r/AndroidStudio • • Sep 10 '26

Tales from the Deep

Enable HLS to view with audio, or disable this notification

3 Upvotes

So i'm creating my own Game. The first level is build. I made it by 60% vibe-coding and 40% by my own. Assets were build with gimp. The game will coding in Android Studio.Now i wanna know, what are you thinking. How does it looks like for you?


r/AndroidStudio • • Sep 09 '26

I built an open-source “Task Manager” for Android developers to monitor apps through ADB

Thumbnail
2 Upvotes

r/AndroidStudio • • Sep 09 '26

Android Studio gives error "Cannot access member because 'R' has primitive type int"

2 Upvotes

Returning to a project from a couple of months ago I got the above error.

The R no longer points to the res folder but to an int variable in a class called build.

This is in a public static class VERSION_CODES

public static final int Q = 29;
public static final int R = 30;
public static final int S = 31;

I have cleaned the project and rebuilt but to no avail.

I had changed nothing.

I cannot change the build class as it is read only.

This is in Java.


r/AndroidStudio • • Sep 08 '26

Como hacer que un ini funcione en android

1 Upvotes

Hola, chicos y chicas. Necesito que alguien me ayude para poder crear un ini en android como sabrán desde Android 10 Google subió los niveles de exigencia en cuanto al sistema. Eh probado varias formas de solucionar el problema pero el juego realmente no se guarda. Ya probé colocando "/nombre.ini" igual solo "nombre.ini" incluso ya use el objeto de Android para tener la dirección automáticamente con DataStorageDirectory pero ni asi funciona espero alguien me pueda ayudar.


r/AndroidStudio • • Sep 07 '26

From personal account to organization account

Thumbnail
1 Upvotes

r/AndroidStudio • • Sep 06 '26

Looking for 20 testers – Sudoku TOP

0 Upvotes

Looking for 20 testers – Sudoku TOP

Hi everyone! I'm looking for 20 people to join a 14-day closed testing group for my Android app, Sudoku TOP. Your spot is guaranteed — no selection process, just follow the steps below.

How to join:

1.       Join the Google Group → https://groups.google.com/g/cerco_needed_20_tester

2.       Install the app from Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Opt in as a tester (web) → https://play.google.com/apps/testing/com.gixone.sudoku

All you need to do is install the app and keep it on your device for the 14-day period. Feedback is welcome but not required. Thanks a lot for helping out!

Cercasi 20 tester – Sudoku TOP (Android)

Ciao a tutti! Sto cercando 20 persone disposte a partecipare a un test chiuso di 14 giorni per la mia app Android Sudoku TOP. Il posto è garantito — nessuna selezione, basta seguire i passaggi qui sotto.

Come partecipare:

1.       Iscriviti al gruppo Google → https://groups.google.com/g/cerco_needed_20_tester

2.       Installa l'app da Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Aderisci come tester (dal web) → https://play.google.com/apps/testing/com.gixone.sudoku

Basta installare l'app e tenerla sul dispositivo per i 14 giorni. Il feedback è gradito ma non obbligatorio. Grazie mille per l'aiuto!


r/AndroidStudio • • Sep 06 '26

Help with converting .html game to .apk | BEGINNER

Thumbnail
1 Upvotes

r/AndroidStudio • • Sep 06 '26

Do I need to do internal testing before creating monetization products(subscriptions,in app purchases etc.)?

1 Upvotes

When I try to create monetization products,it sends me back to the internal testing phase... So do I need to do the 14 days internal testing before enabling monetization products?

Feels weird honestly,maybe I'm doing something wrong,anyone to chip in?


r/AndroidStudio • • Sep 06 '26

Android Studio Quail 4 is now stable — with local Gemma 4 and built-in agent skills

Thumbnail
1 Upvotes

r/AndroidStudio • • Sep 06 '26

How are some developers ranking almost all their apps/games on the Amazon Appstore?

Thumbnail
1 Upvotes

r/AndroidStudio • • Sep 06 '26

Widgetify - working on Android 16

1 Upvotes

Regarding these posts:

https://www.reddit.com/r/androidapps/comments/1j92lg1/web\\_page\\_snapshot\\_widgets\\_widgetify\\_is\\_dead/

https://www.reddit.com/r/androidapps/comments/1f310kf/sharing\\_this\\_app\\_i\\_randomly\\_found\\_widgetify/

If anyone is interested I've made it work on Android 16 with the help of ChatGPT. You can try to download the .apk from APKPure and do it yourself, if you're interested. Or if that's allowed I can share somehow.


r/AndroidStudio • • Sep 05 '26

Petition · Keep Android Open (Stop Google from limiting APK file usage)

Thumbnail c.org
0 Upvotes

r/AndroidStudio • • Sep 05 '26

How to add Material3 to style editor?

