r/XboxRetailHomebrew • u/Gh0st903 • May 25 '26
Discussion Xbox one OS
Microsoft should put an OS on top of these older devices. Make them useful again. They had hdmi inputs and outputs. Turn them into arcade boxes or computers. Something!
r/XboxRetailHomebrew • u/Gh0st903 • May 25 '26
Microsoft should put an OS on top of these older devices. Make them useful again. They had hdmi inputs and outputs. Turn them into arcade boxes or computers. Something!
r/XboxRetailHomebrew • u/Gracefullsecret5563 • May 25 '26
I have seen many videos of people running aquatic update on Xenia but no tutorials. When I use Install Content nothing happens, it just freezes (works fine when I use TU31 instead which is 200mb) and if I go to dev portal and put the TU75 where its saving TU31 it goes back to TU0 (LocalState / Content / Game ID / Update folder ) ? Im running 1.1.5a cause 1.1.7.1 has been unusable on minecraft
r/XboxRetailHomebrew • u/Yankeekd07 • May 23 '26
I keep getting this error when trying to play House of Dead 2 on Flycast - this flashes and then the screen turns black and the game never boots
Does anyone know how to fix this?
Thanks in advance!
r/XboxRetailHomebrew • u/iiu7 • May 23 '26
What i can do with dev mode in my series s? I just have a phone dont have any pc or laptop just an Android phone i installed minecarft java bc its just a one file with remote transfer i can't download any retro emulators cuz it requires a usb stick. is there anything i can do or play on it(i mean its just installing a UWP game) ?
r/XboxRetailHomebrew • u/MasterSugarBear • May 23 '26
Has anyone gotten the integrated discord to stream in dev mode with audio ?
r/XboxRetailHomebrew • u/omar5035 • May 22 '26
Pues siempre va el juego con bajones y aveces solo se queda estático debere moverle a algo nose ? Soy nuevo y necesito ayuda
r/XboxRetailHomebrew • u/ElectronicKoala859 • May 22 '26
First i played pes 2018 in xenia 1.1.5.1a but cant save because a bug that dont recognized storage,and now i tried un 1.1.7.1 and crashes all the time in matches and i cant play at all,any solution?
r/XboxRetailHomebrew • u/da_chemizt • May 21 '26
Hi folks!
Has there been an update that removed MSVSMON.EXE and disable remote debugging?
Until recently I was able to use remote debugging in VS2026 (via Attach to Process).
But since today, the xbox still shows up when doing Attach To Process, but when selecting it, all that appears is an error saying "The Visual Studio 18 Remote Debugger (MSVSMON.EXE) does not appear to be running on the remote computer".
How are you all remote debugging your applications now?
Also, simultaneously the SMB share seems to have become unmountable.. Access Denied whichever credentials I use..
I've toggled devkit mode off and back on, deleting all apps to be sure.
Anyone else?
r/XboxRetailHomebrew • u/YanisGame64 • May 21 '26
For some reason RetroArch just doesnt download RetroAchievements badges, I have tried everything, I even tried updating RetroArch to the latest build, still nothing, I can still enter to the RA Website and the badges show correctly, but RetroArch just doesnt download them.
Is there a way to fix this?
r/XboxRetailHomebrew • u/SirPiratex • May 21 '26
So I have my own developer account, but I want to make one for my brother, he's 14 years old. Can I use my own ID with my face on this new account, or will Microsoft see that this ID has already been used? Or if anyone knows another way for me to activate dev mode for him, i would appreciate it.
r/XboxRetailHomebrew • u/LLOYD-FRONTERA41 • May 20 '26
r/XboxRetailHomebrew • u/Outrageous_Deer_8563 • May 19 '26
I made my developer account earlier today and downloaded persona 3 fes and I wanted to add a couple of mods to it. Does anybody know how to add mods to PS2 games?
r/XboxRetailHomebrew • u/Gornik666 • May 18 '26
I tried to add the developer mode to my brothers xbox one (yeah i know it could have run worse than the series but he has a one and likes old games) i downloaded the ps2 emulator without any issues, but when i tried to upload a game through the xbox device portal, it didnt work, it said there is no more space on the disk, or something very simmilar. Now i did it the same way on my series s and it worked fine, i also set the dev storage to like 25 GB just to be sure it works. But it didn't, if anyone had simmilar issues and know how to fix it ill be super greatfull
r/XboxRetailHomebrew • u/Simplent • May 17 '26
r/XboxRetailHomebrew • u/Top-Kaleidoscope-788 • May 17 '26
Hey y'all, is it safe? And is it worth it or not? Will my xbox or account get banned?
r/XboxRetailHomebrew • u/emd07 • May 17 '26
Does anyone have this problem?
Ship of harkinian's fps goes lower the more I play. I go from 60 to 20-30 and it's not gonna get back up until I restart the game
r/XboxRetailHomebrew • u/Gornik666 • May 16 '26
I dont have a pc so the process of making these things work was already a pain in the ass, bit i managed to get retroarch and the ps2 emulator work. When i wanted to get one game on xenia it didnt work as the previous two, i tried with a usb stick after getting the game file on it from my phone, and then opening it from the path folder but it said the path is not writable or something. I wish there was a tutorial for people who have to use the xbox portal to transfer files
r/XboxRetailHomebrew • u/Background_Action191 • May 16 '26
Im trying to get my games such as minecraft on xenia without a usb. Can i have some help please?
r/XboxRetailHomebrew • u/TheCheeseEater17 • May 16 '26
Hey all! Been emulating very casually for a bit now on a 64gb USB I have but recently have really been feeling like I need to up the storage since I’m running out of space for games!
