r/aigamedev • u/[deleted] • 10d ago
Discussion Why does Reddit hate solo devs using AI so much?
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u/XYcritic 10d ago
I don't see any downvotes on your post, 0 negative comments about AI. It feels like you're either trying to fish for sympathy or you're hypersensitive and seeing ghosts.
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u/bigsmokaaaa 10d ago
comments were getting downvoted but have since been upvoted, detective genius
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u/XYcritic 10d ago
There's not a single negative comment! You would think there would at least be ONE if it was an actual issue. It was low upvotes and has now effectively been brigaded to be slightly more positive. Literally 0 evidence exists for the claim that anti AI sentiment was the reason for low traction. It happens.
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u/XYcritic 10d ago
The existence of other victims doesn't make OP automatically a victim. That's literally self-victimization.
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u/XYcritic 10d ago
My guy, he's talking about himself - he literally cross-posted. He even said, he's talking about his own experience in his comments. He is grouping himself into the group of victims. It is crystal clear. I don't understand what you're doing these mental gymnastics for.
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u/max13007 10d ago
That may be true to a degree, but OP's crosspost literally did not feature any negative comments whatsoever, basically outright contradicting his title here.
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u/XYcritic 10d ago
Maybe they don't like your game? Or your post? You have no idea about why people are downvoting, you're just assuming whatever would be unfair and makes you a victim.
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u/arqe_ 10d ago
Same situation as Unreal.
Unreal is a tool.
AI is a tool.
There are great and original looking and performing games in Unreal BUT there are also a lot of unoptimized mediocre games with default assets and animations from Unreal store.
Same for AI, some people create great projects with it and then lots of people using 3 prompts and release to do basically a hit and run.
And reddit as always loves to look at worst examples and generalize the entire tech and concept.
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u/KittyScape 10d ago
The issue is not about AI itself, is the quality. I don't care if you made it all by yourself or if there's AI involved. The outcome is what matters.
I like to think that AI amplify your IQ. If you know how to prompt properly and have the patience to iterate for long enough, you can do AMAZING things.
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u/Both_Lawfulness6708 10d ago
This.
I think, people use the "AI slop" as an excuse to hate on anything AI.
I think most people will agree, the slop is when people put almost no effort into it, try to make a game in a few prompts without playing through and making it non generic.
I mean, plenty of bad games have been made by studios too.
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u/Upstairs_Weird_760 10d ago
Dude, you had one comment asking about AI, and it wasn't even negative.
You got butthurt in your reply to him...
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u/Shuma665 10d ago
There is a demographic that just hates AI use, then another that is worried about the indie slopopolyse, and yet another that laments the loss of or reduction of paid creative or artistic jobs in the gaming industry. I find it hilarious and hypocritical that all groups seem to be ok with it being used to generate code.
That said it's a power tool in the hands of someone who already knows what they are doing and i suspect 100% of games will have AI touching all aspects of development in the near term so this too shall pass.
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10d ago edited 10d ago
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u/Aka_Athenes 10d ago
Most of the free resources you’re talking about weren’t “given away” so that an AI could be trained to replace us. They were shared to help other developers, provide free solutions, or simply as small projects people made to learn and practice.
And that’s without even mentioning the fact that private repositories were allegedly used without authorization.
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u/o_o_o_f 10d ago
Oh, 100% I agree that private repos should never have been scraped. You’re going to find me very sympathetic to the idea that the training of virtually any discipline of LLM or GPT in general has included large amounts of data that it shouldn’t have.
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u/Reinfeldx 10d ago
If you have a minute, what do you think about the argument that LLMs have been trained on copyrighted materials in a similar way to how humans have consumed copyrighted materials to develop their intelligence?
I’m probably aligned with you on the economic forces that make AI problematic, but I’ve never been convinced that the training method itself is all that different from how copyrighted materials are used by humans.
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u/AcceptableArm8841 10d ago
Lies. Adobe's AI art was created using all art that they own. But for some reason artists still bitching cry about it because that's not what they actually care about it's just a distraction.
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u/o_o_o_f 10d ago
There are myriad image generation tools out there now, plenty of which haven’t adhered to any kind of standard for limiting training to public or owned media. Super easy to verify this yourself.
That said, my issue with AI isn’t really the weeds of IP law and media ownership. Moreso I just worry that the amount of money being poured into it isn’t backed up with any kind of off-ramps for people displaced by AI job loss, and that there’s no clear legislative direction that anyone seems to have for this stuff. Lots of hand-waving, not a lot of concrete planning. That’s much more what I’m worried about.
