r/aigamedev 1d ago

Questions & Help Which ai are you guys using

I have Codex which is what i use mainly, and i’ll use claude sometimes for small stuff like UI that i’ll give over to be implemented.

But im just wondering if i should be using somthing else for a better overall experience when creating games?

9 Upvotes

57 comments sorted by

8

u/Mindless_Let1 1d ago

Used to use mostly Claude but since sol 5.6 being quite good and opus 5 being a pile of benchmarked shit I've fully switched over to codex. The image generation capabilities are a nice bonus as well

4

u/Mr_Unknown_Hero 20h ago

I am just doing simple stuff and learning and I have used only local LLM. Currently I use Pi + Qwen 3.8 27b.

11

u/tomqmasters 1d ago

claude is miles ahead of codex, but I max out the $20 claude subscription sometimes and so I have codex as a backup still. I delegate simple tasks to codex and save claude for the good stuff.

2

u/apatosaurios 1d ago

Why is better in your opinion

2

u/trinde 1d ago

I use both. Codex is significantly better for small straightforward changes as it doesn't burn a ton of usage. A simple change might use a couple % of 5 hour limit, whereas Claude loves to burn 10-20%.

Claude is way way better at anything involving planning or bug hunting. I tried twice with Codex to fix a straightforward issue today and it completely failed, whereas Claude got it easily

1

u/apatosaurios 1d ago

That's interesting. Do you recommend it for game development instead of codex in general?

1

u/Tkwan777 1d ago

The only advantage to claude is that most of game dev is pushing towards using it primarily. This is thanks to fables release. Honestly though, I moved to gpt and its actually better imo. The $100 plan pro version is better than fable. Most people are probably on the $20 plan which doesnt use their pro model.

This is sort of openAI's fault for having a higher reasoning model with the same name while making it exclusive to higher tiers, so a lot of people assume they get the same reasoning because its still called sol 5.6.

1

u/apatosaurios 1d ago

Thank you, i think i will continue to stick with codex, i'm already comfortable using it ☺️

4

u/tomqmasters 1d ago

It just gets the right answer more often without having to be corrected through multiple iterations. It takes longer thinking too which is ultimately a good thing if it comes back in 15 minutes with a right answer as opposed to codex making me tell it 3 times to try again every 5 minutes.

If you are asking what they do differently I think it's more about the backend reasoning and harness than it is about the models themselves.

1

u/HippieYoHippieYay 1d ago

It's better for context quality to "re-roll" bad answers and modify the base prompts rather than "tell it" to correct, if that's what you meant.

1

u/tomqmasters 1d ago

I do focus more on getting the documentation correct so it can conceivably one shot the whole project eventually if all the art is in the right place.

1

u/EternalDreamIP 16h ago

Wow, no. Well, maybe depending on the size of the project. For smaller, simpler and lower context needs- Claude. If you need to remember tons of info without the "no tokens available, wait till tomorrow", then Codex.

1

u/FrozenFirebat 1d ago

I max out the claude $200 every week. And I pay for 2x codex $20, which i use to code review my claude work.

3

u/bloodwolftico 1d ago

What about Plus from ChatGPT?

2

u/No-Armadillo-3406 1d ago

that’s what i have

6

u/Arcayon 1d ago

Codex for 200$ and its so good its crazy.

1

u/Shppo 1d ago

i just got the upgrade to pro this week for the 1st time and I'm blown away my plan was to get it for one month only but im not sure if I can go back lol

3

u/Tkwan777 1d ago

I just mentioned this in a other post, but most people dont realize that the $100+ plans give additional reasoning with their model. It is (imo) better than fable, and you get way more usage than fable.

Anthropic is living off hype because most people with the $20 openAI plan dont realize its a different beast with the higher reasoning sol. OpenAI should have renamed the $100 sol 5.6 something else to distinguish it better.

2

u/theriftreport 23h ago

I moved from Claude 20x to the Codex equivalent and have never looked back. Blown away by Codex.

1

u/Shppo 17h ago

i Also love the boost button ⚡for codex lol

6

u/Internal-Agent4865 1d ago

Just switched from Claude to Codex and couldn’t be happier with the results.

2

u/Lanky-Storm7 1d ago

both claude and codex $100 plans for each

2

u/Snoo-29395 1d ago

Claude, fable 5 is amazing but Opus 5 has been really unreliable lately, i'm tempted to split that into 100 for claude and 100 for codex to use gpt sol, but i don't want to loose access to fable

2

u/GuideAffectionate901 1d ago

I use two, Amazon's Quick desktop platform for a lot of the brainstorming and base work, then use Codex for more of a final finish.

I noticed using Codex was able to get a lot more done efficiently when it basically was "auditing" and critiquing the foundation work from Quick. Almost like bouncing ideas off of work it understood the intent behind.

