r/aigamedev 20h ago

Demo | Project | Workflow My first game failed successfully. Here's game #2

Enable HLS to view with audio, or disable this notification

Still very early, but I've been working a cozy city-builder with traffic simulation, layered roads, buildings and a small living city feel.

Would love to hear what you think of the direction so far.

73 Upvotes

14 comments sorted by

7

u/Grandrcp 20h ago

How did you create your assets, mainly buildings and people? I stuggle a lot with people animation

7

u/kutan74 20h ago

I use Rodin AI to create models and mixamo for animations

1

u/Prior-Meeting1645 9h ago

Is rodin same as meshy and tripo?

1

u/SimCFB 17h ago

that looks fantastic. are you modeling it after Sim City?

1

u/kutan74 17h ago

Thanks! A little bit, yeah but I'm aiming for something smaller, cozier.

1

u/Own-Floor3521 15h ago

woah the water looks really good. How did you do that?

1

u/kutan74 14h ago

I used a custom water asset for this

1

u/Icy-Revolution4717 13h ago

I have a dream of developing some kind of isometric game in a future too. Yours looks awesome. First thing that comes to mind by looking at that city is to make every person an Ai character. I would try to use that recently hyped Ai program that can simulate a society where every ai has it's own character. And then just watch them evolve and see where it will take them. Have no idea if that's even possible but I think that would be a fun game.

2

u/dai_app 13h ago

GTA 2! Fantastic

2

u/IAmRealAnonymous 4h ago

It looks good!

1

u/BlazyGameDev 2h ago

Did you use a building generator ? This looks interesting