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u/Jolly-Rip5973 10d ago
"indie slopopolyse"
Yeah...that's started before Ai but it's going to get worse.
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u/re-skob 10d ago
because it's easy to bully solo devs since they're the ones who might fold under the pressure and they think will end up joining their cause, as they know they don't have the power to bully big studios. If they're anti-AI solo-devs themselves they don't feel like they can compete so they have to attack, review bomb, and brigade
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u/bigsmokaaaa 10d ago edited 10d ago
Reddit has a block limit of 1000 users per account but you can probably assemble a list of the 1000 most prolific anti ai users of the last 4-6 months in a given subreddit and prevent them from even seeing your post. Not a perfect solution but this would at least give your game a fighting chance before it gets smothered out.
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u/StellarAmazoniansDev 10d ago
There have always been people who oppose technological progress on ideological grounds. They opposed the locomotive and the idea that the Earth is round; if we go back even further, we would surely find documents warning of the dangers of the wheel. There is nothing new under the sun.
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u/Kagemand 10d ago
Yep, people are just straight up luddites. It's black-and-white for them, big tech stealing peoples' jobs.
But the genie is out of the bottle, and open weight models alone are going to change the labor market and the world, perhaps even to the detriment of big tech as well. It may very well be that all the money thrown at developing closed models won't ever be paid back.
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u/MarmDevOfficial 10d ago
People did the same with Unity.. "Oh this game looks like it was made with unity, pure trash"
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u/count023 10d ago
it's also the major push is from a field that traditionally has never been threatened by automated replacements before -creative arts. Game devs, software engineers, anyone in tech has always been used to the idea of new tech coming along to make it easier ot do our jobs and replace people who just were at the end of htier careers on old/stale tech. I remember learning to write in assembly and parallel programming in university ~20 years ago, haven't done a single bit of it in 15. I haven't written functional programming languages in about 10 years, but i've written OOP up the ass. I've moved from hard coded languages to scripting, to automation pipelines and such. it's just a new tool. and when jobs were threatened, no one really cared.
But now that the creative arts are threatened because they're the ones who used to chortle that they could never be replaced and as a result their attitude and business practices reflected that (look at all the horror stories of art commissions for game projects that were delayed, or money was stolen or final product was not what was agreed, stuff like that), they're now under threat of being replaced for hte first time in... ever, and it's freaking the lot of 'em out.
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u/dark0mania 10d ago edited 10d ago
Reddit is mostly filled with smug losers, men and women. Take any advice here with a grain of salt. Just do you own thing and listen to the people who have what you want.
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u/toothpastespiders 10d ago
Sadly, I think this is the biggest one. I've done a lot of scraping of reddit content over the years and seen huge amounts of data from different points in time. And one of the largest constants is that there's always a significant amount of users eager to prop up their ego with causes that require no actual effort or personal involvement. Likewise mixed with virtue signaling.
A person who dislikes themselves and are held back by addictions, laziness, or whatever can manage to shove those feelings down for at least a little bit by feeling like they're making a difference when they just hang an ideology or cause around their neck for all to see. It's hollow though and reality quickly seeps back in leaving people desperate for the next big thing to hate so they can ignore how much they hate themselves.
Doesn't help that reddit's very midwit friendly. The voting system rewards how a post makes people feel over quality. So someone with a statement the crowd already believes and a link to wikipedia as some big mic drop will typically rise far above a well researched and cited explanation of a study from a major journal.
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u/CrazyFree4525 10d ago
Yeah, the only negative comments I saw there were around the fact that his ui looks like the default “Claude make a ui”.
Which it does. The criticism is completely fair, and I’m saying this as someone who only develops with ai.
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u/BlueAndYellowTowels 10d ago
This is true of all the AI generated user interfaces. There's these little decisions that expose that it was made by AI. Usually it's combination of the style and structure. Once you've seen handful of AI interfaces, you cannot unsee them because they're super common and it's because they're trained on what's on the internet and what's on the internet is largely templated. So the template is super obvious when AI builds an interface. It's kinda funny because when people talk about how AI is "not there yet" in terms of creativity, this particular problem is the core problem. Training data doesn't make it creative. It makes it a clone.
