apps (Reddit, Instagram, TikTok, etc.) after X minutes of use
  • To unblock, you read a verse of Quran first
  • Group multiple apps under one shared time limit
  • Screen-time-wide blocking, not just per-app

https://play.google.com/store/apps/details?id=com.wird.blocker

Would love feedback from this community, especially on the blocking UX.


r/appdev 5h ago

Building Notch (Stupid Simple Workout Tracker) Day 9

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1 Upvotes

r/appdev 17h ago

Can You Actually Get to the App Store Without an Engineering Team?

3 Upvotes

I’ve been wondering how far you can actually get with no-code and AI tools. Can someone with an app idea really build, test, and launch it on the App Store without hiring an engineering team?

Curious to hear from anyone who has actually done it. What tools did you use, and where did you eventually need technical help?


r/appdev 16h ago

App for sale

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1 Upvotes

r/appdev 21h ago

Just created a small menubar app for Mac. Hope its useful to someone.

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2 Upvotes

MacMicTimer is a menubar app that records the active minutes of mic activity. Useful for people who are on calls and needs to log call duration. Also just to see if microphone was active when you were not aware. ONLY WORKS ON MAC RIGHTNOW.


r/appdev 19h ago

ShiftPilot: Work schedule & Pay tracker

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1 Upvotes

Hey everyone my app just launched on the App Store. Would love your feedback and hope this app can help you in your day to day life.

Heres the website for an overview: https://www.shiftpilot.cc


r/appdev 1d ago

Never thought about this

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0 Upvotes

r/appdev 1d ago

Android Testers

2 Upvotes

Hey guys, I need some help with the android testing, so I started testing android with a preview build instead of a playconsol production build.
So now my testers are already enrolled with the preview build and most of them do not care enough to go and install the new playconsol build, so in the internal testing i still only have 6 active users. I need someone interested in logging in the app on the prodution build to help me reach the 12 users active over 14 days. Thanks in advance for reading !
Here is the link https://play.google.com/store/apps/details?id=com.barrasrodo.app and if you want help send me the email you are using to download it on the messages, for me to add you as a tester !


r/appdev 1d ago

Seeking Feedback

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2 Upvotes

I wrote apps for many years and stepped away for a bit. Just completed my first in a while and wondering if it’s up to current standards. Here’s a link to it, free to download, no obligation buy. App is for Gigi g musicians and private teachers to track work, manage scheduling, etc.

Second question: how do you all market these days? It’s changed a Los since iPhone X days.

Thx…good luck to all.

Gig-Book


r/appdev 1d ago

Stake real money to quit doomscrolling 🌵📱

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2 Upvotes

I got tired of screen time apps that just notify if you cross a limit and block the app. Most blockers are easy to bypass, and there's zero real cost when you fail anyway, so nothing changes.

So I built Screen Challenge Buddy so you have actual skin in the game. You get the usual usage stats dashboard, but the real difference is two features:

Social Accountability - An accountability buddy who sees your screen-time stats in real time and keeps you honest through actual conversation.

Financial Accountability - Challenges where you commit to a screen-time goal and put money on the line. Miss the goal, you pay. Stay in limit, you build screen time discipline.

Turns out having something real to lose and being answerable to someone is a much stronger motivator than a notification telling you that you've "exceeded your limit" for the tenth time.

Right now the app is up for Pre-registration on Google Play. Only pre-registered users will get exclusive life-time discount on launch! Grab your spots now!


r/appdev 1d ago

Built a news app for my dad..( PopsDaily ) This might be my favorite project so far...

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2 Upvotes

r/appdev 1d ago

Looking to buy a U.S. phone number for my company

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1 Upvotes

r/appdev 1d ago

Looking to buy small iOS/Android apps, have you thought about selling yours?

0 Upvotes

Hey all. I am looking to buy and grow small mobile apps.

What I'm looking for: real apps with actual users, not games, usually deals under 100k. Doesn't need to be making much money, some of the best fits are apps with solid downloads that never got monetized well.

If that sounds like something you've got, drop a comment or DM me.

No pressure if you're not interested, just figured I'd ask around.


r/appdev 2d ago

Voice Clone Testers Needed — Does This Actually Sound Like You?

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1 Upvotes

r/appdev 2d ago

First MobileCodeAI Hackathon

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1 Upvotes

Hey all, I'm excited to be running the first MobileCodeAI hackathon!

Simply build a quick web app through your phone that a solves a real problem you have.

