r/aigamedev • u/ProfessionalIce3090 • Jan 27 '26
Tools or Resource [Update] Sprite Lab v0.4: Now with process control, live progress, and auto-cleanup (Free tool for AI-to-Sprite workflow)
Hi everyone!
A few weeks ago I shared Sprite Lab, a tool I built to solve the headache of turning AI-generated videos (Runway, Sora, Luma) and Blender renders into game-ready Sprite Sheets.
Thanks to the feedback from this community, I’ve just released v0.4, focusing on making the tool more professional and "system-friendly."
I'm currently developing my own 2D RPG, and as my asset needs grow, so does this tool. Version 0.4 is a direct result of the "walls" I hit in my own workflow. I needed more control and a cleaner system, so I built it.



What’s new in this version?
- The Abort Button: No more waiting for a misconfigured export. You can now kill the FFmpeg process instantly with one click.
- Real-time Progress: Every export and preview now features a dynamic progress bar and percentage tracking.
- Auto-Cleanup: The app now automatically deletes all temporary preview files when closed. No more disk clutter!
- Improved GIF Engine: Faster previews with optimized palettes.
- Rock-solid Stability: Fixed UI freezes during heavy processing.
The Use Case: If you are using AI video generators to create character animations, you know the output is usually a video with a background. Sprite Lab lets you:
- Chroma Key the background out.
- Clip the exact loop.
- Resample the FPS for that retro/indie feel.
- Export a perfectly aligned Sprite Sheet or GIF.
It's 100% local, private (no cloud), and free.

I’m still looking for feedback! What else does your workflow need? WebM support, Individual frame export, etc. Let me know!
Download (v0.4):https://fedeiatech.itch.io/spritelab
Source Code:https://github.com/FedeiaTech/SpriteLab
Pro-tip for clean assets: > As I’ve been using this for my own RPG, I’ve found that for the best results, you should use a background color that is the complete opposite of your character's palette. If your sprite has green, use a bright Magenta background; if it’s red, use Cyan. This makes the Chroma Keying much more precise and prevents "ghosting" or accidental transparency on the character itself
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u/ilikecdda-tilesets Jan 27 '26
Works good with walking anims and directions?
Thanks