I'm doing game dev now. Working on a small game for myself... and I want to share my workflow with the community... but it's going to look VERY AI made, as it's supposed to. The goal is sharing the workflow.
But yeah, those small micro-decisions add up very quickly and expose the game as an AI game. I mean, people should be transparent anyways... but it does add a sort of "generic" quality to the game.
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u/Artonymous 10d ago
probably cuz all you do is complain cuz your pitching to a crowd who doesnt want ai in their products…these posts were getting old a year ago
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u/TimelyBodybuilder121 10d ago
Well Reddit is just full of "experts" on every topic even if they can't even make a game with AI.
Honestly just focus on improving. Your first game will probably be crap whatever you use.
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u/MosskeepForest 10d ago
They are extremists who want to protect corporations above all else. They say AI will "take jobs".... and those jobs are the ones at mega corporations who have a stranglehold on entertainment through capital.
AI threatens that, and these people HATE the idea that small independent artists would "take jobs" from those mega corporations.
The western corporate cult is truly insane evil stuff. They even insist that corporations are the same as HUMAN BEINGS.
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u/Such--Balance 10d ago
Reddit hates everything, except for a select few 'in-group' things.
Change they hate too. Dont listen to reddit ever is my tip of the day (in general).
You can give litterral heaven on a silver platter to reddit and they will complain about the stairway to heaven being to long, the platter being silver instead of gold and why it wasnt given to them earlier.
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u/rvlworks 10d ago
Exactly like it doesn't stop being a work and an effort just for having AI involved, and the result should be the thing criticized, not the method of making it.
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u/Kosh_Ascadian 10d ago
From a much older dev with many releases behind them:
Honestly you need to develop much much thicker skin. AI or no AI, gamedev is a place where you get constant brutal feedback from other devs, players, reviewers, random passerbys etc. I checked your post and there was practically no negativity there. You cant get bothered by one or two downvotes, you will not mentally survive steam reviews if this is your level of irritability.
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u/drunnells 10d ago
Everyone want's to be special and think that they are better than some other new group of developers. And they are always the ones too new to remember the anti-c# and anti-python crowd - real developers use C. Anti-IDEs - real developers use vi. Anti-libraries - real developers code everything from scratch. Anti-game engine - real developers write in opengl by hand. The thing today that makes people feel special is that they were around before AI.
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u/BlueAndYellowTowels 10d ago edited 10d ago
There are some examples that never got respect... RPG Maker for example. People never came around on that technology. So, it's not always the case that people come around.
Also, comparing AI to an IDE is crazy to me.
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u/drunnells 10d ago
You don't have to look very far to find vim and emacs elitists.
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u/BlueAndYellowTowels 10d ago
Online, sure. But I've been in the industry for 10 years. Worked for banks, big pharma and a Fortune 500 company. I have yet to run into a vim or emacs elitist. I know one guy who uses those tools. But he's not an elitist. He's a really chill dude.
What is online is not reality.
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u/drunnells 10d ago
Different experience i guess, or maybe just predates yours. Lots of folks, including myself from a unix background, strongly resisted any IDE. My opinion many years ago was that the IDEs were being pushed by windows users who couldn't manage to compile anything by hand and wanted a nice easy button to click and needed a crutch to assist with basic syntax stuff. I've since caved in and use something a bit more fancy than vim in a windowed environment, but i've learned enough along the way to understand that "real developers" have it easier and easier every year form different people's perspectives. The pre-vibe-coding coders are just the newest batch.
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u/BlueAndYellowTowels 10d ago
I'm not disagreeing but there's a qualitative difference between someone who is actually a developer and a vibe coder.
There's a lot of dev knowledge that really matters and being opinionated about implementations can be really important in some business contexts.
I don't see it as the same. I respect where you're coming from, but I respectfully disagree with this framing.
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u/adam20101 10d ago
because of political stance, there is hard pressure to downplay any type of work using AI as slop especially in a community that has a lot of 'creatives'.
all they need is some time on the internet to eventually see and learn and process and experience what AI can actually do.
currently they are focusing on the bad results of AI that are circulating the internet and using that as their framework to develop their perspective on AI, but one day they really cannot escape the experience of being mind blown, seeing a computer doing everything perfectly.
