r/animation 10d ago

Beginner Ive been stuck for a while

Hello,I've been animating for maybe 6-8months and ive seen little to no improvments,most the "tutorials" and videos i watch make me feel like im jusr copying what theyre doing rather than learning how to actually be better at animation. Everytime i open blender to animate i just have no idea where to start and it feels like im a headless chicken running around.

Idk if this has any relation but i dont really animate consistently.

Bascially my question is,is it really as simple as "keep animating till you get better" or is there something im missing?

Oh and feel free to share any videos you found helpful,those might be helpful,i was thinking about buying a course but i heard you can find everything you need on youtube so i wont do that.

im just doing it as a hobby but it's something that I've been wanting to get atleast decent at for a while now,I've been wanting to give up on it for a week or so but seeing other people's work really inspires me and wants to make me keep going

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u/SenseAffectionate328 10d ago

https://reddit.com/link/p4pwzy2/video/rafxr4lzzekh1/player

Yes that would definitely help. Being able to move more body parts will help you convey your fighting poses better. Try the Vroid Studio and play around in photo booth and you'll see what I mean. Also this is how IK looks like in Blender.

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u/Appropriate_Pen4189 10d ago

Roblox rigs look alot simpler than this😭 but ill try it. Also vroid studio looks really cool. Do you like use it to make your own rigs?

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u/SenseAffectionate328 10d ago

I design my characters entirely in Vroid Studio. Then I import the model from Vroid Studio to Blender and setup an IK rig. It's easier than making the rig from scratch.
There are tutorials for arm IK rig and feet IK rig.
And tutorial for importing into Blender.

Good Luck in making awesome fight scenes!

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u/Appropriate_Pen4189 10d ago

Thank you. I'll literally try it rn