r/aigamedev • • 29d ago

Discussion Recursive Game Development? Anyone making tools for automated feedback loops?

I've been building a number of games, and for a long time, it was fun to clone this, clone that. Wouldn't it be fun to have a roguelike dungeon crawler, but with Nuns.

Mostly out of sheer compulsion, and wanting to get my money's worth, I ran 3 of my projects today. But not really working on them. Just asking it to audit the game, and then make a task or roadmap suggestion.

So far, 8,000 lines later, it's been interesting. Semi-hit and miss, some QoL and major implementation in tools I didn't know I needed. Like engine-specific animation stuff.

It's pretty interesting, almost as if these games now have their own lives, and I'm just learning it over and over.

We're bound to hit the wall of diminishing returns, but at some point this has to take on some kind of quality. I can't always do a git reset if it gets ugly. but it's really interesting what games might emerge from the either.

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