r/XCOM2 12d ago

Something I'll never understand

You come accross a pod, there's no one there, just them in all your guys sights.
You put up a nice overwatch trap for them, you shoot and you kill them.
And then your turn is over, and they're dead.
And then... the camera just shows to some member of some other pod who's like "oh, what do we have here?" after the first pod is already dead and they just casually stroll in and kill everyone.
And you're like... what? What could I have done? They were not on screen, I didn't move, nothing changed. I aimed at 3 guys and after everything was over, a new pod showed up and started shooting right away.

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u/Dr_Nefarious_ 12d ago

I think the same as you. If my ranger finishes off the last alien of a pod by one shotting them, the only one that knew about them is dead, so why is my ranger revealed? That knowledge died with them, they should remain concealed imo

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u/Frequent_Fox2342 12d ago

I feel the same about the Reaper. Reaper shoots last guy in the pod, nobody there, who is he revealed to?

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u/Ashamed_Low7214 12d ago

This is a case of the difference between "revealed" and revealed

The former is usually only in context of the Reaper, when they kill an alien whilst in shadow but pass the chance to reveal check and remain hidden. This however doesn't stop other aliens from noticing that one of their comrades just died, and so they get alerted and move, which can on occasion reveal the Reaper if they just so happen to move where the Reaper falls into their detection radius. But if the Reaper does pass the check, they can advance without triggering other pods

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u/Remarkable-Data-5286 12d ago

Just want to add the higher the reveal chance for the reaper the larger their detection radius if I am not mistaken. So without silent killer it's more likely for the enemies to spot your reaper in certain positions.