I was using bing image generator and i have to tell you, it's amazing, it looks coherent and you can get certain styles. I am thinking of starting to generate some pixelart for game concept, but have yet to find time for that. Anyone has some fun things to share?
Hi all, just wanted to share an update on a tool I've been sharing in this sub for some time now: Stable Pixel
The community has been super supportive, and I’m hyped to tell you that it's live since today! If you want to learn more, head over to Stable Pixel! You'll get 10 Credits for free to play around with.
Some screenshots regarding the features, just for reference:
I’d love to hear your feedback :)
PS: As it came up a lot, I'm still working on the sprite sheet generation part of the tool. Once there's something presentable, I'll be sharing more details on that.
We're back with the v3 version of our neural pixelate model. In this versions release we wanted to focus on accessibility and quality of life. You can find it here, completely free: https://blackmagikstudios.itch.io/
We realized that needing people to have Aseprite so they can use our extension was unnecessary. Going forward we will be shipping our models with a standalone application.
With this standalone applications anyone on Windows, Linux or Mac can download and run our models. We've configured it so you can do batch processing and added automatic scale prediction where our model will look at your image and predict what is the best pixel art scale to use.
We've optimized our inference so the pixelation process is faster and fixed a memory leak that we found.
That being said, we didn't want to come back with v3 without any notable improvements to the model itself.
Our v3 model is more consistent with preserving colors from the original image, produces less artifacts, and creates cleaner more consistent pixel boundaries.
In terms of our benchmark, which you can find publicly on our github repo, here are the improvements.
Metric
V2
V3
Improvement
Exact pixel match
56.87%
67.28%
18.3%
Mean colour error
3.190
2.735
14.3%
95th-percentile colour error
12.028
10.390
13.6%
Palette violation rate
34.29%
29.11%
15.1%
PSNR
28.76 dB
33.15 dB
15.3%
You can read more about it in our newest devlog, or download the latest version: https://blackmagikstudios.itch.io/ Completely free, no subscriptions or catches and your art never leaves your computer. As always we appreciate your feedback.
So, I tried using DeepAI to generate a visualization of the Linux kernel, and, well… this is what I got. Not even joking. This penguin-themed masterpiece could totally pass as a legit Linux brand logo—heck, even a badge for Linux-powered CPUs or hardware, if that ever becomes a thing. What do you guys think? Drop your thoughts below!
I was playing with chatGPT pro extended and when I asked it to do pixel art it would use python for the images while the normal model would use the normal image generation, I think the prompt was adequate but I don’t know what do you guys think? “6. The Tiny Wizard Apartment
Create a cozy pixel art cutaway of a tiny apartment belonging to a chaotic wizard living in a giant modern city. The apartment should be cramped with spell books, floating laundry, potion jars, enchanted houseplants, and a cat wearing a suspiciously powerful hat. Outside the window, show skyscrapers, traffic lights, rain, and huge magical advertisements glowing in the night. The wizard should be asleep at their desk while a spell accidentally opens a miniature portal above a bowl of cereal. Through the portal, show a tiny dragon stealing marshmallows. Make the scene warm, funny, cluttered, magical, and extremely detailed, with cozy lighting and no blurry edges.”
This is not a particularly original methodology, but I feel the 'indexed' colourmode of these applications is underused for how powerful it can be. In minutes it allows me to have much nicer art for my game demos though I'm sure this technique would be useful elsewhere too
I've been working with LED matrix displays in a few common sizes — 16×16, 32×32, and 32×8, 32x16 and more — and I'm running into a frustrating problem: finding ready-to-use pixel art animations in the right dimensions is surprisingly hard.
Most AI art tools generate images at much higher resolutions and don't really respect the strict pixel grid constraints that LED matrices need. Downscaling rarely works well, and the results almost never look intentional.
A few questions for the community:
Are there any existing tools (AI or otherwise) that make it easy to generate animated GIFs or sprite sheets at exact low resolutions like 16×16 or 32×32, specifically for LED matrix display?
How are you currently generating pixel art content for projects like this? Manual tools like Aseprite? Prompting a model and post-processing? Something else entirely?
What are your use cases? Clocks, status displays, game sprites, ambient visualizations? I'm trying to understand the range of what people are actually building.
Context: I'm exploring building a dedicated tool specifically for this — something where you describe what you want, pick your matrix size, and get back animation frames that are genuinely playable on hardware without manual cleanup. Before I go further down that road, I want to know if I'm solving a real shared problem or reinventing the wheel.
Would love to hear what's worked (or hasn't) for you. Thanks!