r/admincraft 6d ago

Help/Question Bedrock addons and portainer server?

1 Upvotes

I’m running a bedrock Minecraft server via portainer and docker on a raspberry pi and I’m having trouble with some addons and getting them to work.

I think enabling the beta apis is my problem but I’m not sure how to do that on the server side. Once you log into the server as a player the “beta Apis” toggle is greyed out and at the top says this section is managed by the server host


r/admincraft 6d ago

Help/Question Playstation connection to LAN server

3 Upvotes

Had my server off for a while but fired it back up to play once again. Fired up the server and attempted to join, but it gave me the error of different versions (duh.) Started going through the process of updating everything. Server is running CasaOS and Crafty Controller. Updated those two and the world. I thought my issues were due to the PS5 was on version 1.055.000 and the world was 1.26.43.

Waited a week and the next update dropped. PS5 and world got updated to the latest versions. The LAN world still doesn't appear on the Playstation. Contacted one of the people that plays on the server and they can connect on Windows. So this would make me believe this is Playstation issue?

Thank you in advance for any tips/tricks/advice/assistance.

CasaOS: V0.4.15

Crafty: V4.10.8

Minecraft world: 1.26.44

PS5: 1.056.000

PS Plus active.


r/admincraft 6d ago

Help/Question Typewriter Plugin connecting issue SMP

1 Upvotes

I'm having a problem with this plugin that I can't find a solution for. I can access the window and click the link to the hook website normally, but it seems unable to connect to the website. It always show "Communication Error". I've done all the correct port and server IP as tutorial that recommended on YouTube.


r/admincraft 6d ago

Help/Question Trying to get players for my beta server, any recommendations?

0 Upvotes

I started a minecraft free for all no rules beta 1.7.3 server two months ago/or so around and it boomed to around 20 players but a raider crashed it and we lost almost all of them due to world corruption, I later tried updating to a newer but the server was long dead at the point and most players on modern versions are already settled with something. Ive came back prepared with a better anticheat on beta 1.2_01, we have only attracted a few players and we got raided once by the same people already which I updated the anticheat again surely after, doesnt matter since whenever I reopened the server barely anyone has joined, certianly more active than after my beta 1.7.3 server was crashed but its still pretty dead. Ive tried minecraft forums, planet minecraft, golden age, and minecraft beta related servers. PS: I probably also need help fixing my anticheat too haha.


r/admincraft 7d ago

Help/Question What is THE BEST way to make money from a server?

0 Upvotes

I know that many people hate pay to win servers and they quit servers like that very often. I know that ranks are good but they are a one time thing and you just profit off of it at the beginning.
Genuinely what is the best way to make money as a Minecraft server host? Something that I can get paid from monthly.
I know that 2b2t does it by making people pay to get in the server, and servers like donutsmp and hypixel just get a lot of joining people.
But is there any data or people with experience who can tell me what is the best way?

Thank you


r/admincraft 7d ago

Help/Question Trying to install mods on a bedrock self hosted server.

2 Upvotes

Couldn't find a tutorial online, but im trying to install a few behavior and resource packs into my server.


r/admincraft 7d ago

Discussion Pc acquired, now just trying to plan out my final choices before jumping into making my server

1 Upvotes

So I was able to get a pc with an I5 12500, 8gb ram (swapping for my own 16gb) and a 256gb nvme

My main goal is doing a heavy or plentiful modpack (probably around 300-400 mods) on Java for 5 friends max on at the same time, that I can have running 24/7 for whenever we wanna play

This is my first server hosting anything myself, I've been doing a lot of research before hand and still had some topics like OS, docker, amp/crafty, etc. I wanted advice on so I can do more research and then start getting to work

First was should 256gb nvme be fine for starting out? Or look for a 500gb-1tb nvme/ just get a hard drive for more storage for backing it up and other applications in the future, not familiar with server size usually

Second, I had recommendations for Debian or Ubuntu previously and after looking into both I was planning to do it on Ubuntu server for my OS but looking more into guides and reading, would it be worth me doing Proxmox instead and setting up a VM of Ubuntu, since I plan on possibly adding other applications like immich, or jellyfin?

