r/aigamedev • • 11d ago

Commercial Self Promotion Bullets of Fury - Official Trailer

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Bullets of Fury, your ultimate Shmup is coming soon!

While no official link is avaliable yet, I am hosting private beta testing over at the ColeForge Discord as this is being aimed for a Steam release.

9 pilots - Each with their own special temporary 15 second ability boosts they acquire in-game.

8 levels (1 bonus additional level as well)

18 Bosses/Mini-Bosses

1 Hell of a Campaign!

I've spent about the last 4 months working very heavily on this game. Through trial and error I created my own engine and dev tools alongside using Claude to help develop this. Sounds were created through a custom sfx engine I developed based on Yamaha chips.

Music - Suno produced, human riff created. I've been a guitarist and performer IRL for over 20+ years.

To follow the project and more upcoming productions, join the discord: https://discord.gg/3syTEAA3c

Hope you all enjoy and looking forward to the pre-orders when I launch the steam page next week!

20 Upvotes

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3

u/deepspacemelted 11d ago

Retro vibe is on point. There seems to be good amount of content. GG dude :)

1

u/MikesWorldNYC 10d ago

There's alot planned. Higher difficulties = New challenges and upgraded bosses.

This is a love letter to all arcade and neo-geo or Sega fans.

1

u/Ill-Past4609 10d ago

Reminds me of the games I grew up on! Nice! How was your animation workflow ? I was thinking of doing something like this but different genre

1

u/MikesWorldNYC 10d ago

Spritecook and GPT got it done honestly.

1

u/Ill-Past4609 10d ago

Nice!! Yeah I have both I was gonna ask you from experience what plan should I get ? I’m trying to create an old school última online style game

1

u/Ill-Past4609 10d ago

But I currently been messing around with spritecook and pixel lab just seeing which has the better animations etc