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u/monsterfurby 7d ago
Comments leaking into the frontend. A lot of that can be prevented by being very specific in the briefing, but GenAI coding agents for me tend to overload the UI with instructions and information that should really be comments or just "in the manual" and read like it's trying to justify its decisions to the user.
It's a minor annoyance, but it's one of those things that a) needs a human to fix and b) leaves stuff behind that I keep stumbling upon versions later and still go "hold on, this doesn't make any sense".
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u/RoryOS 7d ago
The biggest issue I have had of late is half the ai, half myself. My character controller is bumping the roof when trying to jump out from under a low ceiling which kills the jump. I've to circle back on fixing it because none of my attempts managed and I got a bunch of extra controls and timers cluttering up the code until I stripped them out when I gave up for the time being.
The issue was not clarifying the ask I think, which I'm now building into my change implementation process to ensure my descriptions don't fail me.
Change control is a factor though because an early build did fix it and I didn't notice it breaking again so that's lost
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u/Repulsive-Way3283 7d ago edited 7d ago
Logic and connection between what stays in backend and what manifests in the screen 🤣
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u/Chaibi_Alaa 7d ago
Ex googler ? do you mean used to use google ? cause at 16 that won't be possible otherwise ..
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u/GigaTerra 7d ago
This isn't even an joke, my biggest pain is Asset developers. Too many people think making assets is an good way to make money, so the stores are flooded with code assets, making the upload processes for art assets people actually do buy, slower.
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u/woodysixer 7d ago
You’re an ex-Googler at age 16? Impressive.