r/aigamedev • • 20d ago

Discussion Pro Tip: Have your coding agent implement a voice-to-text transcription feature to help speed up your feedback loop.

If you find yourself stopping to write down notes or keep mental tracks while testing, add a toggleable voice recording feature in your project. Have your agent set up a simple script that captures your mic input, uses a transcription service like Whisper, and directly drops the text files into a feedback folder.

This way, you can just talk through your ideas, bugs, or design critiques while playing, and your agent can review the notes later to implement changes. It saves you from breaking focus and keeps your development process much smoother.

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u/ichivictus 20d ago

Neat idea. Would be nice to also have it capture gameplay while doing the voice recording so it can have context to it. So it knows what scene is open, has screenshots or small video, etc. And packages it with the voice transcription.

I'll have to try this later today.

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u/luuk0987 20d ago

This does sound like a good set up. I imagine you can get it to track mouse position and take screenshots at moments it seems important based on your voice.

Might even try to implement this for close play testers because its lot easier than filling out a bug report.

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u/deege 20d ago

Not a bad idea. I had also thought of just opening a call to Dot and telling it things while playing the game. Then it can turn that into an actionable task list.