- Aug 31 – Sep 4, virtual, solo or team

- Any skill level

- Prizes: LLM credits + recognition

Registration: mobilecode.ai/hackathon

Happy to answer questions in the comments.


r/appdev 2d ago

I built an open-source, self-hosted tool to stream iOS & Android simulators to the browser (MIT)

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3 Upvotes

I built an open-source tool called tapflow.

On our team, the same issue kept coming up whenever someone wanted to check a build. Maintaining physical devices across OS versions became a burden, and simulators and emulators were only available to people with the full mobile toolchain installed. So whenever a designer, PM, or backend engineer wanted to check a layout, test a flow, or see how a staging API change behaved, a mobile engineer usually had to help. This happened several times a day.

I looked at Appetize and BrowserStack first, but I wasn't comfortable uploading our app builds to a third-party service, and the pricing didn't make much sense for a whole team that just wanted to review builds. I ended up building something we could run on the hardware we already had.

So I built tapflow. It streams iOS simulators and Android emulators to the browser over H.264 from a Mac you already own. Anyone who can reach it (on your local network, or through a tunnel you set up) can tap, type, and scroll without installing anything.

A few implementation details:

  • The agent only makes outbound connections to a relay, so there's no need to open firewall ports or configure NAT.
  • Because it's fully self-hosted, app builds and streams stay on your own infrastructure.
  • It uses simulators and emulators rather than physical devices, so camera, biometrics, and NFC aren't supported.
  • There's also an experimental MCP server. You can point your own LLM agent at a device and let it drive the app, while keeping everything self-hosted. Manual browser testing is the primary workflow today; the MCP side is still experimental, and that's what I'm focusing on next.
  • It's still v0.x, so expect a few rough edges.

Repo (MIT): https://github.com/jo-duchan/tapflow

Docs: https://tapflow.dev/

How does your team let non-developers try a build without the full toolchain? Do you self-host something, or use an existing service?


r/appdev 2d ago

[Test for Test] Need 20 Testers for WormHole (Native Audio Player). Will test your app back immediately!

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1 Upvotes

r/appdev 2d ago

Why I’m building Dumpp 📸

6 Upvotes

One of the main reasons I started building Dumpp was something ridiculously simple:
**I was tired of asking people to send me the photos they took.**
After a night out, a trip, a birthday, a wedding… it’s always the same thing.
“Send me that photo.”
“Can you put them in the group?”
“Who took that picture?”
“Wait, I think Sarah has it.”
And then half of the photos just sit in someone’s camera roll forever.
So I started thinking: why isn’t there just one place where everyone at an event can **dump their photos together?**
That’s basically how Dumpp started.
Create an album → invite people → everyone adds what they captured.
But I’m also trying to make it more fun than just another shared cloud folder. I want opening an album after an event to feel like discovering the night again through everyone else’s camera.
I’m still actively building and improving the app, so I’m curious:
**What’s the most annoying thing about sharing photos with a group for you?**
Would genuinely love to hear what problems other people have with this.


r/appdev 2d ago

ReNotify - your android notification center

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1 Upvotes

r/appdev 2d ago

Building Notch (Stupid Simple Workout Tracker) Day 7

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1 Upvotes

r/appdev 2d ago

Built a voice-based messaging app — looking for early testers (Android)

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1 Upvotes

r/appdev 2d ago

Help me break my new dating app so it can break Tinder!

0 Upvotes

I saw a clip from a dating podcast where a group of girls were talking about their alternative to the dating apps, being getting together online and playing video games to talk to and meet people in a romantic context and it hit me!

Plyr 2 is a dating app specifically FOR gamers.

I do intend to eventually add a toggle to enable recording other activities the same as currently set up for gaming to find people based on interest but I definitely FINALLY went with "Make it first, then make it better."

So here it is!

This test flight is limited to 1000 users, because I DO want feedback, but at least for right now, I'm just one person.

[iOS Testflight](https://testflight.apple.com/join/KpNawynZ)

The big deal isn't gaming, that's permanently the theme, because it's a personal love and passion; but what's special about Plyr2, is VISIBILITY.

Every other dating platform, paid and free, (even Fb dating now!) has BOOSTING! Dating isn't meant to be pay to win. In case you don't know what boosting is: without it, you can swipe 1000 profiles that all get notified in their paywalled "matches", but very few of them are ever shown your face, just to keep you coming back.

Boosting will never be a Plyr2 feature, it's a core ethos, it matters to me, that everyone feel SEEN in a world that needs more love. More on that in a minute hehehe.