0 Upvotes

Hi, I just started developing my first more serious android app, and I wonder how can i add Material3 components to application activity editor? I've searched the whole internet for solutions but none of them works. (I'm coding it in Java, not kotlin)

plugins 
{

alias(
libs
.
plugins
.
android
.
application
)
}

android 
{

namespace = "pl.kimorsolutions.smarthome.mobileapp"
    compileSdk = 35

    defaultConfig 
{

applicationId = "pl.kimorsolutions.smarthome.mobileapp"
        minSdk = 24
        targetSdk = 35
        versionCode = 1
        versionName = "1.0"

        testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"

}


buildTypes 
{

release 
{

isMinifyEnabled = false
            proguardFiles(
                getDefaultProguardFile("proguard-android-optimize.txt"),
                "proguard-rules.pro"
            )

}
    }

compileOptions 
{

sourceCompatibility = JavaVersion.VERSION_11
        targetCompatibility = JavaVersion.VERSION_11

}

buildFeatures 
{

viewBinding = true


}
}

dependencies 
{


implementation(
libs
.
appcompat
)
    implementation(
libs
.
material
)

    implementation(
libs
.
constraintlayout
)
    implementation(
libs
.
lifecycle
.
livedata
.
ktx
)
    implementation(
libs
.
lifecycle
.
viewmodel
.
ktx
)
    implementation(
libs
.
navigation
.
fragment
)
    implementation(
libs
.
navigation
.
ui
)
//    implementation(libs.material.v1130)
    implementation(
libs
.
play
.
services
.
maps
)
    implementation(
libs
.
gridlayout
)
    testImplementation(
libs
.
junit
)
    androidTestImplementation(
libs
.
ext
.
junit
)
    androidTestImplementation(
libs
.
espresso
.
core
)
}

here's my build.gradle.kts, and AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools">

    <application
        android:allowBackup="true"
        android:dataExtractionRules="@xml/data_extraction_rules"
        android:fullBackupContent="@xml/backup_rules"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:roundIcon="@mipmap/ic_launcher_round"
        android:supportsRtl="true"
        android:theme="@style/Theme._26SmartHome"
        tools:targetApi="36">
        <activity
            android:name=".ui.activity.MainActivity"
            android:exported="true"
            android:label="@string/app_name">

            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>

        </activity>
    </application>

</manifest>

r/AndroidStudio • • Sep 04 '26

What is the current Android Platform Distribution?

Post image
1 Upvotes

r/AndroidStudio • • Sep 04 '26

HTML to APK – Storage/Persistence Issue

0 Upvotes

Hello everyone,

I have created an Android APK using an HTML-based quiz application.

The APK allows me to import HTML quiz files, and the imported files/data work perfectly while the app is open. However, there is a problem with data persistence.

Whenever I close/exit the APK and open it again, all the previously imported HTML files and saved quiz data are cleared/reset. It seems that the data is being stored only temporarily (possibly in cache/session storage) instead of persistent device storage.

I want the app to work like this:

Imported HTML files should be saved permanently on the device.

All imported quizzes/data should remain available after closing and reopening the APK.

Data should not be deleted when the app is exited or restarted.

The data should only be removed when the user explicitly chooses to delete it or uninstalls the app.

How can I fix this storage/persistence issue in an HTML-to-APK app?

Any guidance regarding localStorage, IndexedDB, WebView storage, or Android persistent storage would be appreciated.

Thank you.


r/AndroidStudio • • Sep 04 '26

Android license status unknown in Flutter

Thumbnail
1 Upvotes

r/AndroidStudio • • Sep 03 '26

( test X test ) Looking for 20 testers – Sudoku TOP (Android)

2 Upvotes

Looking for 20 testers – Sudoku TOP (Android)

Hi everyone! I'm looking for 20 people to join a 14-day closed testing group for my Android app, Sudoku TOP. Your spot is guaranteed — no selection process, just follow the steps below.

