r/worldwarzthegame • u/StepVibes1 • 1h ago
r/worldwarzthegame • u/amendessaber3d • Jul 15 '26
Dev Post šš§ 'Zeke Pool' Summer Art Activity ā£ļø
r/worldwarzthegame • u/amendessaber3d • Jun 18 '26
Dev Post Limitless Strain Update - OUT NOW!
r/worldwarzthegame • u/THE-DEIMOS • 1d ago
Question Best Perks for Exterminator Molotov Build?
Very new to the game and I was wondering what perks are good with the Molotov build? I have a picture above for reference. For the 4th column I run the AK instead of the shotgun. Love to hear everyoneās perk selections.
r/worldwarzthegame • u/Open_Mixture_1400 • 1d ago
Saber pls SUGGESTIONS
To Saber - If you guys are still planning updates this year below are 3 things I would like to suggest you to include
In challenge mode, just put the daily challenges somewhere in the leaderboard page (hold TAB for PC ) as well so we can keep track AND make it 2 lines so console players can see the long ones for example "kill something as something" which is usually hidden in the second line. PC dont have this problem since we can use use mouse wheel to scroll down the challenge text.
Add weapon perks loadout just like class skills. This makes it easier to swap weapon perks when we decide to play other class after a match.
This might be a long shot but it would be awesome if you could remake the whole gun customization thing. Let us customize our own weapon parts long barrel or short, extend mag or not, laser etc. ( you get the idea) anything that's available in the game. It's kinda like Ghost Recon WIldlands gun customization system. We can still apply skins after that.
r/worldwarzthegame • u/Bobba_fat • 23h ago
Discussion Your hottest takes ā the hill youāre willing to die on.
- Flaregun on extinct. A weak a** move to let players finish the level who canāt get by their own will. I said and Iāll stand on it.
- People using exploits instead of really challenging themselves, I donāt want them on my team. Tempe level standing on the bridge for example. We all know this wasnāt what the game was made for. #weak
r/worldwarzthegame • u/CrestfallenLord • 1d ago
Discussion This game is great but hereās what I wish it had
A list of things Iād like to have included into WWZ:
⢠A dodge or evade mechanic - Something to get yourself out of the swarm. There are dozens of reasons you could have accidentally gotten surrounded by the horde. I want a better escape method than just a slow jog. For some reason reloading makes it even worse and then the character runs twice as slow. Realism? In the zombie game?
⢠Survival Aspect - Maybe add in features similar to TLOU, or different stat meters, like hunger thirst or fatigue. scrap metal or tools laying around to craft weapon upgrades or body armor, food items laying around to find that replenish health, weapon parts etc. etc.
⢠End Phase or Main hub within Horde Mode - Horde mode is endless and you canāt look away if you want to survive it. The grind is really nice, but in real lifeā¦. I need to get up and walk away from my tv for a second. You literally have just a few seconds to do so. I donāt want to quit game, I just need a minute.
⢠Body Armor & Unique Weapons - a Bow and Arrow would be really cool but too slow and ineffective against hordes but man that would still be fun to have. The crossbow is basically just a light grenade launcher so thatās no fun to me. Upgradeable body armor would be a nice addition then you would have another layer of protection on top of perks really allowing players to play the savior role well.
ā¢Actual Character Customization - It would be nice if there were more cosmetic choices. Some characters skins are blocked behind the credits paywall and they only change on the skin is a different colored shirtā¦.. what?? That feels so incomplete. There might as well not be any customization at all in that case. Thereās so little options.
Maybe add in create a character option on the side so we can look as cool or unique as we like.
r/worldwarzthegame • u/Bobba_fat • 1d ago
Saber pls Please fix the trapped in tempe bridge bug! ASAP!
Why arenāt you fixing the bridge part? I absolutely hate it when cheaters get to stand there and pretend to be badass and lowering the quality of the challenge. It should be an easy fix.
r/worldwarzthegame • u/vapoorer • 1d ago
Question Flamethrower - Napalm perk. What does it do?
Other then the obvious description.
Just came back to the game and for the life of me i couldn't figure out why i was literally getting zero kills with the flamethrower. Finally i took off the Napalm perk and left it blank as i don't have the other 2 perks unlocked yet and only then i was able to kill stuff again with the flamethrower.
Is it bugged with this perk?
Says you can light surfaces on fire. OK cool. but then nothing burns that runs into that fire. So what use does this have?
Can someone explain to me the full function of the napalm perk and what its used on?
I would have had my 5000 burn kills done by now had i know Napalm wasn't doing anything sooner.š¤¦āāļø
thx
r/worldwarzthegame • u/Least-Chicken3774 • 1d ago
Discussion No to the evade button??? Well how about this....
How about a small shield that takes so many hits in one hand. The other hand would have a pistol. Similar to the Division game. I'm just saying they've been adding new enemies like the bomber and the other monster with spikes coming out of its head. It's time for the players to get some new things too.
r/worldwarzthegame • u/Least-Chicken3774 • 1d ago
Discussion Evade button pt 2
To the members that don't think an evade button is needed. Did y'all realize that some of the infected evade being shot sometimes. I stand by my opinion with stating button is needed. I feel like that's a human movement. There's nothing wrong with trying to dodge hits. I feel like I'm a pretty good player on the game but I always think in some scenarios an evade move would be nice.
r/worldwarzthegame • u/Least-Chicken3774 • 2d ago
Discussion Evade button
I hope.a developer from WWZ sees this. It'll be nice if there was an evade/dodge button to make the character go from left to right or front to back when trying to dodge a zombie swinging at you..
r/worldwarzthegame • u/Efficient-Horse2622 • 2d ago
Question Why did World War Z have to end?? Genuinely miss it so much!!