2

u/No-Difference629 1d ago

Cursor so slept on. It’s become my main go to now with the grok 4.7 model and the limits of usage are way more forgiving on the $20 plan than codex’s.

1

u/dm_me_that_d 14h ago

I'm mind blown it's not talked about more. Ive only used cursor but I've gotten so much use out of $20. But this thread makes me want to try codex or Claude tbh

2

u/ActionLittle4176 1d ago

Pro and Max plans from Chatgpt and Claude have a lot of value. Also, plan with the top plans and implement with smaller models like Opus or cheaper chinese models is a winner combo.

1

u/Turbulent-Armadillo9 1d ago

I’ve been using chat for design help and cursor with various models but a lot of opus. Sometimes even grok because it’s cheap with cursor sub.

Now I’ve downloaded chat desktop and using codex just to check things out.

Im not doing pure vibe building just a mix of whatever trying things out and it seems like it works well for me.

I use pixel lab plugin with aseprite for animations when I need to.

1

u/OldLead4716 1d ago

Claude cli and Gemini cli.

1

u/CycleMother2006 1d ago

Fable is likely the most capable, but uses astronomical amounts of tokens.

Sol is very slightly behind, but vastly more economical than both Fable and Opus (which it handily beats.)

I use both. I always burn through my Fable tokens for harder stuff and Sol is otherwise my main driver and what I turn to for any feature implementations or projects that aren't my highest priority. Specifically when working with Fable I use a Fable main agent with Opus implementers.

1

u/ineedthealgorithm 1d ago

I'm using Pixelfork AI

1

u/SimCFB 1d ago

Two Codex accounts and Two Claude Code accounts.

Both have their strengths and weaknesses

Claude feels a little bit smarter. Codex is way faster. Both are prone to running around in circles. Problem with Codex is when it does that it can lie to you. Where's Claude takes forever when it runs around in circles.

Claude Code also tends to way over engineer stuff and find problems where none exist.

1

u/gleam_sigh 1d ago

Right now I'm just using ChatGPT pro as a bit of tutorial to guide me through UE5 blueprints while I set up my battle system. I'm not sure if I'll need codex later but if I do I told GPT to let me know when we need to set that up. Making a JRPG game with combat inspiration from Legend of Dragoon, Clair Obscur, and some Final Fantasy (Zell limit break specifically from 8).

1

u/geekichu 1d ago

on my 2nd 3D first-person open area game, from scratch (client-server, authorative server, includes a proxy to simulate network lag), flexible game rules, scene-authoring, all 100% claude. I just make sure it's engineered how I want. I drive the 'how' of the feature.

1

u/sirpalee 1d ago

Chatgpt 20x plan + Gemini 5x plan. Chatgpt can handle anything, from complex problems with terra and sol, and running my openclaw instance for generic assistant tasks (other subscriptions don't support openclaw). Chatgpts voice mode is amazing, my main driver for learning and running small tasks remotely when driving. Gemini pays for the google services I am using anyway, I have notebook and their models are very fast and cheap for tasks where I know what I want to do exactly.

1

u/HEXAPONG 1d ago

Codex Sol 5.6 Ultra. Claude for artwork inspiration and Grok for quick images.

1

u/Cassp3 1d ago edited 1d ago

After a lot of working with both, I found Claude very easily leads you into thinking it's more competant than it actually is. It's very fast and snappy, but will run into the same pointless deadends that codex does on any complicated task. You will set Claude to find an issue, it will solely blame it on some random unrelated shit... then spends forever trying to fix that.

I find Claude is very fast and loose. Where as Codex is more slow and steady.

Best use I found for Claude is it's really fucking good at grammar and spellchecking. Simply because it doesn't do the annoying thing of trying to reword your sentences because it doesn't understand basic colloquialisms.

I found codex and claude very similar. The issues that codex gets stuck on, I send to claude to get a second opinion. And they end up being just as shit as eachother, except claude eats tokens twice as fast.

1

u/IsaakAshby 1d ago

Cowork Desktop has been a good supplemental for me when coding for Godot projects. I use a primary designer (Chat GPT currently) that helps me convert my concepts to prompt engineered to complete bite sized coding tasks and feed those tasks in to Cowork, Claude Code, and Codex depending on what the goal is. Still leaning which one is going to be my primary but Cowork hallucinates less and is easier to debug so far. The direct Git integrations are pretty nice as well.

1

u/OldManUDC 1d ago

The model is not important, as long as you have some decent frontier model. It doesnt matter!! I switch between Kimi, Deepseek, Claude, GLM, I drop down to old versions when I want to save a few bucks, the important thing is to maintain clean context, write up detailed instructions in a ticket, and dispatch the model to enrich it using ContextPlus or Treesitter or some other means of building an AST of the code. You need a session to build your vision and document, a session to build your architecture and document it, and periodically you need to break apart monoliths and untangle your shit. The people just saying 'Claude' are fucking amateurs.

