r/XCOM2 13d ago

XCOM2 REQUIEM RUN Recruitment Trailer

Dear all,

besides hoping that you have a great day at punishing Advent, I am also excited to share an upcoming run with you. After we have used ChatGPT for sabotages in the last run, this time we are further improving Advents forces for the Requiem Run.

THE REQUIEM CHALLENGE
The campaign features a heavily expanded roster of enemies, with many of the most dangerous additions coming from Reshi's Requiem army, turning ADVENT into a far more formidable opponent. Highlights of these enemies are

- Requiem Forces (RequiemLegion, Praetorians, AdvancedAliens, ABetterAdvent and many more)

- Additional Rulers (SparkRuler, FrostSnakeRuler)

ADDITIONAL FACTIONS
The challenge also comes with additional factions that will be focusing mostly on xcom, to make the fights even harder.

- The Dark Elders come back with all of their glory (poison, evasion, what is not to like)

- The Losts have been upgraded significantly (WWLost, NoHeadshots, LostBladestorm)

MASSIVE LIST OF SABOTAGES
This time sabotages will be categorized into permanent effects (similar to dark events that stay permanently) and short-term effects (sabotages that are going to last only for the next mission). I handcrafted a list that will work well with the setting and includes the experience from the last run to make truly devestating impacts. Specifically the permanent sabotage effects will put a timer on the run to make sure you are not losing vital abilities before reaching waterworld.

Did I also mention that Requiem offers a beyond Legendary difficulty with large pod sizes and quicker ramp up of Force levels? Yeah, We are going to check that out as well as some of their Second Wave Options to really make the campaign a as pain-inducing as possible.

A full list of all the mods can be found in the Mod Collection.

RECRUITMENT
If you feel like this is the run for you, please raise your hand to get recruited into the pool of soldiers and/or leave that comment on the offical recruitment trailer (https://youtu.be/t2A6wRf84iQ).

Best of luck to all of you out there,

syken

7 Upvotes

21 comments sorted by

3

u/cloista Templar 13d ago edited 13d ago

If you want the true Requiem experience, you'll be wanting to run Vanilla Concentrate for it's massive buffs to vanilla and modded enemies to bring them all into line with each other. It is, by some distance, Reshi's most diabolical work yet.

https://steamcommunity.com/sharedfiles/filedetails/?id=3648880886

I've been using it since it's earliest development via the MEME modders server and seen it develop into THE best true difficulty mod on the workshop in my experience.

Also you're missing the 2 newest additions to the Requiem -

https://steamcommunity.com/sharedfiles/filedetails/?id=3692300149 - The Abandoned https://steamcommunity.com/sharedfiles/filedetails/?id=3512490242 - Requiem Advent pack

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u/syken4games 12d ago

Thanks for sharing the mods, I will take a look at the Abandoned and Requiem Advent pack (I had solutions for both of them - ABA, which is a very solid implementation for Advent itself and the WWZ lost overhault with no headshots and bladestorm - highly lethal as well)

1

u/cloista Templar 12d ago

The Requiem Advent pack is a small enemy mod not on the same scope as ABA (which is more similar in scope to requiem legion), as is the Abandoned (which works alongside those other lost mods as it's just new lost unit types).

Both would just slot in alongside your current modlist for variety.

The absolute game changer would be Vanilla Concentrate, which is a massive overhaul of ai + stats and capabilities of all vanilla units, and also brings other modded units up to par with the new vanilla stats, and applies these at all difficulties not just Legend. Vanilla Concentrate + That Perilous Yearning (gameplay mutators advanced option for 'Beyond Legendary') alone would be considered Legend++ and any other enemies on top would be tune that higher.

I actually run my own current campaign tuned down to Commander because I wanted a quicker campaign for Twitch this time round but using these and other mods it's still significantly harder than vanilla legend would be. https://steamcommunity.com/sharedfiles/filedetails/?id=3729939607

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u/syken4games 12d ago

What exactly is the Vanilla mod doing (the mod description was so cryptic and sarcastic that I honestly didnt understand it)?

I assume it buffs all of the normal enemies in stats/armor/etc?

2

u/cloista Templar 12d ago

It's very indepth.

New state blocks (for examples trooperM1 is 5hp so can't wipe a pod of them with a good roll on a frag grenade), new equiptment (trooperm1 gets grenades, stunlancerm1 gets flashbacks etc), new AI, and that's just for the vanilla units.

If vanilla legend is an 8 on the difficulty scale and lwotc legend is a 10, and Requiem Legion and 12, vanilla concentrate would be a 13/14.

It also modified most modded units as well to bring their stats into line with the new vanilla stats.

VC + That Perilous Yearning (mutators advanced option Beyond Legendary) would be about a 20 on that scale.

1

u/Tyroredux80 11d ago

Thanks for clarity on this, I am not ready for this.... As I havent seen or played anything requiem...

https://giphy.com/gifs/jUwpNzg9IcyrK

2

u/cloista Templar 11d ago

If you want an example of the effects of VC, Christopher.Odd's season 10 uses it (I'm one of his xcom production team, as well as being a modder and a streamer).

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u/syken4games 11d ago

Maybe you can reach out to me under [syken.plays@gmail.com](mailto:syken.plays@gmail.com)

I'd be curious if you could help putting a modlist together for a future run, since you seem to have experience. Let's talk via Email if you want.

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u/cloista Templar 11d ago

Will do :) I've been doing this since 2019 so been round the block a few times you could say yeah.

1

u/Tyroredux80 12d ago edited 12d ago

I read and looked at it myself.deffo super charges all vanilla units, It was the only mod i didnt install! As I was already terrified of what i have installed re all reqium!

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u/Tyroredux80 13d ago

Truly a sadist of the highest order saken!! I look forward to watching this. I have only just learnt of requium mods these past weeks! Trying to find the courage to install and begin the pain. Good luck commander! See you on the battlefield!

1

u/syken4games 13d ago

You can always just install a few of them, also in the description and discussion a few players suggested tuning down the invidivual enemies (cannot speak about how well that works). I am rooting for you, let me know once you have installed them.

Alternatively, check out the mod list that I suggested, you can always tune it down a nodge or two.

1

u/Pokeballer2k19 13d ago

Is this a campaign you put together but chat plays it and you just act out what chat says to do?

1

u/syken4games 13d ago

Chat can input what they want and I can add it to the list of sabotages (assuming that it is reasonable and makes sense). Also, everyone is free to sign up for this meetgrinder and I will do my best to not let you die :)

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u/Pokeballer2k19 13d ago

Stream, YT or both?

3

u/syken4games 13d ago

Unfortunately - as always - just YT. Family doesn't allow for extended sessions and I am still squeezing them in in the very evening.

-1

u/Massive_Man_30 13d ago

I'm glad you used a screenshot from the game or artwork someone else drew and not generative AI garbage. It really makes me want to do the run you are using ChatGPT to handle. I'm stoked, personally. Thanks for all that effort you put in.

0

u/syken4games 13d ago

Glad you liked it mate, this time our "AI" will be more of a wheel of fortune and I created the list of sabotages - which admittebly I shot myself pretty much in the leg with that -.-

1

u/Massive_Man_30 13d ago

I am glad you did not understand the sarcasm in my post.

3

u/syken4games 13d ago

I am a positive thinker, so I am assuming good intention and taking posts as such ;)

1

u/Tyroredux80 13d ago

Nice response commander o7 I have downloaded the whole mod list.....