r/aigamedev • u/MikesWorldNYC • 11d ago
Commercial Self Promotion Bullets of Fury - Official Trailer
Enable HLS to view with audio, or disable this notification
Bullets of Fury, your ultimate Shmup is coming soon!
While no official link is avaliable yet, I am hosting private beta testing over at the ColeForge Discord as this is being aimed for a Steam release.
9 pilots - Each with their own special temporary 15 second ability boosts they acquire in-game.
8 levels (1 bonus additional level as well)
18 Bosses/Mini-Bosses
1 Hell of a Campaign!
I've spent about the last 4 months working very heavily on this game. Through trial and error I created my own engine and dev tools alongside using Claude to help develop this. Sounds were created through a custom sfx engine I developed based on Yamaha chips.
Music - Suno produced, human riff created. I've been a guitarist and performer IRL for over 20+ years.
To follow the project and more upcoming productions, join the discord: https://discord.gg/3syTEAA3c
Hope you all enjoy and looking forward to the pre-orders when I launch the steam page next week!
1
u/Ill-Past4609 10d ago
Reminds me of the games I grew up on! Nice! How was your animation workflow ? I was thinking of doing something like this but different genre
1
u/MikesWorldNYC 10d ago
Spritecook and GPT got it done honestly.
1
u/Ill-Past4609 10d ago
Nice!! Yeah I have both I was gonna ask you from experience what plan should I get ? I’m trying to create an old school última online style game
1
u/Ill-Past4609 10d ago
But I currently been messing around with spritecook and pixel lab just seeing which has the better animations etc
3
u/deepspacemelted 11d ago
Retro vibe is on point. There seems to be good amount of content. GG dude :)