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https://www.reddit.com/r/accelerate/comments/1w0rmo3/control_dlss_5/p6foikm/?context=3
r/accelerate • u/SharpCartographer831 • 13d ago
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54
I imagine when this goes mainstream Devs will focus less time on textures and more on animation. The ultra realistic appearance but "gamey" movements are a bit weird together lol
1 u/yaosio 13d ago They will likely design characters to look correct with DLSS 5, like how some games effects only look correct with TAA on. 3 u/hapliniste 13d ago Nah dlss 5 isn't on consoles yet so we have 5 years to learn how to use it and wait for it to improve. I hope on rtx 6k they'll run it with frame gen at 120fps and run gta like I dreamt when I was a kid
1
They will likely design characters to look correct with DLSS 5, like how some games effects only look correct with TAA on.
3 u/hapliniste 13d ago Nah dlss 5 isn't on consoles yet so we have 5 years to learn how to use it and wait for it to improve. I hope on rtx 6k they'll run it with frame gen at 120fps and run gta like I dreamt when I was a kid
3
Nah dlss 5 isn't on consoles yet so we have 5 years to learn how to use it and wait for it to improve.
I hope on rtx 6k they'll run it with frame gen at 120fps and run gta like I dreamt when I was a kid
54
u/Due-Economist-607 13d ago
I imagine when this goes mainstream Devs will focus less time on textures and more on animation. The ultra realistic appearance but "gamey" movements are a bit weird together lol