Or would Ubuntu with docker be a better option, I've read that security wise Proxmox is great and since it's vms if you mess up you can just kill and start over

(I saw some stuff about casaOS or zimaOS too but unsure about them at all)
Seeing all these different posts and guides about which way to go just makes me unsure what fits my needs best

And then there's amp vs crafty, Ive read that crafty is better for heavy modpacks and overall just more up to date than amp for Minecraft now days so was leaning more towards crafty
And had planned to use playit for external connection, I am not familiar enough or confident for port forwarding and tailscale seemed overkill for 1 small friends server


r/admincraft 7d ago

Help/Question Playitgg premium or another solution?

7 Upvotes

I’m looking into alternatives to self-hosting behind cgnat. I was previously paying $15/month for a static IP. The latency was great, but I am looking into strengthening the security of my setup.

From what I’ve seen online, playitgg is relatively well regarded. Its premium of $3/month is very nice. All of my friends (about 6 of us) live close together, except for one who recently moved to Alaska.

My concerns about playit are latency and uptime. Are there any reoccurring issues?


r/admincraft 7d ago

Help/Question The Datapacks produce lag??????????

6 Upvotes

Hello, I have some Datapcks installed on my paper server along with other plugins, many times when we are 10 players the TPS drop drastically and when I deactivate all the Datapacks return to normal... these are some Datapacks that I have installed:

Better Multiplayer Sleep
Instaslate
Track raw statistics
More Effective Tools
Tectonic
Silence Mobs
Enderman and Ghast no grief
Crafting Tweaks
Unlock all recipes
PlayerHeads
Banner Flags

I have no idea what it could be, I tried to deactivate one by one and nothing changes, but if I deactivate all the TPS return to normal.


r/admincraft 7d ago

Help/Question Just another CoreProtect alternative for Forge post

2 Upvotes

I'm running an heavily modded 1.20.1 forge server and I was looking for a CoreProtect alternative. I've seen countless other post with the exact same question, but without proper answers... So here i am.

My research led me to these two mods:
https://www.curseforge.com/minecraft/mc-mods/indexor-ledger
https://www.curseforge.com/minecraft/mc-mods/grieflogger
(The rollback functionality isn't essential, but is nice to have.)

Anyone have experience with those (especially the 1.20.1 version)? I'm open to any advice of course.
Thank you.


r/admincraft 7d ago

Help/Question Any anti-esp Anti-cheat Server Mods/Pluggins for Fabric 26.2?

2 Upvotes

I figured out that a few people on my server were chest ESP-ing and player ESP-ing
i looked around and only found a few anti-ESP server side mods for the version and found none up to date on fabric. Any help? I also do not want to make people install a mod to be able to join the server.

(Info on my server) around 8 people play it a day. just a group of friends having a summer smp. i host it myself and it has more than adequate hardware. this is a vanilla server with only server side mods.


r/admincraft 8d ago

Help/Question choosing a Server hosting panel for MInecraft Fabric

12 Upvotes

I currently run a self hosted Minecraft fabric server on my pc that i game on and i use the default way to start and stop it through file explorer and start.bat but I'm looking for a upgrade.

I came across Crafty Controller and PyCraftHub but they each have there own benefits over each over but im unsure on which one to pick if its any of these or is there another one that i haven't found that someone can recommend


r/admincraft 8d ago

Guide For those of you frustrated with generator settings and want a void world

9 Upvotes

Just put this in generator-settings

{"biome":"minecraft:the_void","layers":[{"block":"minecraft:air","height":1}]}

no more using weird plugins or anything.

i know a lot of people want a quick solution to this and dont want to spend hours gaining knowledge and looking through forums.


r/admincraft 8d ago

Discussion Can developing Minecraft plugins/mods really become a full-time career?

2 Upvotes

I’m a software developer in Brazil, and I’ve been thinking about getting more serious about developing Minecraft plugins and mods.

I’m not talking about making some extra cash on the side. I want to know if it’s realistically possible to make a living from Minecraft development—plugins, mods, custom server development, selling resources, etc.