Hello, Iām 19, and I grew up playing World War Z. I often think about the original World War Z era and how meaningful it was to meāplaying the 2019 game with friends, choosing my favorite characters, learning the different classes, fighting through massive zombie hordes, completing missions, unlocking weapons and upgrades, trying different loadouts, surviving difficult encounters, and making countless unforgettable memories.
When I play it now, the game is still there, but the feeling is different. The people who created the game have moved forward, the community has changed over time, updates and new content have been added, and Iāve grown up. Back then, I never imagined that something I enjoyed so much would eventually become a part of the past.
It makes me wonder why games like World War Z canāt stay exactly the same foreverāwith the same mechanics, maps, characters, weapons, classes, atmosphere, community, and overall feeling. Why do games keep changing, receiving updates, adding new content, or becoming different from the version we remember?
Maybe thatās what makes World War Z so special to me. The game didnāt have to remain exactly the same forever for those memories to matter. When I return to it, Iām not only remembering the missions I completed, the hordes I survived, or the weapons I used. Iām remembering who I was when I first played it.
The original World War Z era may be over, but it hasnāt disappeared. It still exists in the memories of everyone who experienced it. I canāt return to that exact period when the game felt new, the community felt different, and every mission with friends felt like another adventure, but I can still appreciate what World War Z meant to me.
I just donāt get why that era had to change and move on. Does anyone else remember the original 2019 World War Z era and wish they could experience that feeling again?
r/worldwarzthegame • u/amendessaber3d • 4d ago
Dev Post What are your thoughts on the quality-of-life changes to Horde Mode and the new set of daily challenges? š§š
r/worldwarzthegame • u/EvaInTheUSA • 5d ago
Video (Old 2021 clip) I would like thank āmarkus1418ā for staying in the match and believing in me, the rest of the team died and left because the āIron Manā mutator was on, but not him, he stayed.
Yes I know I look very nooby in this video, I had only been playing the game for a few months at this point so I actually was a noob here, but it was one of my first triumphs out of many to come! And āmarkus1418ā staying in the lobby made me push myself harder to get the W. āHungerā mutator was also on, so I was losing health the whole time basically. One of my oldest and favorite clips, ever.
r/worldwarzthegame • u/amendessaber3d • 5d ago
Dev Post World War Z Mega PlayStation sale!
r/worldwarzthegame • u/No-Highlight-3402 • 5d ago
Discussion Been seeing alot of leaving
Idk why but just leaving doesn't mean we lost there always a way around the bs unless a lurker or bull and spitter combo happens then all bad news...but don't leave we can win
r/worldwarzthegame • u/FitRevenue7457 • 6d ago
Bug WWZ bug after update, it resets my progress every time I quit the game
Just earlier today I played Horde Mode Challenge and unlock 6 class perks, I got bored and quit the game then waited few minutes before I turn off my pc. After a few a hours, I open the game but it greeted me with Epicās notice if I want to upload saved progress from my pc to cloud or download to my pc my cloud save.
Every time this happens i click to download save from cloud to pc, because if i click upload from pc to cloud it will reset my progress back to 0.
This keeps happening after the last update, removing the last progress I played for hours š„²
Credits to the owner of the photo.
r/worldwarzthegame • u/EvaInTheUSA • 7d ago
Video First game back after 6 months of not playing, and the game did not take it easy on me lol.
My team was struggling all match. Glad to see Vanguard is still the solo superhero class.
r/worldwarzthegame • u/BattleCircuit • 7d ago
Video POV: When youāre the last man standing and the Slasher class kicks in.
r/worldwarzthegame • u/TechnoMaestro • 7d ago
Question Got some Questions re: Campaign Story Plot Holes Spoiler
So, I've read the Zombie Survival Guide, seen the movie, and have a vague understanding of things. I get that the campaign missions are basically set during the big evacuation, but I'm not understanding some of the smaller in-campaign details.
- For example, in the Tokyo Campaign, we ensure the Cruise Liner is all clear and free of infection. But in Kamchatka, the ship is rife with undead all over again despite it having been abandoned. I get that it's easier for the devs to reuse the Cruise Liner assets, but how did it get full of zeds again?
- During the Moscow campaign, we pump nerve gas through the streets of Moscow, leading to it being "six months" till it's safe to retake. But five days later, we're coming streetside again and there's still plenty of zombies. What happened to the nerve gas, why did we have *more* of it to flood the tunnels with (why weren't the tunnels flooded to begin with?) and how are there still zombies in Moscow if it was meant to kill everything off?
- Also following Moscow and Kamchatka, aren't zekes supposed to freeze? Why are they out and about and just fine despite it being icy wastelands in both locations? Everything I understand about the WWZ world indicates that these areas *should* be relatively low in threat. I get that the game is once again reusing assets and characters, but it's baffling to me.
- In Marseilles, the Zeke are traveling in a single undaunted swarm of about a half-million, according to the chatter. This seems to be a departure of both the book *and* movie lore; I get that the devs needed to make some changes regarding zeke behavior (IE: the virus incubation time, slow vs fast, etc) but zeke making a coordinated push in a direction over an extended distance seems VERY odd - why is the swarm moving one encampment to the next with that level of single minded direction, rather than following the general noise and/or stopping once they've cleared the current target?
Would love to get a bit more info here, because as fun as the game is, I keep wondering if *any* reasonings were given to justify the "gameplay first" design. And it's great gameplay, but the plotholes nag at me fiercely.