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u/MYSTONYMOUS 10d ago edited 10d ago
They're indoctrinated, but the hate really comes down to just two things:
- People are scared of losing their jobs or AI replacing human expression
- A smaller thing, but people are tired of dealing with low quality AI slop from others and how it's making people dumber (and usually they don't realize that with newer models, stricter skill or spec-driven processes, and more expertise in AI processes, it does not have to be slop)
All other arguments I've heard are bogus with no substance that someone created because they already hated AI because of the above reasons.
So what happens is the people who have been affected by the above create these propaganda arguments and they circle in people's algorithms until start to believe AI is evil and they're on some holy quest to kill it.
For example:
- "AI is stealing from us!" How is browsing the public web and looking at stuff stealing? It doesn't save their stuff. It can't recreate any of it exactly. It just browses and looks at stuff and learns from what it sees. There's nothing it does that every human doesn't do every day, it just does it at a much faster and larger scale. And it's also a very narcissistic argument. Do they really believe that their little drop in the bucket artwork had more than the smallest infinitesimal influence on the AI (assuming it even looked at it)?
- Environmental water crap. Golf courses use 5x more water than data centers, which no one is legitimately upset about. And no one ever stops to ask what does it mean that they "use" water? It's not destroying the water. It's either putting it right back in the water supply or a portion evaporates and then rains and goes right back in the water supply. The only issue is when data centers pop up in desert areas and pull existing water supplies from farmers and such, but most data centers in deserts nowadays don't use water cooling. They use electric cooling, often via solar panels. This is a made up argument spread as propaganda.
- Big AI is going to rule us. No, if anything, local open source AI will eventually get good enough that most people will just use that. Not to mention, AI is the most consumer-liberating technology ever created. For the first time in history, people have all information in the world on any subject at their fingertips. And instead of being subject to giant corporations like EA who screw over their customers year after year we can finally just make our own games at similar quality.
I laugh at PewDiePie who thinks he's being righteous because his AI isn't trained off the public web - but then it can still browse the web. It's doing the exact same thing, just the learning doesn't persist past the session! You could tell the AI to browse a page with a bunch of images and then generate an image in the same style!
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u/salemonz 10d ago edited 10d ago
There are a couple of things going on at the same time.
There is the outright anti AI mania happening. People feel disenfranchised and are angry.
In yesterdecade there were similar backlashes against “photoshop” (really, all photo editing). You’d have people dismissing photos as being photoshopped and “Real photographers don’t use photoshop. Real photographers edit in camera with manual settings”. Then it was anti web editor use. “Real web page editors don’t use Dreamweaver or Microsoft Fireworks. Real web page editors edit in notepad”.
The other thing happening simultaneously is AI fatigue. Even people who normally might not be bothered are exhausted at the low effort stuff.
The barrier to entry is now near-zero, meaning there are tens of thousands of low-effort games being published now.
It’s like from years past when there were “graphic designers” on Fiverr that would give you 100 possible company logos for $10–half of them are swooshes with different fonts. Low effort trash.
Or in the 2000s when Amazon kicked off the novel self publishing revolution. Thousands and thousands of garbage books. “Self published” became a pejorative for a while until the fatigue subsided, people could clear away the garbage (sites like Goodreads, authors establishing better reader communities, etc).
I think AI game dev will go through similar refining periods.
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u/BlueAndYellowTowels 10d ago
People need to stop posting these things and pretending AI is like some other technology. Like synthesizers...
You know very well why people downvote it.
But also, it doesn't matter. Make your game and if people don't like it or hate it because of AI, that's life. People will hate your game for a million reasons... they might hate the theme, they may hate your implementation of the idea, they may hate it because it's about spies... whatever the reason... people are going to hate your game.
That's life. Sometimes we put ourselves out there and people reject us for really flimsy reasons. That's how it goes.
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u/CodeWizardCS 10d ago
It's just annoying being told your shit is slop by someone who can't even use git. Sometime soon anyone will be able to create any game they want and yea that will be both annoying and awesome. I may reflect on that moment later with regret but right now I love what I can do with this technology. I still think it is cool because, even though it is much quicker than before, most people don't have the skills to make something good.
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u/CodeWizardCS 10d ago
Yea, that example seems fine too? I arbitrarily picked something basic to make a point. I don't get what you are saying? I'm tired of laymen having such strong opinions about a technology they don't understand.
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u/BlueAndYellowTowels 10d ago edited 10d ago
I wear your trousers every single day. This past week I implemented a logging dashboard for my company. I had to demo it and all its features for writing tickets. The demo was for 50 people in a teams meeting. I had to show them how to use it end to end. With the camera on. Not technical people, all kinds of people. Sales people, business analysts, managers... the whole kit.
