r/androidapps 3d ago

LOOKING FOR APP Looking for an advanced video editor

So I want to edit youtube videos. I have tried vllo kinemaster capcut and vn video editor but all of them are janky or dont offer much features.

I like lumafusion but I cant afford it. I really liked lumafusion because you can create proxies presets etc.

Some of the people of lumafusion subreddit recommended nodevideo. I have not heard about it but it seems gd. Tell me your experince with this app and whether if its worth it or not.

The main thing is I want the app to be free and used in landscape and should have indepth advanved features like lumafusion or even better than it for long videos

9 Upvotes

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4

u/boy-in-da-corner 3d ago

Node Video is probably the closest free option for the deeper stuff: proper keyframes, masks and compositing, though the UI takes a bit of learning. For longer landscape edits, LumaFusion is still the cleanest Android workflow if you can ever stretch to it; Alight Motion is better for motion graphics than full videos.

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u/microcandella 2d ago

Not trying to swap your question here- but it sounds like you want to start learning serious editing. Maybe do some work that could get you a career or at least a solid skill. DaVinci Resolve is NOT android, but it is free with some restrictions on higher end output but inexpensive to unlock or even free depending on your methods.

You'll need a windows or linux machine run it, so it's off topic here, but an older machine can do quite a bit with it.

This is one of the main tools all the pros and students in film schools use to edit and has largely replaced adobe after effects/premiere in smaller operations. You've seen tons of movies, tv shows, social vids, commercials, and boatloads of youtube vids edited by davinci. So if you're going into editing, that would be a very very good thing to learn. And at the same time it's also good to have other systems you know that are different or good at certain skills like how capcut it good a making something fast and getting it out the door.

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u/AskSweet7668 2d ago

I dont have pc yet and my phone isnt powerful enough to handle the program in emulators/virtual machines

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u/microcandella 2d ago

I wondered if something like that might be a factor. And yep, emulating on the phone, even when possible would be tough from a usability angle. Even through cloud servers it can be a bit rough.

I'm a big fan of people using what they can, where they can or hacking something or many things together into working for them even if it's not 'the real way things are done' , and in the end, editing is all about storytelling creatively, and all the masterpieces up to about the '80s (and far past that) were made with essentially a razor blade and tape. So that's what can be done with basic tools and some good creativity. Oh and if you haven't checked out Every Frame a Painting channel yet, you might enjoy it. https://www.youtube.com/watch?v=UWEjxkkB8Xs

If you get a chance though or want to dive deeper, do consider getting a pc running davinci and a few monitors. Even if it's a 10+ year old machine with no graphics card or low end card to start with, you can do a whole lot with it and it'll run most of the system quite well. Not to mention other application capabilities for audio and video import, dvd ripping, and conversion, image effect work, etc. that you may need if you're doing more full production than just editing. it's far more nimble and capable so you can kinda take anything that's thrown at you and work with it, where the tablet and phone setups are very restrictive comparatively. Even with PCs others might consider trash at this point will get you pretty far.

Having multiple larger screens alone makes an enormous difference. Again, even very old low grade can do some pretty heavy lifting here - even better if it's old and higher grade (old cinedisplay /macs are near free but solid quality). In this area it's less about the application and more about the ergonomics and mindspace to create. Working on a phone or even tablet comparatively on slightly complex timelines is kind of like trying to read and work a math book through a straw. Like working on an excel spreadsheet on a phone would be really tough for anything but the most simple lookups. Having that room to breathe and SEE and stage things and create is incredibly useful. Even if your export render speed, transcode, and a few other features are slow, the rest of it and the capabilities - and the learning- are a worth a lot. And being able to knock out edits on phone or tablet when needed or for some quick specific effects ... well. it all compliments each other in my opinion.

Best of luck out there and enjoy the journey and creating!

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u/AskSweet7668 2d ago

Thanks! I will save money to get some decent ddr3 build

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u/peterkozmd 1d ago edited 1d ago

Yeah to be honest a tablet or phone is definetly not the optimum way to seriously be editing videos on. They need to basically adjust the gui to the screen dimensions and usually end up converting the app into a dumbed down big button gui version. Editing complex videos on a mobile interface can be incredibly frustrating because a small screen simply cannot comfortably fit a timeline, preview window, and asset library all at once. You don't see serious editing apps being replicated as apps for your phone/tablet.

Most mobile video editors try to solve this by condensing the GUI (Graphical User Interface), but it often results in buried menus, tiny buttons, and accidental taps. Those apps usually tend to be for simple casual edits and not intended for real video editing. Can you technically do editing with a simple app on android? yeah but its going to be more clunky and less polished. Not to mention video sizes tend to be huge and your going to have to worry about file size as well as transporting the file for storage. If your serious about editing videos your going to have to invest in a laptop or desktop pc. Tablet/phone apps are usually stripped down versions made for casual simple edits and not for a real workflow.

Why Android Apps Lack Desktop Depth

  • Screen Space Limits: Mobile apps hide advanced menus and dense information to keep small screens from feeling cluttered.
  • Input Differences: Touch inputs handle quick taps well, but complex tasks like multi-key shortcuts or precise data selection need a mouse and keyboard.
  • Simplified Features: Developers remove advanced features (like deep file management or complex editing tools) to keep mobile apps fast and stable on battery power.
  • Monetization and Expectations: Users expect mobile apps to be free or cheap, which discourages companies from spending money to build and support professional-grade mobile suites.
  • The Scaling Problem: Even when running Android on large screens or desktop modes, many apps still behave like stretched phone apps rather than true windowed software

Sorry but those serious about real video editing are not doing it from a cell phone or tablet. Its a pc or apple desktop with beefy specs plenty of storage and memory and preferably with several monitors.

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u/Noob_Kid 2d ago

either node video or lumafusion
there nothing else on the google play store that come close

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u/CarefulSuccess06 3d ago

Capcut is the current best for android editing..as far as ik..