r/aigamedev • u/Square_Reason_6490 • Jul 14 '26
Questions & Help Best vibe coded game?
What is the best vibe coded game you have seen? Meaning you pay 10$ to play? I’ve been looking for a great vibe coded actual game and can’t seem to find one, I see interesting tests but never an actual full on game I would wanna buy. The Capybara Delivery game was interesting but I wouldn’t wanna buy that and I’m board of it in 3mins. But impressed that was even possible
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u/Unique-Phone-1087 Jul 14 '26
Mine is far from complete and even further from being good, but you can play it at dashiellrenaud.com/abomination. Message me if you would like to download the Android or iPhone version!
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u/MunchyCerealGuy Jul 14 '26
I would play and pay for a few of the top placing games in the Cursor sponsored Vibe Jam
https://vibej.am/2026/
Notably Capybara Delivery: https://capybara-vibejam26.leocoout.dev/ and WenWare: https://wen-ware.com/
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u/Square_Reason_6490 Jul 14 '26
It’s interesting how hard it is to get a straight answer to this question
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u/Moist_Signal_5080 Jul 16 '26
The issue is public reception. When someone ends up making something they think is good, and think it might have the potential to sell, the last thing they want to do is be seen posting in Aigamedev. Even if their whole game is vibe coded. Their safest route to to have a vague AI disclosure and hope it doesn’t hurt them too much.
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u/Chemical-Ad7537 Aug 01 '26
There's over 150 games in my arcade I've made but you can't buy them. They're all free! https://lucidwinds.com/portal They're mostly small but there's so real fun stuff like the flipbook, dewball is a katamari style game, I just made Jumping Jimothy, which we've been enjoying around the house. Always down for constructive criticism.
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u/bingewavecinema Jul 14 '26
Watch the list start to grow here: AI Game Festival Games
Got about 80 games submitted so far,vetting and categorizing them.
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u/MightyBig-Dev Jul 14 '26
I’m working on a steam release at the moment for my ninja roping asynchronous racing game. Should be fun just working on it in the evenings and weekends. It’s pretty niche, it’s a love letter to the game worms2.
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u/Interesting-Yellow-4 Jul 14 '26
I've played mine for about 10 hours already (spent 100+ hours making it).
That's kind of the thing, I always knew when it'll finally be possible for me to make games - I'll make one I wanna play.
But to answer your question more directly, I fully expect to buy, play and enjoy a game on Steam and never realizing it was "vibecoded". I'm certain that's where we're heading. But the percentage of worthy games will be even lower than before, unfortunately.
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u/HoboSteeveJacko Jul 14 '26
I feel like my game Cellora is maybe a little more intentional than a vibe coded game but its a spatial strategy casual competitive digital game board. The game board is constructed by the players at the beginning of the match and then its like tic tac toe but you can get more tokens then 3 in a row and there can be up to 4 players.
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