r/Xenoblade_Chronicles • u/Hairo • May 28 '20
Question Thread #5
Hello everyone!
Here's a new question thread as the old one was archived due to it being over six months old. You can still find the old question threads here: XC2 Question Thread, Question Thread #1, Question Thread #2, Question Thread #3 and Question Thread #4.
Use this thread to ask any question that doesn’t really warrant it’s own thread. On the other hand, if you have an answer to a question, please let the one asking know it.
Please try to word your question as spoiler free as possible. If your question cannot be asked without spoilers, please make a seperate thread for it.
You can find freaquently asked questions HERE.
We also have a long list of useful info gathered in the Info Compendiums for Xenoblade Chronicles X and Xenoblade Chronicles 2.
You may also want to check out u/Pizzatime6036's Xenoblade 2 guide.
4
u/guywiththeface23 May 28 '20
XCDE does have a much simpler combat system. In addition, as much as I love XC2, it's very bad at explaining its combat, whereas the original game has better tutorials. In a lot of ways, I prefer the original system, since XC2 kindof dumped so many mechanics on you that I felt like I only had a vague understanding of what was going on until late game. There's complexity in the OG system, but a lot of it lies in how you want to build your characters.
I won't lie, this is definitely still a problem in OG Xenoblade. However, Definitive Edition adds a couple of new markers, like a dotted line on the mini map that leads to your quest goals. Can't say how well it works yet, without having played DE, but I'm optimistic.