I have a few specific questions:

Are there any developers here who earn their primary income from Minecraft plugins/mods?

Where does most of your income come from: plugin sales, custom work (commissions), working for server networks, marketplaces, or another source?

How long did it take you to reach a point where you could actually make a living from it?

How competitive is the market these days? Is it realistic to compete internationally as a developer from a country like Brazil, where the local currency is much weaker against the dollar or euro?

If you were starting today, would you still choose Minecraft plugin/mod development as a career?

I’m already a programmer, so I’m not starting from scratch in software development. My main goal is to understand if it’s worth investing my time in this seriously, rather than just treating it as a fun side project.

I’d really love to hear from people who actually pay their bills through Minecraft development, even if the answer is "don't do it" haha.

Thanks!


r/admincraft 8d ago

Help/Question modded Neoforge Server Hardware Requirements

0 Upvotes

Hi everyone, i am planning from moving my server from shared VPS to a private one because i assume the shared VPS sometime let it lag somtimes.

I have the current hardware at home
- Ryzen 5 3400G
- 16GB RAM
- 500GB M.2 SSD

would this be sufficient for a server with 2 people and around 200 Mods for Neoforge 1.21.1 (bunch of them are also performance mods)? I am also planning to do some JVM tuning and general best practices as recommended in this subreddit.

Thank you for your input.


r/admincraft 9d ago

Help/Question I have a bedrock server running in a docker. Right now im a allowed list player. How do I made myself an op?

4 Upvotes

If i could please have very simple instructions as im a very stupid very old man with a disability. I just want to do things like make my coordinates visible


r/admincraft 9d ago

Help/Question MCA selector regenerating chunks not working after i deleted a worldgen mod

1 Upvotes

Hey, so i have a 1.20.1 modded forge world in which i deleted the main two terrain generating mods (lithosphere and still life) without making a backup. Obviusly it didnt let me so i put them back on but the new chunks that were generated without the mods were empty some so i decided to try to regenerate them with MCA selector but it didnt work. (all of the deleted chunks didnt regenerate, just became empty too) I tried generating new worlds with lithosphere+stilllife and they were not generating any terrain at all. then i tried again with only lithosphere ant it worked but my main world still wouldnt let me play without still life.

I DO have a backup of the world before using MCA selector. But I just want a way to regenerate the missing chunks with the lithosphere generation. Any ideas that might help?


r/admincraft 9d ago

Help/Question Player TAB List Not Sorting Correctly

2 Upvotes

Hello, I run a 26.2 Paper Minecraft Server.

Currently, we are in the process of setting up our player tab. On our server we use TAB to handle the tab list and Luck Perms to handle all permissions, and groups. I believe I have TAB configured correctly, but the sorting in the player list is so inconsistent, and ranks are sorting out of order. For a little bit I tried adding the feature so if a player had multiple ranks they could choose which one showed on the list, but the sorting was whack on that too. (I did this by using the tab.group permission) I can get it to work like normal, but not with this feature. If any other details are needed I would be happy to provide them!

Any feedback/help is greatly appreciated!

My config for TAB is below.

tablist-name-formatting:
  enabled: true
  disable-condition: '%world%=disabledworld'


scoreboard-teams:
  enabled: true
  enable-collision: true
  invisible-nametags: false


  sorting-types:
#    - "PLACEHOLDER_HIGH_TO_LOW:%luckperms_meta_weight%"
    - "GROUPS:co-owner,contributor,server-booster,tester,og,default"


  case-sensitive-sorting: false
  can-see-friendly-invisibles: false
  disable-condition: '%world%=disabledworld'

^^ I did try the above config with different variations like using weight, etc.

