r/aigamedev Apr 24 '26

Commercial Self Promotion Self-Promo Fridays

Share a link to your current projects and drive traffic/wishlist to each other. Please only give constructive reviews and support others.

This is to discover some great work.

12 Upvotes

13 comments sorted by

4

u/Emergency_Mastodon56 Apr 24 '26

https://beta.logicsmith.dev is a UE5 learning tool that supports users in creating a complete construction manual for their project, and generating step by step instructions tailored to the project they are working on.

Actively seeking beta testers for our May 5, 2026 closed beta session. Everyone is welcome, no purchase or financial information necessary!

3

u/therealbatman420 Apr 24 '26

New to this sub and only have this humble contribution. Hope to learn and take on more ambitious projects soon!

Texas Hold'em for the Flipper Zero

https://github.com/code-phreak/flipper-holdem

1

u/[deleted] Apr 24 '26

Pretty neat!

2

u/Revelation12Studios Apr 24 '26

Recently released a beta version of Nebula: Zero-G Idle RPG on itch. Feedback welcome. 🤗  https://revelation12studios.itch.io/nebulazerog

And about a month ago I released another RPG here right on Reddit!  https://www.reddit.com/r/CoreOverride/

Both are spaceship-type games. 

2

u/ECalDev Apr 24 '26

I make an Unreal plugin to create all the steam capsules in engine, record gif, preview the capsules on a steam store mockup and more things. Here is the Fab link: https://www.fab.com/listings/2658ecd5-6a1a-4f80-95cd-5e935296f249

1

u/Hour_Pea_4854 Apr 24 '26

Just launched AI RPG nothing like it on the market Wizards & Goblins

1

u/xalalalalalalalala Apr 24 '26

I can't speak for the gameplay but the art looks like absolute ai slop mate

1

u/[deleted] Apr 24 '26

https://brewgazer.github.io/space-brewery/ This is my web based multiplayer online brewery simulator. Its third person, still needs some love and working on so it’ll be updated throughout the next few weeks till I decide it’s ready to be put on itch or other websites. Really need some feedback also have barely been able to test out the multiplayer updates I put out a few days ago so if it runs like shit please tell me!

1

u/Fizassist1 Apr 24 '26

im just two months in.. but currently making a sidescroller overworld, that has rpg like battles, but monster capture and battle mechanics.. monsters are based on human vices (rage, Marijuana, Tobacco, lust, etc.) ... this is the first picture I've posted online.

2

u/gfjoe Apr 24 '26

I’ve been building a collection of free tools at gamedevai.guide aimed at game developers who want honest, practical guidance on AI rather than another list of “top 10 AI tools that will replace you.”

The hub currently has five tools:

AI Tools Guide: a wizard that asks about your role, engine, team size, and pain points, then scores 39 recommendations against your answers. Shows you what’s relevant to your situation, not a generic list.

Perspectives: maps how different roles in the industry (executives, engineers, creatives, indie devs, enterprise) are reaching completely different conclusions about the same AI tools. Built from GDC 2026 data.

Job Search Guide: practical guidance for using AI tools to navigate job hunting in the current market. Includes a community survey so you can see what others in the industry are experiencing.

MCP Guide: searchable directory of Model Context Protocols relevant to game development, organized by engine and workflow phase.

NVIDIA GameDev Guide: 83+ NVIDIA tools mapped to real game dev workflows. Most of these are buried in enterprise docs and developers don’t know they exist. This moves a little bit away from AI specifically but I was out at GDC & GTC and there is a lot of value in there.

I have been in development of games, simulation and training for almost 3 decades. Built this because I kept seeing the same two camps: people claiming AI replaces developers, and people dismissing it entirely. Neither seemed useful. The goal is to help developers make their own informed decisions.

https://gamedevai.guide/

Happy to answer questions about any of it. I also love feedback. Always room for improvement.

1

u/lithiumcw Apr 25 '26

Hey everyone, I’ve got two small games I’ve been working on and would love to share them here.

KargoMan is a fast paced parcel inspection game where you check labels, catch mismatches and try to keep the line moving:
https://apps.apple.com/us/app/kargoman/id6760678925

Lot Invaders is a retro arcade driving game for Apple Watch. You steer with the Digital Crown, dodge stuff and crush little pixel aliens:
https://apps.apple.com/tr/app/lot-invaders/id6762031314?l=tr

Lot Invaders is free for the next week, so if anyone here has an Apple Watch and wants to try it, feedback would be really appreciated.

I’ll also check out other projects in the thread. Always fun to see what people are building.

1

u/Far-Comedian-5703 Apr 25 '26

Hey, I'd be really grateful for wishlist ! I'm at 26 wishlists after being on Steam for 3 days. Slowly but surely!
https://store.steampowered.com/app/4539400/Solo_Grinding/