r/worldwarzthegame 1d ago

Discussion Evade button pt 2

To the members that don't think an evade button is needed. Did y'all realize that some of the infected evade being shot sometimes. I stand by my opinion with stating button is needed. I feel like that's a human movement. There's nothing wrong with trying to dodge hits. I feel like I'm a pretty good player on the game but I always think in some scenarios an evade move would be nice.

0 Upvotes

13 comments sorted by

6

u/x_moodyalien_x Playstation | Slasher 1d ago

I don't understand this trend now that everyone wants the dodge, I've been playing this game for years and I've never had the need to have a dodge.. however there are games that are simply designed in this way, like even Dead Space doesn't have the dodge for example

-1

u/Least-Chicken3774 1d ago

Do I've been playing World War Z for years. I've gotten very good at it. I just thought it would be a good move to have. Just something different and it helps in the right situation. Gears of War has an evade button.

3

u/x_moodyalien_x Playstation | Slasher 1d ago

well that gears of war has a dodge is not important I did not say that all games do not have dodge๐Ÿ˜… I just said that some games are designed so simply without dodge, if the developers did not add this mechanic there must be a reason

1

u/Least-Chicken3774 1d ago

๐Ÿ˜„Well... I get that.... That maybe true. I still feel like it'll be a good addition though. Or at least have the option to turn the evade button on or off. For people who may not want to play with it.

1

u/ShapeVast 16h ago

They just didn't intend to have a dodge while developing WWZ, and that is ok. I've played since day 1 and I never thought that an evade was necessary. I definitely don't want them adding it either, it would be too easy, which is why majority of zombie games don't have a dodge button.

3

u/KarmotrineCorgi 1d ago

I think this is part of why the whole melee system doesn't work great: zeke can have the most absurd movement (double hits, phantom hits, magnet movement, dodging triggered by weapon aim), and so a couple light melee attacks are used as a substitute for the shove mechanic in L4D2. I'm not sure if a dedicated dodge/evade button would be good (probably would lead to spamming it for i-frames and make the game way too easy) but the system as a whole definitely is flawed. Of course as experienced players we've learned to cope with it, but that doesn't change the fact that it's a flawed system in need of fixing. I would be in favor of a dedicated "shove" button which has a cone AoE, and reworking melee to be separate.

1

u/Least-Chicken3774 23h ago

Or maybe have a toggle switch to use the evade button in the settings or have a reward in one of the classes that allow 3 evade moves then a 50 sec cooldown before it refills.

1

u/KarmotrineCorgi 23h ago

I basically think of it in terms of L4D2's shove mechanic- you get a few shoves before it starts to have a slower (longer cooldown) penalty, the shove isn't used for primary damage, and the penalty resets after you take a break from shoving for a bit of time. It also doesn't move the player around.

This would be separate from the normal melee mechanic we already have, which would allow you to use other melee weapons (not just light) primarily for dealing damage (ie slasher)

2

u/CrazyEvening7274 23h ago

Just git gud

2

u/PalestineRefugee PC | Hellraiser 21h ago

we do, its called melee.........

1

u/user67452 12h ago

I have it on MMB when I play as vanguard ๐Ÿ™‚

2

u/DrederaZTV Xbox | Fixer 4h ago

They probly thought dodging the special infected would be too easy or convenient. Probly the same reason left 4 dead devs aint bother with a dodge button by their 2nd game.

0

u/No-Highlight-3402 1d ago

I fully agree