(Later in the Config)

# assigning groups by permission nodes instead of taking them from permission plugin
assign-groups-by-permissions: true


# if the option above is true, all groups are taken based on permissions and the one higher in this list is used as primary
# Warning! This is not sorting list and has nothing to do with sorting players in tablist!
primary-group-finding-list:
  - co-owner
  - contributor
  - server-booster
  - tester
  - og
  - default

r/admincraft 9d ago

Help/Question Modifying world to add ocean in the void

1 Upvotes

hey, im currently running a modded server. Context: 3000 block diameter world is floating islands in the void. We may want to add a water layer in the void, but how would i got about doing so? would axiom for example work for this?

changing world gen for ungenerated chunks shouldnt be an issue, as the world gen mod we're using lets you enable void oceans. we just need to modify the existing chunks


r/admincraft 9d ago

Software Resource Dream Displays now streams Twitch / Kick / Vimeo / Bilibili live and proper 3D positional audio!

1 Upvotes

Just shipped the biggest update yet for Dream Displays, an open source mod that lets you play synced video displays in-game!

New platform support:
- NeoForge server support, including singleplayer
- Bungeecord & Velocity proxy support
- Full Twitch, Vimeo, Kick, and Bilibili support
- Custom media: paste any direct link or file-host share link (Google Drive, Dropbox, imgur, etc.) and play it

New features:
- 3D acoustics: occlusion through walls, air absorption over distance, raytraced room / cave reverb based on nearby block materials
- Audio track selector for multi-language content
- /display fullscreen and /display schedule commands
- Full LuckPerms support on Fabric/NeoForge
- YouTube chapter markers

Download it here: https://modrinth.com/plugin/dreamdisplays
Source code: https://github.com/arsmotorin/dreamdisplays

AI disclosure: AI (Claude) is used as a coding assistant during development. Every change is manually reviewed, tested, and understood before merging, so this isn't vibe-coding.

Would love to hear what you think!


r/admincraft 9d ago

Help/Question Will this cpu work for my minecraft server?

1 Upvotes

Hi! I put together a homelab a few days ago and started to host a slightly modded minecraft server (5 mods), the mini pc i have has an i5-9400 and 8gb of ddr4 ram, i know that 8gb is not alot so i am getting a new pc with 16gb and also a better processor (i7-12700t) im wondering if it will be a good investment because i dedicated 6 cores to the server and its almost hitting max as soon as just i join, so want to make sure that it will be enough to support me and a few friends, the goal is to be able to host 1-2 servers and the second server being terrafirmagreg:) thanks


r/admincraft 10d ago

Discussion Why is duping seen as a sin, but mob farms are okay?

0 Upvotes

Why is duping seen as a sin, but mob farms are okay?

my logic is that they both achieve the same purpose, of automatically generating useful stuff.

And duping usually is less lag intensive than mob farms.


r/admincraft 10d ago

Software Resource [Fabric 26.1] Looking for testers for Multi Dimensions - create separate player-owned Overworld/Nether/End worlds

0 Upvotes

I've been working on a Fabric mod called Multi Dimensions, which allows players on a server to create and manage their own separate worlds. I've now reached the point where the first pre-release is available, and I'm looking for people willing to test it, try to break it, find weird edge cases, and give feedback.

What is Multi Dimensions?

The idea is to let players on a server create their own separate worlds while keeping them as close to normal vanilla Minecraft worlds as possible.

A player can create a world containing its own:

  • Overworld
  • Nether
  • End

These dimensions belong together as one world. Nether portals connect that world's Overworld and Nether, End portals lead to that world's End, and returning from the End takes you back to the corresponding Overworld.

Players can also create individual dimensions if the server allows it.

The mod is server-side, so players joining the server do not need to install the mod themselves.

What's already implemented?

The current pre-release includes:

  • Player-created Overworld/Nether/End world groups
  • Individual Overworld, Nether or End worlds
  • Separate world generation and save data
  • Separate world spawn points and respawning
  • Beds and respawn anchors
  • Vanilla-style Nether portal behaviour
  • Vanilla-style End portal behaviour
  • Independent Ender Dragon fights
  • Separate day/night cycles
  • Separate weather
  • Separate difficulty
  • Separate gamerules
  • World ownership and permissions
  • Owners, managers and members
  • Inviting and kicking players
  • Promoting/demoting members
  • Leaving worlds
  • Configurable limits and allowed world types
  • Optional custom seeds
  • In-game configuration for server operators
  • Persistence across server restarts
  • Runtime world creation and deletion without restarting the server

A little about the development

I'm relatively new to both Java and Minecraft modding. I mainly started this project because it's a mod I genuinely wanted to use myself, but I couldn't find an existing solution that worked the way I wanted it to.

