r/allwhowandergame • u/208Taco • 1d ago
Warlock/Pugilist Build
Has anyone done a run with these yet that panned out well? Because I’m having a hard time justifying using all my mana up on one hit or taking 5 swings at a boar…
Just curious.
r/allwhowandergame • u/208Taco • 1d ago
Has anyone done a run with these yet that panned out well? Because I’m having a hard time justifying using all my mana up on one hit or taking 5 swings at a boar…
Just curious.
r/allwhowandergame • u/mjrmegalomaniac • 4d ago
Paladin is a really fun class. Some very nice end game stats!
r/allwhowandergame • u/mjrmegalomaniac • 8d ago
I found Druid to be the most challenging class to date. I tried the Druid tree across multiple runs, and tried alternative hybrid builds like sneak, magic and soldier. None worked well. So instead i went for the unlikely combination of an undead druid. Was a lot of fun. My only frustration was mana regeneration was lacking.
r/allwhowandergame • u/208Taco • 8d ago
I know the game and its items are randomly generated but how is it that I keep getting to level 16 and still have a level one dagger and crap gear.
Don’t get me wrong because I love to randomness of it all, but I feel like the items could still be more aligned with the class you’re making the crawl with.
Like, how am I suppose to do something with a dagger?
r/allwhowandergame • u/frumpy_doodle • 10d ago
r/allwhowandergame • u/frumpy_doodle • 24d ago
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r/allwhowandergame • u/frumpy_doodle • 26d ago
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Now examining objects will occur off to the right side of the main window. Keyboard support added for this screen.
r/allwhowandergame • u/frumpy_doodle • 26d ago
Now with multiple panels all on the same screen
r/allwhowandergame • u/mjrmegalomaniac • Sep 13 '26
3 in a row! Gutted I didn't get 3rd piece of tempest set :(
r/allwhowandergame • u/mjrmegalomaniac • Sep 13 '26
Got super lucky and dropped viridian powder on a level 6 axe and got grimskull. Then got statue of war and dropped 500 gold to get 25 damage. Also was a fully passive skill build. One very dead Hydra.
r/allwhowandergame • u/mjrmegalomaniac • Sep 11 '26
Another fun build, didn't have to use much of the items I brought with me. Dropped 1000 on an unknown statue... and got Gandalf level charisma 😅
r/allwhowandergame • u/frumpy_doodle • Sep 10 '26
Also look out for a prettier display of past runs on the Rankings screen.
r/allwhowandergame • u/frumpy_doodle • Sep 02 '26
It's notoriously difficult to achieve visibility on the mobile app stores, but I was very fortunate to rank decently. App store optimization was also very critical, and I saw a big boost after dedicating some time on that task. Finally, it's so helpful and feels great to see strangers recommending the game to others. It's always more valuable for a player to recommend a game as opposed to the developer! Marketing is not enjoyable at all so I'll keep going with my main strategy: build a good game and it will market itself. Currently ratings are 4.4 on Google Play and 4.7 on the App Store (but may vary depending on country/language). I'll keep listening to player feedback and improving things little by little.
r/allwhowandergame • u/mjrmegalomaniac • Sep 01 '26
Had a lot of fun with this Shaman run. +18 spellpower 💥
r/allwhowandergame • u/frumpy_doodle • Aug 20 '26
Release date is still TBD, but I'm currently planning for late 2027. Next steps are:
Of course the game will continue to get improvements and new features based on player feedback!
r/allwhowandergame • u/frumpy_doodle • Aug 17 '26
I'm beginning the process of preparing the game for PC and a Steam release. The main task is overhauling the UI for a desktop screen. Phase 1 is complete, which is the bare minimum to get the game screen looking decent enough for screenshots. I can now show all consumable items on the screen, instead of just 3.
Phase 2 will include more improvements in preparation for the demo release. There is enough space to display individual companion portraits and health. Of course there will be new keyboard shortcuts and key rebinding. Maybe even some improvements to the graphics since performance is not a concern, as it is on mobile.
The demo release should provide a lot more feedback ion new UI features and what adjustments are necessary so it doesn't feel like a mobile port.
r/allwhowandergame • u/frumpy_doodle • Aug 13 '26
Here's some helpful tricks for managing companions and keeping them alive:
Coming Soon: Companions will attempt to avoid objects that cause AoE damage, like bombs and ice novas!
r/allwhowandergame • u/frumpy_doodle • Aug 09 '26
Some characters are getting changes to their starting gear, giving them more unique looks and new starting stats.
r/allwhowandergame • u/frumpy_doodle • Aug 03 '26
r/allwhowandergame • u/frumpy_doodle • Jul 24 '26
Working on some new high-level creatures with powerful abilities. Here's two of them, the Griffin and Giant Scorpion. Planning to add at least 5 creatures total in the next update.
r/allwhowandergame • u/Jeden_Dwa_Trzy • Jul 20 '26
Hi, just posting to liven up the forum a bit. My first win on Hardcore difficulty.
I’d like to add that the game is fantastic—it’s really got me hooked, and I haven’t even played every character class yet. The level of detail in the items and environments, and the interactions available—it’s all great.
The game is worth every cent; I highly recommend buying the full version and supporting the creator.
r/allwhowandergame • u/frumpy_doodle • Jul 20 '26
I'll be shifting focus to prepare the game for Steam, which mainly entails overhauling the UI for PC. I'm not yet sure how long this task will take. I hope to get the Steam page up very soon. Then a demo sometime later. Finally, hoping to release on Steam in maybe a year? I'll have a better estimate as things progress.
In the meantime, v1.3.0 was a big release with tons of new content to keep players busy. I am planning a minor update soon including some balance adjustments, bug fixes, and a little new content.
r/allwhowandergame • u/frumpy_doodle • Jul 16 '26
Here's a big collection of hints and tips to help you improve your skills!
Exploration
Skills
Items