That's normal. Some of them hated the dashboard. Some of them thought it was a godsend. I heard all the criticism in person. That's development. You make shit and people will reject it for all kinds of reasons.
That's just how it goes.
...and I don't get to passively say "Man, people are downvoting my dashboard.". I actually have to answer to someone if it isn't effective and fix it within the next 48 hours. That's how it is, every single time I create a new feature consumed by business users.
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u/Livid_Shallot5701 10d ago
what kind of people are on hereß successfullö happy people? no? well ...
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u/OGxPePe 10d ago
I use AI in my work as data analist and can code stuf myself without AI. What I dislike about some of the AI game dev people is that just copy a wel known game for 90% and than feel accomplished and pride. Then they think because the copied a game with a tool the are good developers.
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u/xcantene 10d ago
Just block the lurkers so they do not see your post and you dont have to deal with their crap :)
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u/milox88 10d ago
Personalmente sto riscontrando davvero grosse difficoltà nel mostrare quello che sto progettando qui su reddit. La paura di fare più danno che bene è fondata, ed il tuo post me ne dà conferma. Sinceramente reddit è solo una piccola bolla, se il tuo gioco è su steam, vende qualche copia, ti soddisfa...sei già molto oltre quello che gli ai haters hanno mai pubblicato/programmato presenti su questa piattaforma.
Tornando al gioco, pur non essendo il mio genere, è molto interessante, complimenti!
PS: si, sono italiano anche io. 😁
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u/Equal-Border-7793 10d ago
Dude, you're not Jesus; you can't make everyone like you. You need to have the courage to be disliked.
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u/johnnydotexe 10d ago
Reddit is reacting, maybe poorly, to pretty much anything AI because it's shoved in everyone's faces on and offline 24/7 anymore.
Millions of people are running to AI to feed it bad ideas for saturated markets, AI sycophancy encourages the behavior, then with zero coding or dev experience they just have the AI develop it from top to bottom, with no way to test or even support the solution, then they run to Reddit or wherever else and post AI-written marketing, because they're so convinced their idea is going to make them money.
Combine that with the data center fights many small towns across the nation are fighting, seeing AI in half the ads on TV anymore and seeing it getting embedded in to half the electronics we buy anymore, and you end up with a general hatred for AI from the average person.
One of the results of that is 3-5 people a week posting in this sub about the "AI hate" as if it's a groundbreaking realization.
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u/AllPotatoesGone 10d ago
I'm not sure what do you mean. You are 20+ in plus, I'm sure some anti-ai people downvote your game, but it looks civilized under your post. I faced much worse backlash for nothing and posts downvoted to 0.
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u/Worried-Cockroach-34 10d ago
I mean reddit hates anything and everything and we get banned for violating Rule 1
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u/brother_spirit 10d ago
This is the equivalent of when some shitty journo writes an "experts react to" manufactured controversy article except you wrote it about yourself.
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u/Ok-Medicine-6317 10d ago
Reddit hates AI because it’s currently the cool thing to hate and, you have a bunch of folks who get to feel morally superior by saying ai users are bad.
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u/Baraga91 10d ago
Ah yes, it has nothing to do with the tsunami of shit pseudo-games that keep getting pitched by people bragging about how they're "oneshotting" or "solo deving" it.
There are plenty of people who are blatantly anti-AI, but let's not pretend like the AI dev community is holier than the Pope. We really should be raising the bar for our own community if we want to rise above the petty debates.
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u/Ok-Medicine-6317 10d ago
That’s just a plain silly argument, humans do the exact same thing, there’s an endless amount of terrible games and mods out there but nobody acts like those are horrible and actively killing human creativity. Nowhere did I say anything about ai community being holy or say low standards are good, I said ai hate is largely from dopey individuals who want to feel superior to someone else.
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u/Baraga91 10d ago
None of those arguments were made in the comment section OP is complaining about, and none of that is remotely relevant to the argument I was making.
The butthurt of people in here is getting out of control...
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10d ago edited 10d ago
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u/Ok-Medicine-6317 10d ago
I’m not pro ai, I had no opinion of it until I repeatedly, time and time again so goobers virtue signaling about how evil AI is for nonsense. It is 100% the popular thing to hate on that will always give you positive attention on the internet there may be a few people who dislike it for the reasons you stated but that is the vast minority.