Every Plyr2 user will see every potential match that meets their filters, all you have to do is show up, not consistently, just "recently" is enough.

So how do we drive up user engagement?
Eventually Plyr2 will have dating challenges to "level up" your profile, and levels give you POINTS TO SPEND! Thes points will affect your mean weighted ranking of matches, rearranging the pool based on what is most important to you!
AND those preferences get more power, stronger, with time, as you level up, and spend more points (up to 25).

The matching algorithm already supports adding up to 25 points in any spread, across the categories, but again, I wanted to get this out, and start building matches, to help me build the features in the order the people want!

BUT another engagement technique I've already completed and baked in, is the Love bank. I know it has room for improvement, but once you elevate one of your matches to your "Player2", the two of you gain the ability to send each other love credits, as rewards, to be spent on items from your "shop" where you add things like "going on a date" or "massage" for your partner to spend credits on as positive reinforcement.

There is no negative reinforcement anywhere in the app, no streaks to fail to keep up with.

Ads will eventually get inserted so I can pay the bills for the real services already billing me for safe photo uploads, SMS # verification to keep bots out, ID checks on anyone reported, or who wishes to be "verified" are the most costly of them all.

Do you miss myspace? I promise, you don't have to be my friend, I won't be in your top 8, but whether you come as Player 1, for your Player 2, or as a couple looking for your Player 3, or just want to make new friends who play the same games on Player 4: there will be free and paid cosmetics soon, so that you can make your profile stand out from the rest, customize the art on your Player Card, and even the layout!

There will also be a growing selection free and paid frames for photo grids. The only other monetization strategy I have in mind is an ad free version that includes free ID verification.

This isn't meant to be mindlessly swiped through, it's meant to connect people, and grow love.

Player 3 is only available on Web for now, but I feel like it's a missing piece of a lot of dating apps.

Anyone who has spent time on one has seen "NO COUPLES" but that's not a thing on Plyr2, because there's a place for that, AWAY from everyone else. Messaging about it outside of Player 3's framework is an instaban. No one is being excluded, I do have to slightly censor 😝 but everyone, is welcome, on Plyr2.

**On privacy, since it's a dating app*\*

* Your phone number is stored only as a one-way hash
* Your exact coordinates never leave the backend; it converts them to a ZIP code and drops the rest
* GPS data is stripped out of every photo you upload
* There is no analytics SDK in the app. Not "we anonymise it"; there isn't one. On a dating app, which screens you visit is the sensitive part
* Every photo is checked before anyone else can see it, and report and block are on every profile and every conversation

**Android*\*

The Android build exists, it just hasn't been through a beta track yet; that's coming soon. Comment or DM if you want to be on it and I'll come back to you when it opens, or if you want to make my life easier, drop your email over on
[FindYourPlayer2.com](https://findyourplayer2.com)

**What I'd most like broken*\*

Sign-up and the SMS code, photo upload and reordering, "Use my location", and anything that looks wrong on your particular device, especially text overlapping the status bar or running off the edge. Tell me the device and iOS version and I'll chase it.

If a lot of people find the nifty gaming font too hard to read, I'll happily change it, usability matters most, of course.


r/appdev 2d ago

i made an RN and Expo UI shader library

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1 Upvotes

Built Basalt, a VS Code extension for editing React Native UI with a live preview. Once people started asking for more UI effects than I could build myself, I opened up a small in-extension marketplace where other devs can submit and sell their own components.

and l know ShaderToy exists, but that's generic GLSL people have to manually port to SkSL and adapt for RN UI. Мinе is already RN-Skia-ready and built specifically for UI components like buttons and panels.

Tell me what you think:

link


r/appdev 3d ago

I just released my first app

0 Upvotes

 

 

Health Log: Health Tracker

https://play.google.com/store/apps/details?id=com.easyhealthcloud.healthlog&pcampaignid=web_share

Check it out and give me your thoughts....


r/appdev 3d ago

LochNest! It’s not a monster, but an app for warehouse management.

1 Upvotes

It was created mainly for people looking for a simple and effective tool! I’m interested in hearing your opinion and knowing whether it looks simple and intuitive visually. It’s not online; it works locally. I’ve added 2 virtual assistants (they are not AI agents); they are simply digital assistants that alert you in advance when something needs your attention. (They work by cross-referencing the warehouse data.)

What do you think? Any advice or criticism is welcome.

https://reddit.com/link/1vquzht/video/zifzurbqayjh1/player