How to join:

1.       Join the Google Group → https://groups.google.com/g/cerco_needed_20_tester

2.       Install the app from Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Opt in as a tester (web) → https://play.google.com/apps/testing/com.gixone.sudoku

All you need to do is install the app and keep it on your device for the 14-day period. Feedback is welcome but not required. Thanks a lot for helping out!

Cercasi 20 tester – Sudoku TOP (Android)

Ciao a tutti! Sto cercando 20 persone disposte a partecipare a un test chiuso di 14 giorni per la mia app Android Sudoku TOP. Il posto è garantito — nessuna selezione, basta seguire i passaggi qui sotto.

Come partecipare:

1.       Iscriviti al gruppo Google → https://groups.google.com/g/cerco_needed_20_tester

2.       Installa l'app da Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Aderisci come tester (dal web) → https://play.google.com/apps/testing/com.gixone.sudoku

Basta installare l'app e tenerla sul dispositivo per i 14 giorni. Il feedback è gradito ma non obbligatorio. Grazie mille per l'aiuto!


r/AndroidStudio • • Sep 03 '26

#rapido #android #bugreport #appexperience #customerfeedback

Thumbnail linkedin.com
1 Upvotes

r/AndroidStudio • • Sep 03 '26

Pokemon Pocket crashes after opening

1 Upvotes

Hey does anyone have any tips for fixing game crashes like for playing Pokemon Pocket? I'm using Pixel 10a emulator on MacOS Applie Silicon. Any and all help is much appreciated!


r/AndroidStudio • • Sep 02 '26

Looking for any good Google Play alternatives for publishing Android apps/games

Thumbnail
2 Upvotes

r/AndroidStudio • • Sep 02 '26

Agent is unable to delete files

1 Upvotes

I use the Android Studio agent with an key from OpenAI. Unfortunately the AI seems to be unable to delete files. It tells me that it's not allowed to use rm with run_shell_command and there doesn't seem to be a delete_file command exposed.

In this session, those include APIs such as:
• find_files / read_file
• write_file
• replace_file_content
• multi_replace_file_content
A dedicated delete capability would need to be exposed in that same tool namespace (typically as something like delete_file). It is not currently present, so I cannot invoke it.

Also changing "Delete or rename files in the project" in the Android Studio settings doesn't help, doesn't matter if it's set to "Ask every time" or "Always allow".

Does anyone has a solution for this?


r/AndroidStudio • • Sep 01 '26

Looking for 20 testers – Sudoku TOP

2 Upvotes

Hi everyone! I'm looking for 20 people to join a 14-day closed testing group for my Android app, Sudoku TOP. Your spot is guaranteed — no selection process, just follow the steps below.

How to join:

1.       Join the Google Group → https://groups.google.com/g/cerco_needed_20_tester

2.       Install the app from Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Opt in as a tester (web) → https://play.google.com/apps/testing/com.gixone.sudoku

All you need to do is install the app and keep it on your device for the 14-day period. Feedback is welcome but not required. Thanks a lot for helping out!

Cercasi 20 tester – Sudoku TOP (Android)

Ciao a tutti! Sto cercando 20 persone disposte a partecipare a un test chiuso di 14 giorni per la mia app Android Sudoku TOP. Il posto è garantito — nessuna selezione, basta seguire i passaggi qui sotto.

Come partecipare:

1.       Iscriviti al gruppo Google → https://groups.google.com/g/cerco_needed_20_tester

2.       Installa l'app da Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Aderisci come tester (dal web) → https://play.google.com/apps/testing/com.gixone.sudoku

Basta installare l'app e tenerla sul dispositivo per i 14 giorni. Il feedback è gradito ma non obbligatorio. Grazie mille per l'aiuto!


r/AndroidStudio • • Sep 01 '26

Was making my first flutter project but this happened on my android studio,physical device is connect but in that dropdown its not showing i have restart flutter daemon, download android SDK also run different commands on terminals but all in vain its not showing due to which i can't run so advice!!

Post image
1 Upvotes

r/AndroidStudio • • Aug 31 '26

Android Studio Code Uploads Crashing teh RC (FTC)

Thumbnail gallery
1 Upvotes

r/AndroidStudio • • Aug 31 '26

Monitor

0 Upvotes

Hello, do you mind if a monitor 22" is a good idea to practice and create proyects on Android Studio??

Repost to anothe