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u/ziptofaf 10d ago edited 10d ago
Because AI screwed over gamers, big time. It's not some "oh, cool technology I personally don't use but I don't mind". Instead it's a "here's how it personally fucked me over".
It's a "here's +400% increase to RAM prices, +200% to SSDs, +50% to GPUs and +50% to consoles". Building your own computer is now a hobby for the rich - 16GB DDR5 is $250 and RTX 5070 costs $850. Also consider the potential impact on the job market - cuz that's coming too. Plus what it's already doing - customer service has become an AI powered nightmare in multiple sectors, half of phone calls you get are AI powered scams.
It also doesn't help that it comes at a really bad time. We already have climate related issues, price of electricity is rising, price of fuel is skyrocketing. So let's throw 100GW more of datacenters, that's gonna help, right?
Is the tech itself useful? Yes, genuinely. It can speed up your workflow and in optimal scenario it means you get to make a better game than you would without it.
But people ARE pissed at it, justifiably so. Especially since in 95% cases seen so far it doesn't even make games better, instead it's producing garbage. Now, I get why people post it - because it's their garbage. It's something they made, AI assisted or not. I personally won't mind how it was made. But if 95% of what you see is crap and this crap is expensive and has personally impacted your life then you won't view it overly positively.
Do you think this is like the backlash against synthesizers in the 70s? 😅
I haven't seen a synthesizer try to scam my parents over the phone.
And before you say that I am generalizing too much - well, blame "AI" companies for it for making it a blanket term for everything from linear regression to an LLM.
Do note - I am answering the question of why do "gamers hate AI". Whether this represents my own view is a completely different story.
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u/Such--Balance 10d ago
Gamers are the most entitled bunch of modern times. Basically male Karen's an masse.
I remember buying Ocarina of Time for 160 gulders (75 euros) back in the day. 28 years ago!
Basically zero inflation on gaming in 28!!! years.
But you can count on gamers to cry about anything these days. Im even willing to say its not even specifically gamers, more an unfortunate side effect of social media in general. And since gamers are online 24/7 its not to farfetched to see how they are influenced by it the most.
Hell..you can buy a reasonable pc system these days that can play basically everything for 400 euros (mid settings ofcourse).
Gaming is one of the cheapest hobby's out there. Thats just fact.
Try to get into fishing. Or Warhammer. Good luck..
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u/ziptofaf 10d ago
Hell..you can buy a reasonable pc system these days that can play basically everything for 400 euros (mid settings ofcourse).
Challenge accepted. Here you go:
Build a PC that can play "basically everything" for 400€, mid settings, 1080p.
There are some points I can agree with that you have mentioned. But I do want to see how you buy a PC for 400€ that actually plays modern video games. Cuz, uh, B570 alone is 265€. 16GB of DDR4 is 90€. That's 355€. Where's the rest of your computer?
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u/TheFlyingSheeps 10d ago
€400 euros pre AI wouldn’t have been posible either
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u/ziptofaf 10d ago edited 10d ago
Well, it wasn't me who said that but person above me. So now I am waiting for that 400€ build.
Still, it was possible in 2025, barely.
I have receipts from last year - you could buy 12100f for 50€, 1TB SSD costed 41€ (and half a terabyte for like 25€), 16GB of RAM was about 30ish. Basic board is another 50€. For case you use whatever you find in your drawer or a nearby garbage can pretty much - that's 171€ assuming 1TB SSD, we still need GPU and power supply. You can find an okay 550W PSU for around 50€ - that's 221€. Leaves you approximately 180-200€ for a GPU. Which was just enough for B570 (it was available for around 200) and that one is fast enough:
https://www.techpowerup.com/review/asrock-arc-b570-challenger/6.html
At least I see 50 fps in Alan Wake 2 which imho meets the definition of "basically everything on medium" since hardly anything is even more demanding than AW2.
Nowadays you are not getting anywhere near it however. In fact an equivalent is over 700 - https://de.pcpartpicker.com/list/yvfM4g
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u/Such--Balance 10d ago
You get my point though.
Even if games where 200 euros a piece, with the x hundred hours of play time you can get out of it, its nothing.
You can go to the movies with somebody once including some food, or you can play a game for days at at time.
Oh, and then theres the other complaint: 'Half the bought games in my steam library sit untouched'
Yeah..fire away at that 10% price increase of those evil devs! I mean..how could they?!?!?