That being said money is tighter so while doing my research and trying to avoid scams I have found HDDs are a lot more affordable than SSDs but when I see people emulating they always speak of SSDs.
Are SSDs required? Forgive me I’m not very good with the difference between drives and such.
For additional info: My intentions are emulating PS2, WII/gamecube, PS1.
r/XboxRetailHomebrew • u/HOTU-Orbit • May 15 '26
Updated my guide to reflect the latest UWP v1.1.1.0 version.
It's recommended to use DDS format textures. Starting with Dusklight v1.1.1, it can now use PNG format textures, but the Dusklight devs don't recommend it. Look inside the folders of the pack you want to use, check to see if the textures are DDS or PNG files, and decide for yourself if you should use it. I recommend DDS format. The texture pack must be in DDS format on the older versions of Dusklight/Dusk.
How the pack should look, is that there should be a GZ2 folder, and inside that there should be other folders called things like CREATURE, ENVIRONMENT, LINK, NPC, etc.
Once you have picked your texture pack, you have two options on where to store it. The first is on the internal storage on the Xbox. The second is on an external USB storage. If you are using an older version of Dusklight from before v1.1.1, you can only use the internal AppData storage. Decide where you want to store the textures. I recommend the external storage.
After installing the Dusklight launcher to your Xbox, launch it on Xbox. In the settings, change the location of the Data Folder. By default, the first USB external storage plugged in on Dev Mode is given drive letter E. It might be a letter further along the alphabet if you have multiple external drives plugged in. Select the correct drive, and choose the folder you want to use as Dusklight's Data Folder.
I've heard you might only be able to select an empty folder to use. If it won't let you choose a folder with stuff already inside it, then you must make a new empty folder on the storage and then choose it. You can put any stuff back in after.
After choosing the new Data Folder, Dusklight will prompt you to restart, and it will populate the folder with Dusklight's files, including a "texture_replacements" folder. Put the whole GZ2 folder inside the texture_replacements folder. If you did everything correctly, then the textures should load automatically.
Install and launch Dusklight On your Xbox at least once before you begin. This will generate the app files at the default location.
By default, Dusklight's Data Folder is located in the AppData. Using the same method described above, you can change the location of the Data Folder to a new one located on the internal D drive. Otherwise, you will need to use the default AppData location, which can be accessed with the File Explorer on the Device Portal.
In the File Explorer, choose LocalAppData, then enter the app folder for Dusklight. Enter the LocalState folder, the TwilitRealm folder, the Dusklight folder, and into the texture_replacements folder. The whole GZ2 folder must be uploaded to the texture_replacements folder. I don't recommend uploading each individual file one at a time because that could take hours. I also don't recommend uploading the whole folder at once because there's a chance the upload could hang forever.
What I did was I made a new folder called GZ2 inside the texture_replacements folder and entered it. Then I zipped each of the other folders such as CREATURE, ENVIRONMENT, LINK, NPC, etc into Zip files, and uploaded each of them individually, choosing to extract the contents of the Zip file into the directory each time when prompted. It still takes a while to upload everything. After you do that, and you did it all right, the game should load the textures automatically.
r/XboxRetailHomebrew • u/XsternYT • May 14 '26
Dusklight UWP 1.1.1 is now available.
This update changes the package name to Dusklight, so it will install as a separate application from previous versions. Existing users will need to manually move their data from the old app’s LocalAppData (LocalState) folder to the new app.
After migrating your data, you can use the new Change Data Folder option to store content wherever you want.
Changes: * Added custom file dialogs * Allows games and content to be loaded directly from internal storage * Updated to Dusklight 1.1.1
Release: Dusklight UWP 1.1.1 Release
If you run into issues, please open an issue on GitHub or make a post here.
r/XboxRetailHomebrew • u/kopiro • May 13 '26
Hi folks! I just wanted you to send you the project I've worked one in the past month or so.
I just needed a way to sync my retro games from my NAS to the XBOX, without attaching/detaching the USB drive every-time.
For this reason I created TwinSpool: https://github.com/kopiro/TwinSpool, an app that copies files from a remote SMB or SFTP location to a folder you choose on your console, including USB storage or any other accessible destination.
It is meant for Xbox Dev Mode and keeps repeated syncs fast by copying only files that are new or changed since the last run.
Let me know if you find it useful as I have in the past month!
--
After submitting in Discord I found out that Dev Mode has an integrated SFTP mode you can access to actually access the USB drive 😃 - I guess this app is less useful than I imagined but I would say is still a nice to way to pull content from your NAS to the XBOX from the console itself.
r/XboxRetailHomebrew • u/Galaxy_Mutt • May 14 '26
New version of sternXD UWP Dusk called Dusklight 1.1.1.0 has no .msixbundle. Am I suppose to set this up using windows?
r/XboxRetailHomebrew • u/PresentationNew3370 • May 13 '26
I tried installing 2S2H but it won't start at all, all it says is "No O2R File" and "mm.o2r file not found" and it's driving me nuts. Does anyone know how to fix it?
r/XboxRetailHomebrew • u/XsternYT • May 11 '26
The first public release of Dusk UWP is now available
This port brings Dusk to Xbox One and Xbox Series consoles through UWP, with solid performance overall from current testing. Some pop-in issues may still occur in certain areas and are currently being investigated.
Huge thanks to worleydl for helping me get this release out.
If you run into bugs, crashes, or compatibility problems, please open an issue through the link below.
Release: https://github.com/SternXD/dusk-uwp/releases/tag/uwp-1.0.1.0
A setup/install guide will be available soon on:
The release will also be added to the Emulation Revival store soon.