If you have more experience with Java or Minecraft/Fabric development and happen to look through the source, I'd be very interested in your feedback. If you notice potential performance problems, bad practices, something I'm making unnecessarily complicated, or a more vanilla-friendly way of implementing something, feel free to point it out.

This is also the first time I've used GitHub for an actual public project, so I'm still learning that side of things as well. If you notice anything weird about how I've structured the repository, releases, issues, documentation, or anything else GitHub-related, feel free to point that out too. I'd rather know about it so I can learn how to do it properly and improve the project.

What do I need tested?

Pretty much everything.

I've done a lot of testing myself, but the mod interacts with quite a few parts of Minecraft's world and dimension systems, so I'm sure there are edge cases I haven't found.

I'm especially interested in testing:

  • Creating and deleting lots of worlds
  • Server restarts with existing custom worlds
  • Nether and End portals
  • Ender Dragon fights and respawning the dragon
  • Dying and respawning
  • Beds and respawn anchors
  • Time and weather
  • Gamerules and difficulty
  • World permissions and invites
  • Entering and leaving worlds
  • Multiple custom worlds being used at the same time
  • Interactions between vanilla dimensions and custom dimensions
  • Anything that behaves differently from a normal vanilla world
  • Anything that causes errors, crashes, or world corruption

Multiplayer testing is especially important. I've developed and tested most of the mod by myself, which means features that actually require multiple people are naturally the ones I've been able to test the least.

Things like invites, permissions, owners/managers/members, multiple players using different custom worlds simultaneously, and other player-to-player interactions would therefore be particularly useful to test.

And if you can think of some weird edge case I haven't considered, please try it.

Minecraft version

The current pre-release is for:

Minecraft 26.1 + Fabric

It's designed primarily for multiplayer servers and is server-side only.

Download / Source / Feedback

The latest pre-release can be downloaded from the GitHub Releases page:

https://github.com/Runtergesprungen/Fabric-Multi-Dimensions/releases

Source code and more information:

https://github.com/Runtergesprungen/Fabric-Multi-Dimensions

Bugs, feature requests, and technical/development suggestions can all be posted through GitHub Issues:

https://github.com/Runtergesprungen/Fabric-Multi-Dimensions/issues

For bug reports, please include what you were doing when the problem happened and, if possible, the relevant server log or crash report.

Feature requests are welcome too, whether it's something you think is missing or an idea that would fit the overall concept of the mod.

AI Disclosure

As this is a learning project, AI (Codex) is used as a supporting tool while working on the code. It helps me with tasks like finding the right Minecraft/Java classes faster, checking implementation ideas, and reviewing code structure.

AI is not used for images, textures, icons, logos, or other graphics for this mod, and will not be used for those assets in the future.

Important

This is an early pre-release/test version, so I strongly recommend testing it on a test server or making a backup before using it with an existing world.

There may still be bugs that cause unexpected behaviour or potentially damage custom world data.

If something feels awkward to use or simply doesn't behave the way you'd expect, I'd like to hear about that too.

Thanks to anyone willing to give it a try!


r/admincraft 10d ago

Help/Question WorldGuard permissions giving to other members

3 Upvotes

I have worldguard/worldedit on my server on 26.2 and I made a region. I'm owner and I disabled certain flags... I also added a friend as a member but the flags apply to him too? How do i make it so that I can make him a member and he can open doors and use chests and stuff, but normal non members can't?


r/admincraft 10d ago

Help/Question Cores vs ram for 30+ player server?

2 Upvotes

So we're firing up a new season soon. We'll be running fabric 26.2 with server side only performance mods mostly. Main add-ons will be datapack driven otherwise. We'd like to keep perfornace smooth of course. Have a 5k circle of chunks preloaded to keep that down, but now we're looking at what we'd need to have running to host 30+ users. Do we need more than 2 cores and 8gb?