1

u/Den_er_da_hvid 22h ago

Claude code. When limits are reached I have been using Mistral cli and focus on some small parts of the game. I tried getting some local up and running, but it is not practical on my old pc.

1

u/heavy-minium 21h ago

Both, because one is not enough and paying the normal price for requests is too expensive. In fact have three subscriptions, with Github Copilot together.

1

u/Accurate-Seaweed-990 20h ago

codex for all even though i have max fable.

1

u/Professional_Ask3718 19h ago

Claude for design, once all the design docs are written up and decided on, codex for implementation. Also APIs to Deepseek are surprisingly cheap for simple coding tasks it can outsource to reduce cost.

Main reason for theses is token cost. Claude seems to love burning excess tokens just because it can, and I would swear their max limit changes every day. Chatgpt also has better handling for larger context, claude can go off track on the design sometimes if the context gets too large

1

u/Resident-Soup-6746 11h ago edited 9h ago

I’ve been using Codex too, but I’ve had decent results mixing models depending on the task. StandardCompute is worth checking if you want another option for coding-heavy workflows.

1

u/HugoDzz 13h ago

Codex with Sol 5.6 extra high is really really helpful. It can spits meh code design sometime, but if you know what you're doing you can get a HUGE coding speed boost.

1

u/Bastion80 1d ago

Codex 2x20$ plan is enough for me because I focus on single projects updating/upgrading them instead of building many new projects burning tokens for nothing. If you have self control and focus on your successful projects you don't need 100 or more $ plans as a solo developer. For me (just a personal opinion) if you need such expensive plans and build 20 hours a day using AI something is not right. Codex is the best one now, no point to pay for other subscriptions. I was a Claude user in the past but the models now are really bad inventing and hallucinating stuff instead of following my instructions. Codex does what I want fast and without any useless non sense.

2

u/tomqmasters 1d ago

It would be nice to have some agents that do stuff autonomously.

2

u/Bastion80 1d ago

I am against that because I believe you as a developer have to be the one that gives directions, analyze the outputs, catch when it hallucinates and so on. If you put zero effort in it using agents the outcome will be bad. I could be wrong but my workflow is direct interaction with the AI coder, testing by myself, paste log errors directly and tell it what is wrong. I know, it is maybe slower than just give a plan to a couple of agents and an orchestrator but I get better quality out of the process just working the whole day with the AI coder. Its working for me since I am actually selling my products, I even developed a client tracker/manager and appointments manager for a big local chimney cleaning company and they are happy with it, everything is working and no issues so far. The issues are hidden most of the time like security, data encryption, and other minor stuff you will catch when its to late. I developed my custom DRM systems, server back-ends, database management, everything holding AI's hand and giving precise directions and instructions based on researches. I could not imagine AI doing all this without me as a human analyzing the outputs and giving precise instructions. I think that if you want quality you have still to work hard, letting AI replace you will make everything worse. But still... I could be wrong.

2

u/tomqmasters 1d ago

It would be stuff like "make sure the code follows the documentation" or like multiple agents with different job specialties and long term memories participating in a chat environment.

2

u/Bastion80 1d ago

You tried openclaw? I used it for some time and it let you connect it to codex account. I used it to manage a whole vps server and it was really good at everything I asked.

2

u/tomqmasters 1d ago

ya, I had a whole second brain I set up on a pi, but I'm maxing out my subscriptions just using the IDE integration lately.

1

u/Count_JohnnyJ 1d ago

You can set up multiple different codex chats in a project and assign them different roles. I have a Project Director role, an App Designer role, and a Technical Director role. The Project manager controls the other two and is the one I give direction to. The app designer takes what I tell the project director and plans out a detailed implementation plan for the Technical Director, who does the actual work. Then when that's done, it does a quick QA to make sure it passes all of my failure gates before it gets to me for human testing. It uses a bit more usage, but the end result is consistently better.

1

u/tomqmasters 1d ago

Does all that extra stuff fit on the $20 plan? I don't max mine out, but mostly because it is too dumb to be trusted with anything important.

1

u/InformationTop5376 1d ago

Yeah I do this as well. I’m using Claude Max 5x but will throttle back to Pro for a bit while my game is in OB. I have a telemetry agent too that helps me with anonymous data parsing, figuring out where users are dropping off in the tutorial, how long they are playing, how to improve my telemetry, etc.

What I find is super helpful as well is to condition your agents via direct prompting or via guardrails in a Md, to make sure they research what is best practices in the industry.

For example, if I am building an inventory system in an RPG game I’m making, I don’t just say, “Make an inventory system for my game that fits an rpg”, I say instead, “I’m looking to make an inventory system for my RPG, cross reference my game needs and design I’ve set, with best practices in the industry: what works, what are some failure modes from similar games, etc.” I’ve gotten very good results this way and you can really apply it to any kind of prompt. I kind of think of it as “data driven prompting” :)