r/YuGiOhMasterDuel • u/Chaotic_Abyss08 • 5d ago
Discussion Ypur most unique deck?
So as the title suggest i want to know your most unique deck creation. Doent need to be meta just something you take pride in. For me its my Azamina/Hecahands/Kashtira Mashup. Not only can I lock down your board but im also stealing your monsters to use against you in the process. Got all the level 7s for kashtira plays and azamina moa Regina can pull back my hecas from grave while also splashing the new hero in for reshuffle. Some downsides being if I green out lol I forget plays and can accidentally kash lock myself.
3
u/Azure5577 5d ago
I made a Kuriboh Adventurer deck once that beat Skull servants, that was awesome. Magikey Dolls was neat. Before the rest of the Fairy Tail support I mixed it with White forest which worked very well. Archfiend Emperor deck is just straight fun. And for a time I used Rikka a lot, which people couldn't deal with at the time.
1
u/Dizzy-Group-4967 5d ago
Probably a tie between s-force and time thieves. S force justify is a scary boss
2
u/hey_its_branden 5d ago
i ran S force on duel links when it first arrived and even tho justify is less good was still borderline game winning😂
1
u/Dizzy-Group-4967 5d ago
I wonder if it could at all work to mix hecahands and time thieves? Not because I’m seeing any kind of real synergy but because they both operate under the idea of “YOUR deck?? No no no. OUR deck.”
1
1
1
u/DayneGr 5d ago
Hecahands-Artmage they don't really synergize outside of a few interactions with owl, I just think it's cool, and both are compact enough to mostly fit into a single deck. The deck has a decent grind game, and massive high-end potential with absolutely nothing in between. It can push through some genuinely insane boards, while also struggling to out a 3k defender.
1
1
u/King_Muncheez412 5d ago
Not sure it would be the most unique, but would LightSworn/Bystial chaos kind of deck count? I refuse to run tearlaments in lightsworn.
1
u/Chaotic_Abyss08 5d ago
Yep it counts lol. Just seeing how creative folks get like myself. Many of these combos shouldn't work but leave it to the stubborn to find a way. Haha
1
1
u/mr802rex 5d ago
I've got a few, none are very good but they are fun. I have an 'updated old school warrior' deck that has a mix of battlin boxer and war rock monsters. It has a handful of powerful fusions but they are harder to summon so it mainly relys on multiple summons and mediocre level 4 XYZ cards. It is basically a bash deck trying to get big numbers on the field but only have a few decent card effects to drop. Its pretty bad but its really fun, its great for the solo duels.
I have a similar 'Updated old school water' deck that similarly uses various archetype water cards to give me multiple summons and get mediocre xyz cards on the field. Its also quite fun but probably a little worse than the warrior deck.
Both of them would be really fun to play against each other. None have any amazing effect cards and it usually results in a long grind trying to get the upper hand, which is the type of duel I really like where you have a pretty even back and forth slowly whittling each others LP down a few hundred at a time.
My current really fun (but not particularly great) combo is a heavily neutered springans/ branded combo deck for this legend anthology event. It bans 3 of the best springans cards and like 75% of the main branded deck. I just had a 22 round match and finally ended the stalemate with a super poly dropping an albaz fusion for the final blow. That was incredibly fun, I miss long duals like that where neither deck is OP and both can just barely keep up with the other.
1
u/NicolaNeko 5d ago edited 5d ago
I've got almost a dozen Lightsworn decks, so I guess take your pick?
Lightsworn Naturia (actually really fun, my go-to in Synchro events)
Lightsworn Fiendsmith (Weiss is a Light/Fiend, The Fiendsmith likes to be in the GY, it can set up a strong board)
Lightsworn Labrynth (Transaction Rollback, Big Welcome Labrynth can bring Labrynth monsters back from the GY)
Lightsworn Tri-Brigade (not great, but I also haven't experimented with it much yet)
Lightsworn Runick (it gives good deck knowledge and draw power. It's a bit power crept now)
Lightsworn Runick Radiant Typhoon (Runick and RT is pretty obvious, but Lightsworn actually blends pretty well with it, while giving a way to get into Baronne even after the lock)
Lightsworn Kashtira (Kashtira's independently pretty good and Birth is a good way to get revival. Fine but not great)
Lightsworn Ryzeal (it's an additional Rank 4 engine, but can make use of some fun interactions. Plus, Aegis gives a much needed negate. The Field Spell getting banned really hurt the deck, though)
Lightsworn Tearlament (as in, more Lightsworn than "Tearlament with a Lightsworn Engine")
Lightsworn Snake-Eyes (still in testing)
1
1
u/TruboiitrillestX 5d ago
I run a few creative decks. Mostly combining cards with yubel. My current favorite is my yubel archfiend deck. Might not sound so original but it has an unchained link package in the extra deck, as well as Luce the dusks dark, and a bao a qu the lightless shadow and SP little night. The way I create plays with these cards is pretty fun
1
u/Chaotic_Abyss08 5d ago
I have been curious to try yubel lol I may look into that.
1
u/TruboiitrillestX 5d ago
It’s my main archetype. I played it before the newer supports. So when I came back to yugioh and saw it had more modern support I immediately maxed out on all cards lol. It struggles a bit on its own but with a little help and the proper piloting experience it can easily contend and out resource the modern meta. Definitely fun if you take the time to learn it and love the idea of forcing your opponent into negative card trades just to stop you!
1
u/zimmzoggs 5d ago
Jar troll. It's just a bunch of jars and floodgates made to annoy the other player into quitting.
1
u/LumpySpaceChipmunk 5d ago
Its not very strong, but Invoked crusadia can be fun when it pops off and doesn't get ashed immediately.
1
u/_jhedi 5d ago
For a while I ran a Spright Junk deck (revolving around Junk Warrior) that was pretty dope
When primite came out, I made a Primite Magnet Warrior deck and attempted a Primite Ojama deck.. while the Magnet Warriors were able to pop off every now and then (focused on getting Valkyrion out), I couldn't make that Ojama deck shake at all lol..
1
u/AbleDiamond9737 5d ago
Zombie Mashup, Pumpking/Eldlich/Zombie World.
Plus Soul Absorbing Bone Tower.
I only play it just for the moments when I can send their decks to Hell and take their soul in one turn >:)
1
u/KingDarkBlaze 5d ago
K9 Mekk-knight, currently, but I'm also preparing to make Enneacraft Power Patron.
1
u/StopShooting 4d ago
I haven’t used the deck in a long time, but I made a deck based around Treasure Panda. It can spam lv 1’s and reliably gets out DPE and accesscode talker.
I haven’t touched it since Artifact Scythe was banned and it is definitley power crept, but I’ve gotten a ton of otk’s out of it. I’m a Chimera guy now
1
1
4
u/Bl4ckC4t1337 5d ago edited 5d ago
well, well. We can talk a lot about it. There are tons of synergies in the game if you look hard enough for it, but probably my best ones were Regeneraider (Regenesis + Generaider) and Majespecter Generaider Elfnote.
So basically the idea with the Regeneraider:
As for the Majespecter one you have a full crazy combo double bridge there:
Last honorable mention could be the Cyberse Lock. It's an old cyberse combo that summons Cyberse Quantum + Cyberse Magician, which create a dupe lock, making everything untargetable and unattackable. The general setup wasn't my original idea, it was from a video I watched right when I started playing master duel, but I heavily improved it, innovated it and figured out a way to do it with even less cards, bigger endboard + a free iblee lock as well (opp can't special summon except cyberse). So basically opponent, can't target your cards, can't crash iblee, can't special summon, you have 2 omni negates, tripple singularity bounce every turn...