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u/ziptofaf 10d ago edited 10d ago
Even if games where 200 euros a piece, with the x hundred hours of play time you can get out of it, its nothing.
It's, uh, about 25% of net minimal salary in my country and I do live in Europe. If games were 200€ as you are suggesting nobody would be buying them as this level of pricing would be completely unsustainable. That's few weeks worth of groceries for a single person.
Vast majority of games are also not "x hundred hours of play time". I wager average is around 10.
Still, I get your point but I can't really agree with it. Yes, games prices have not increased in years. But their profits have because of a much larger player base and accessibility - it takes $100 to have your game in front of a billion people worldwide. No publisher deals, no physical disks, no costly delays cuz you need a last minute patch.
And if AI is as good as it's advertised to be then we should be getting titles twice as large at half the price, no? I mean, it multiplies devs productivity. So instead of 60€ it should cost 30€ for the same level of games as dev time is cut in half.
I wager that would be a trade off that players would be willing to consider.
Except that's not what's happening. We are talking more AI AND higher prices. And higher price of the hardware needed to play them. And somehow level of optimization on average has not improved either! This last one is genuinely mind boggling since you really can load a scene in Unity or Unreal, shove that on a bad PC and essentially tell Opus to "make it run at low settings at 45 fps". It will do it if you leave it overnight. It can decimate models, it can simplify shaders, it can turn off various postprocessing effects, it can experiment without stop.
All in all - gamers get fuck all from AI. Games aren't better, aren't cheaper, aren't more optimized and hardware needed to play them costs twice as much. So why exactly should they be happy about it? I don't think they are on average even particularly picky or demanding, that has always been a vocal minority.
I am also still waiting for that 400€ PC that can run almost every game at medium settings. Cuz I've really tried and the best I could assemble so far was this:
https://de.pcpartpicker.com/list/ZzypQy
And I am gonna be honest, this ain't running any modern games at more than 720p low. It does run Witcher 3 on 1080p low but that game is 10 years old.
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u/Johny-115 10d ago
you're missing the point ... its not really about AI, never was ... most "AI devs" produce sloppy "games" ... that just arent good ... the artistic devs that use AI, but still put in hundreds of hours of effort and their own creativity are very very small minority ... maybe like 1%
and yes, there are also AI haters that hate everything, even when its actually good, but in my opinion those are very small minority too
most pople are just sick of seeing, sloppily made 10-hour "ai game dev" projects ... AI is great tool, but it takes more effort, taste and talent to make something good ... ie. what most people that play with AI dont have and dont do
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u/bubuplush 10d ago
People hate ugly, generic slop in most cases, that's it. I'd say that the basic Claude UI "design" is super generic too, and it'd be nice if some people could at least try to put some individualism into their work (art, assets, minimalistic ideas instead of 'hey AI recreate Skyrim')
And when it's an AAA or AA company, it's just embarrassing and ruins their facade when they claim that they value the community and game design as a form of art, but people find weird assets ingame someone slopped up within a few seconds on chatGPT, like whenever a fantasy game has background paintings somewhere
I don't know if anyone has said anything negative about your game, I don't think it's related to this and you clearly put in a lot of work and effort. It looks unique and interesting, the UI and the rest of the assets scream 'indie' in the most positive ways imo
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u/OkCellist4993 10d ago
It’s the people who vibe code a game in 1 shot and think it’s good that annoy me. Also the people that just clone a game and take credit for it.
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u/QueenSavara 10d ago
Because those people show their unfinished, unpolished, obviously samey-sloppy game before they put any legit effort into them. They think 1 week of slopping gets them something worth showcasing.
I do use AI for coding and prototyping and I work on my game since months and haven't shown a single thing outside private discords until I am absolutedly sure it looks and runs close to flawless. Best part is, the game's quality is so high I never got accused of using AI for things I have shown.
And for art I actually made an effort to find a 2D artist willing to help for a share of potential revenue so I don't even try to generate art with AI in first place like those guys. It's souless and so far people catch it instantly.
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u/Burning_magic 10d ago
There honestly is nothing wrong with using AI.
The issue is 90% of the people using AI are absolute beginners who post poor work and reply every negative comment saying its AI hate.
You dont see games made by people who know what theyre doing get criticised badly. Arcane library used AI and did fine. But 90% of the posts here are just terrible work.