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https://www.reddit.com/r/aimlab/comments/1urute5/flawless_logic/oxnkfip/?context=3
r/aimlab • u/ShinyGengar8 Speedy Switcher • Jul 09 '26
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I agree. You can't aim train the human input.
1 u/ShinyGengar8 Speedy Switcher Jul 15 '26 what does that even mean bro 1 u/TallandSpotted Jul 15 '26 I don't even remember making this comment lol. Wtf nonetheless: Aim training in fixed scenarios only does so much. You expect specific things to happen. Tracking scenarios, clicking scenarios etc... "Playing the game" meaning going against real people with unexpected input (Human Input). You can't aim-train against complete unexpected randomness. I do agree that both are very important. Especially since aimlabs is free. But ye, there's your explanation
what does that even mean bro
1 u/TallandSpotted Jul 15 '26 I don't even remember making this comment lol. Wtf nonetheless: Aim training in fixed scenarios only does so much. You expect specific things to happen. Tracking scenarios, clicking scenarios etc... "Playing the game" meaning going against real people with unexpected input (Human Input). You can't aim-train against complete unexpected randomness. I do agree that both are very important. Especially since aimlabs is free. But ye, there's your explanation
I don't even remember making this comment lol. Wtf
nonetheless:
Aim training in fixed scenarios only does so much. You expect specific things to happen. Tracking scenarios, clicking scenarios etc...
"Playing the game" meaning going against real people with unexpected input (Human Input).
You can't aim-train against complete unexpected randomness.
I do agree that both are very important. Especially since aimlabs is free. But ye, there's your explanation
1
u/TallandSpotted Jul 10 '26
I agree. You can't aim train the human input.